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	<id>https://pandorawiki.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Vadsamoht</id>
	<title>Pandora Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://pandorawiki.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Vadsamoht"/>
	<link rel="alternate" type="text/html" href="https://pandorawiki.org/Special:Contributions/Vadsamoht"/>
	<updated>2026-05-03T03:59:55Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://pandorawiki.org/index.php?title=Pandora_Bounties&amp;diff=10254</id>
		<title>Pandora Bounties</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=Pandora_Bounties&amp;diff=10254"/>
		<updated>2012-04-29T19:48:03Z</updated>

		<summary type="html">&lt;p&gt;Vadsamoht: /* Open bounties */ fixed bad link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__FORCETOC__&lt;br /&gt;
This is a list of projects on which '''bounties''' have been placed by various members of the Pandora community.&lt;br /&gt;
&lt;br /&gt;
== Disclaimer ==&lt;br /&gt;
&lt;br /&gt;
The wiki is not responsible for these bounties and authors that wish to collect a bounty must contact the person offering the money directly. People should realize that by offering an amount of money for a bounty, they are committing themselves to pay it at any time the bounty is fulfilled (we advise developers to contact those requesting something before starting work to ensure the money is still available) - do not add yourself to a list if you do not intend to pay! It is also requested that those offering a bounty should leave an e-mail address so that they may be contacted, or a link to their forum profile on the GP32X or OpenPandora forums.&lt;br /&gt;
&lt;br /&gt;
Note: $ refers to USD, unless stated otherwise.&lt;br /&gt;
&lt;br /&gt;
'''Please keep the lists sorted in alphabetical order by title!''' When a bounty is complete, it can be moved to the other section.&lt;br /&gt;
&lt;br /&gt;
== Open bounties ==&lt;br /&gt;
&lt;br /&gt;
[http://boards.openpandora.org/index.php?/topic/3014-open-bounties/ This] thread on the forum also attempts to keep track of the bounties as they are posted, and may be more up-to-date.&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 80%;&amp;quot;&lt;br /&gt;
! Title&lt;br /&gt;
! Description&lt;br /&gt;
! Reward&lt;br /&gt;
! Requestor&lt;br /&gt;
! Offers&lt;br /&gt;
|-&lt;br /&gt;
| '''Android Pandora port (Chrome OS and Ubuntu optional)'''&lt;br /&gt;
| Various OSes ported and optimized for Pandora&lt;br /&gt;
| $425&lt;br /&gt;
| various&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3410-android-chrome-os-ubuntu-for-beagleboard/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''Aquaria'''&lt;br /&gt;
|&lt;br /&gt;
| $10&lt;br /&gt;
| eyecreate&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/2854-aquaria-port-compiled-linked-almost-launching-any-help/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''Command and Conquer'''&lt;br /&gt;
| &lt;br /&gt;
| $40+€20&lt;br /&gt;
| Scorpio&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/2887-command-and-conquer-port/page__view__findpost__p__51674 Forum]&lt;br /&gt;
|-&lt;br /&gt;
|'''Final Burn Alpha'''&lt;br /&gt;
|Arcade game emulator&lt;br /&gt;
| ~$246.45&lt;br /&gt;
| Blue Protoman and others&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3006-let-it-be-known-that-i-am-now-starting-a-pool-for-a-final-burn-alpha-port/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''NAVIT'''&lt;br /&gt;
| &lt;br /&gt;
| 30€&lt;br /&gt;
| ABC&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/619-port-requests/page__view__findpost__p__51616 Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''PC-98 emulator'''&lt;br /&gt;
| A NEC PC-98 emulator that can run the 東方Project games perfectly.&lt;br /&gt;
| $30&lt;br /&gt;
| Dark_Link&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/6551-30-bounty-for-a-pc-98-emulator/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''Wireless driver w/packet injection'''&lt;br /&gt;
| &lt;br /&gt;
| $65&lt;br /&gt;
| Gotwake424&amp;lt;br/&amp;gt;Xopher&amp;lt;br/&amp;gt;Thann&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3013-wireless-driver-wpacket-injection-support-bounty/page__pid__51692#entry51692 Forum]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Completed bounties ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 80%;&amp;quot;&lt;br /&gt;
! Title&lt;br /&gt;
! Description&lt;br /&gt;
! Reward&lt;br /&gt;
! Requestor&lt;br /&gt;
! Complete&lt;br /&gt;
|-&lt;br /&gt;
| '''Audacity for Pandora'''&lt;br /&gt;
| An audio editor. &lt;br /&gt;
| $10&lt;br /&gt;
| MichaelXX2&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3016-audacity-1312 Completed and paid]&lt;br /&gt;
|-&lt;br /&gt;
| '''Celtx'''&lt;br /&gt;
| Writing application&lt;br /&gt;
| $10&lt;br /&gt;
| JWWargo&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/5168-small-pandora-bounty/ Completed and paid]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
[[Category:Sponsoring]]&lt;br /&gt;
[[Category:Community]]&lt;/div&gt;</summary>
		<author><name>Vadsamoht</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=Pandora_Bounties&amp;diff=10253</id>
		<title>Pandora Bounties</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=Pandora_Bounties&amp;diff=10253"/>
		<updated>2012-04-29T19:42:28Z</updated>

		<summary type="html">&lt;p&gt;Vadsamoht: Added link to forum thread&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__FORCETOC__&lt;br /&gt;
This is a list of projects on which '''bounties''' have been placed by various members of the Pandora community.&lt;br /&gt;
&lt;br /&gt;
== Disclaimer ==&lt;br /&gt;
&lt;br /&gt;
The wiki is not responsible for these bounties and authors that wish to collect a bounty must contact the person offering the money directly. People should realize that by offering an amount of money for a bounty, they are committing themselves to pay it at any time the bounty is fulfilled (we advise developers to contact those requesting something before starting work to ensure the money is still available) - do not add yourself to a list if you do not intend to pay! It is also requested that those offering a bounty should leave an e-mail address so that they may be contacted, or a link to their forum profile on the GP32X or OpenPandora forums.&lt;br /&gt;
&lt;br /&gt;
Note: $ refers to USD, unless stated otherwise.&lt;br /&gt;
&lt;br /&gt;
'''Please keep the lists sorted in alphabetical order by title!''' When a bounty is complete, it can be moved to the other section.&lt;br /&gt;
&lt;br /&gt;
== Open bounties ==&lt;br /&gt;
&lt;br /&gt;
[http://boards.openpandora.org/index.php?/topic/3410-android-chrome-os-ubuntu-for-beagleboard/ This] thread on the forum also attempts to keep track of the bounties as they are posted, and may be more up-to-date.&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 80%;&amp;quot;&lt;br /&gt;
! Title&lt;br /&gt;
! Description&lt;br /&gt;
! Reward&lt;br /&gt;
! Requestor&lt;br /&gt;
! Offers&lt;br /&gt;
|-&lt;br /&gt;
| '''Android Pandora port (Chrome OS and Ubuntu optional)'''&lt;br /&gt;
| Various OSes ported and optimized for Pandora&lt;br /&gt;
| $425&lt;br /&gt;
| various&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3410-android-chrome-os-ubuntu-for-beagleboard/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''Aquaria'''&lt;br /&gt;
|&lt;br /&gt;
| $10&lt;br /&gt;
| eyecreate&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/2854-aquaria-port-compiled-linked-almost-launching-any-help/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''Command and Conquer'''&lt;br /&gt;
| &lt;br /&gt;
| $40+€20&lt;br /&gt;
| Scorpio&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/2887-command-and-conquer-port/page__view__findpost__p__51674 Forum]&lt;br /&gt;
|-&lt;br /&gt;
|'''Final Burn Alpha'''&lt;br /&gt;
|Arcade game emulator&lt;br /&gt;
| ~$246.45&lt;br /&gt;
| Blue Protoman and others&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3006-let-it-be-known-that-i-am-now-starting-a-pool-for-a-final-burn-alpha-port/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''NAVIT'''&lt;br /&gt;
| &lt;br /&gt;
| 30€&lt;br /&gt;
| ABC&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/619-port-requests/page__view__findpost__p__51616 Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''PC-98 emulator'''&lt;br /&gt;
| A NEC PC-98 emulator that can run the 東方Project games perfectly.&lt;br /&gt;
| $30&lt;br /&gt;
| Dark_Link&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/6551-30-bounty-for-a-pc-98-emulator/ Forum]&lt;br /&gt;
|-&lt;br /&gt;
| '''Wireless driver w/packet injection'''&lt;br /&gt;
| &lt;br /&gt;
| $65&lt;br /&gt;
| Gotwake424&amp;lt;br/&amp;gt;Xopher&amp;lt;br/&amp;gt;Thann&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3013-wireless-driver-wpacket-injection-support-bounty/page__pid__51692#entry51692 Forum]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Completed bounties ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 80%;&amp;quot;&lt;br /&gt;
! Title&lt;br /&gt;
! Description&lt;br /&gt;
! Reward&lt;br /&gt;
! Requestor&lt;br /&gt;
! Complete&lt;br /&gt;
|-&lt;br /&gt;
| '''Audacity for Pandora'''&lt;br /&gt;
| An audio editor. &lt;br /&gt;
| $10&lt;br /&gt;
| MichaelXX2&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3016-audacity-1312 Completed and paid]&lt;br /&gt;
|-&lt;br /&gt;
| '''Celtx'''&lt;br /&gt;
| Writing application&lt;br /&gt;
| $10&lt;br /&gt;
| JWWargo&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/5168-small-pandora-bounty/ Completed and paid]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
[[Category:Sponsoring]]&lt;br /&gt;
[[Category:Community]]&lt;/div&gt;</summary>
		<author><name>Vadsamoht</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=User_talk:Vinch&amp;diff=10226</id>
		<title>User talk:Vinch</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=User_talk:Vinch&amp;diff=10226"/>
		<updated>2012-04-27T12:38:22Z</updated>

		<summary type="html">&lt;p&gt;Vadsamoht: Replaced with Category:Spam&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Spam]]&lt;/div&gt;</summary>
		<author><name>Vadsamoht</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=Keyboard&amp;diff=10010</id>
		<title>Keyboard</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=Keyboard&amp;diff=10010"/>
		<updated>2012-04-10T21:09:38Z</updated>

		<summary type="html">&lt;p&gt;Vadsamoht: /* Keycodes */  Added Hex column&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Pandkey.png|thumb]]&lt;br /&gt;
&lt;br /&gt;
==XFCE==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Key!!Function&lt;br /&gt;
|-&lt;br /&gt;
|Shoulder Button L||Shift&lt;br /&gt;
|-&lt;br /&gt;
|Shoulder Button R||Ctrl&lt;br /&gt;
|-&lt;br /&gt;
|D-pad||Cursor Keys&lt;br /&gt;
|-&lt;br /&gt;
|L-Nub||Mouse Cursor&lt;br /&gt;
|-&lt;br /&gt;
|R-Nub||Mousebutton Mode (L=L mousebutton click, U=Double-L-click, R=R mousebutton click, D=Middle mousebutton click)&lt;br /&gt;
|-&lt;br /&gt;
|Game A||Home&lt;br /&gt;
|-&lt;br /&gt;
|Game B||End&lt;br /&gt;
|-&lt;br /&gt;
|Game Y||PgUp&lt;br /&gt;
|-&lt;br /&gt;
|Game X||PgDn&lt;br /&gt;
|-&lt;br /&gt;
|Fn key||Sticky, so can be pressed before a key which you want to modify.&lt;br /&gt;
|-&lt;br /&gt;
|Shift-Enter||Compose mode. [[Compose mode]] allows &amp;lt;shift&amp;gt;&amp;lt;enter&amp;gt;&amp;lt;fn&amp;gt; s a  to combine &amp;quot; and a to get a special character, for example.&lt;br /&gt;
|-&lt;br /&gt;
|Alt/Ctrl/Start(1 sec)|| Kill(long hold)&lt;br /&gt;
|-&lt;br /&gt;
|Pandora key||Quick-press pulls up start menu.&amp;lt;br/&amp;gt;Longer press brings up kill-tasks menu.&amp;lt;br/&amp;gt;Hold and flick power switch does a '''hard-reset''' of the Pandora (in case of software crashes; see also [[power modes]]).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* In [[XFCE]], if a program is greater than the Pandora's screen resolution, you can scroll  by holding down shift (or the left shoulder button) then clicking anywhere in the window and dragging it around.&lt;br /&gt;
&lt;br /&gt;
==Minimenu==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Key!!Function&lt;br /&gt;
|-&lt;br /&gt;
|Shoulder Buttons||Move left or right through the categories&lt;br /&gt;
|-&lt;br /&gt;
|D-pad||move through the PNDs and folders&lt;br /&gt;
|-&lt;br /&gt;
|Select||Options&lt;br /&gt;
|-&lt;br /&gt;
|Game A||Toggle detail panel&lt;br /&gt;
|-&lt;br /&gt;
|Game B or Start||Select item (run PND or go inside folder)&lt;br /&gt;
|-&lt;br /&gt;
|Game Y||Read documentation for PND, if it exists&lt;br /&gt;
|-&lt;br /&gt;
|Game X||If detail panel is on, remind yourself of controls&lt;br /&gt;
|-&lt;br /&gt;
|Keyboard|| Type a letter to skip to the first PND beginning with the letter.&lt;br /&gt;
|-&lt;br /&gt;
|Space|| App menu&lt;br /&gt;
|}&lt;br /&gt;
* In [[minimenu]], pressing Y when an icon is highlighted brings up the readme files.&lt;br /&gt;
&lt;br /&gt;
==Keycodes==&lt;br /&gt;
This table might be useful if you're trying to map keys in some program, or writing a program:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Pandora button!!Keycode!!Hex Equivalent&lt;br /&gt;
|-&lt;br /&gt;
|Space || key 32 || 0020&lt;br /&gt;
|-&lt;br /&gt;
|Pandora || key 147 || 0093&lt;br /&gt;
|-&lt;br /&gt;
|D-pad up || key 273 || 0111&lt;br /&gt;
|-&lt;br /&gt;
|D-pad down || key 274 || 0112&lt;br /&gt;
|-&lt;br /&gt;
|D-pad right || key 275 || 0113&lt;br /&gt;
|-&lt;br /&gt;
|D-pad left || key 276 || 0114&lt;br /&gt;
|-&lt;br /&gt;
|Game A || key 278 || 0116&lt;br /&gt;
|- &lt;br /&gt;
|Game B || key 279 || 0117&lt;br /&gt;
|-&lt;br /&gt;
|Game Y || key 280 || 0118&lt;br /&gt;
|-&lt;br /&gt;
|Game X || key 281 || 0119&lt;br /&gt;
|-&lt;br /&gt;
|Shoulder L || key 303 || 012f&lt;br /&gt;
|-&lt;br /&gt;
|Shoulder R || key 305 || 0131&lt;br /&gt;
|-&lt;br /&gt;
|Select || key 306 || 0132&lt;br /&gt;
|-&lt;br /&gt;
|Start || key 308 || 0134&lt;br /&gt;
|}&lt;br /&gt;
Sources: [[DOSBox#Assigning_action_keys_to_A.2FB.2FX.2FY|1]], [http://www.gp32x.com/board/index.php?app=forums&amp;amp;module=forums&amp;amp;section=findpost&amp;amp;pid=949070 2], [http://www.gp32x.com/board/index.php?/topic/54073-the-one-nub-club/page__view__findpost__p__905644 3] [http://www.gp32x.com/board/index.php?/topic/55124-remapping-the-mouse-buttons-etc/page__view__findpost__p__896576 4] (note: the last two links give different keycodes for the gaming buttons. Possibly both numbers will work?)&lt;br /&gt;
&lt;br /&gt;
==Other notes==&lt;br /&gt;
* In [[DOSBox]], in order to use the colon symbol, [http://www.gp32x.com/board/index.php?/topic/53973-dosbox-cant-use-colon/page__pid__933150__st__0&amp;amp;#entry933150 you have to press shift (left shoulder button) + Fn + &amp;quot;;&amp;quot;]. This also goes for the underscore symbol.&lt;br /&gt;
&lt;br /&gt;
'''See also:'''&lt;br /&gt;
*[[Keyboard layout changer]]&lt;br /&gt;
*[[Keyboard remapping]]&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
In the months before the first preorders were taken, there was much discussion and community voting about the best layout. [http://www.gp32x.com/board/index.php?/topic/43762-pandora-keyboard-layout/ This] was one of the final votes. The final layout was different from either one of the two most popular community proposals, but incorporated some of the suggestions such as having a &amp;quot;Pandora&amp;quot; button.&lt;br /&gt;
&lt;br /&gt;
==Matrix==&lt;br /&gt;
The matrix layour is detailed on p.20 of the Hardware hacker's guide ([http://www.openpandora.org/downloads/PANDORA_Hackers_manual_v100.pdf here]). A more readable version appears below. A .svg version of the Pandora's keyboard layout (made by cosurgi) can be downloaded [http://www.mediafire.com/?8s157q5qj8dibjq here].&lt;br /&gt;
&amp;lt;gallery widths=250px&amp;gt;&lt;br /&gt;
Image:Final Keymat.jpg|the mat&lt;br /&gt;
image:Keypadmatrix.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Keyboard]]&lt;/div&gt;</summary>
		<author><name>Vadsamoht</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=Talk:Pandora_Bounties&amp;diff=9221</id>
		<title>Talk:Pandora Bounties</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=Talk:Pandora_Bounties&amp;diff=9221"/>
		<updated>2011-09-04T01:45:17Z</updated>

		<summary type="html">&lt;p&gt;Vadsamoht: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==reward amount==&lt;br /&gt;
Thinking about getting rid of the 'reward amount' column - this would be too laborious to keep updated. Any thoughts? [[User:Vadsamoht|Vadsamoht]] 12:50, 22 April 2011 (MEST)&lt;br /&gt;
:Hi, well but it's a good orientation for further donations, isn't it? But I'm not sure if it wouldn't be better to merge this page to [[Port requests]]? --[[User:ABC|ABC]] 14:37, 22 April 2011 (MEST)&lt;br /&gt;
::I don't think merging the page would be a good idea, simply because of how huge that page already is. I'll put a link in the header though.[[User:Vadsamoht|Vadsamoht]] 17:13, 22 April 2011 (MEST)&lt;br /&gt;
::I also see no reason to merge this. [[User:Esn|Esn]] 05:16, 23 April 2011 (MEST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Is it OK to remove Audacity now, as it has been completed and payment recieved? [[User:Vadsamoht|Vadsamoht]] 03:45, 4 September 2011 (CEST)&lt;/div&gt;</summary>
		<author><name>Vadsamoht</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=Pandora_Bounties&amp;diff=9220</id>
		<title>Pandora Bounties</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=Pandora_Bounties&amp;diff=9220"/>
		<updated>2011-09-04T01:43:35Z</updated>

		<summary type="html">&lt;p&gt;Vadsamoht: Added Celtx&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of projects on which bounties have been placed by various members of the Pandora community. The wiki is not responsible for these bounties and authors that wish to collect a bounty must contact the person offering the money directly. People should realize that by offering an amount of money for a bounty, they are committing themselves to pay it at any time the bounty is fulfilled (we advise developers to contact those requesting something before starting work to ensure the money is still available) - do not add yourself to a list if you do not intend to pay! It is also requested that those offering a bounty should leave an e-mail address so that they may be contacted, or a link to their forum profile on the GP32X or OpenPandora forums.&lt;br /&gt;
&lt;br /&gt;
Note: $ refers to USD, unless stated otherwise.&lt;br /&gt;
&lt;br /&gt;
'''Please keep the list sorted in alphabetical order by title!'''&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 80%;&amp;quot;&lt;br /&gt;
! Title&lt;br /&gt;
! Description&lt;br /&gt;
! Reward&lt;br /&gt;
! Requestor&lt;br /&gt;
! Offers&lt;br /&gt;
! Complete&lt;br /&gt;
|-&lt;br /&gt;
| '''Android Pandora port (Chrome OS and Ubuntu optional)'''&lt;br /&gt;
| Various OSes ported and optimized for Pandora&lt;br /&gt;
| $400&lt;br /&gt;
| various&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3410-android-chrome-os-ubuntu-for-beagleboard/]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| '''Audacity for Pandora'''&lt;br /&gt;
| An audio editor. &lt;br /&gt;
| $10&lt;br /&gt;
| MichaelXX2&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3016-audacity-1312 Completed Successfully]&lt;br /&gt;
| Payment recieved&lt;br /&gt;
|-&lt;br /&gt;
| '''Celtx'''&lt;br /&gt;
| Writing application&lt;br /&gt;
| $10&lt;br /&gt;
| JWWargo&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/5168-small-pandora-bounty/]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| '''Command and Conquer'''&lt;br /&gt;
| &lt;br /&gt;
| $40+€20&lt;br /&gt;
| Scorpio&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/2887-command-and-conquer-port/page__view__findpost__p__51674 Forum Thread]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|'''Final Burn Alpha'''&lt;br /&gt;
|Arcade game emulator&lt;br /&gt;
| ~$256.45&lt;br /&gt;
| Blue Protoman and others&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3006-let-it-be-known-that-i-am-now-starting-a-pool-for-a-final-burn-alpha-port/ Post in this thread.]&lt;br /&gt;
|-&lt;br /&gt;
| '''NAVIT'''&lt;br /&gt;
| &lt;br /&gt;
| 30€&lt;br /&gt;
| ABC&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/619-port-requests/page__view__findpost__p__51616 Post]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| '''Wireless driver w/packet injection'''&lt;br /&gt;
| &lt;br /&gt;
| $65&lt;br /&gt;
| Gotwake424&amp;lt;br/&amp;gt;Xopher&amp;lt;br/&amp;gt;Thann&lt;br /&gt;
| [http://boards.openpandora.org/index.php?/topic/3013-wireless-driver-wpacket-injection-support-bounty/page__pid__51692#entry51692 Forum Thread]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
[[Category:Sponsoring]]&lt;br /&gt;
[[Category:Community]]&lt;/div&gt;</summary>
		<author><name>Vadsamoht</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=Hardware_Hacking&amp;diff=9040</id>
		<title>Hardware Hacking</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=Hardware_Hacking&amp;diff=9040"/>
		<updated>2011-07-24T20:07:05Z</updated>

		<summary type="html">&lt;p&gt;Vadsamoht: added redirect&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Hardware_hacking]]&lt;/div&gt;</summary>
		<author><name>Vadsamoht</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=Hardware_documentation&amp;diff=9039</id>
		<title>Hardware documentation</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=Hardware_documentation&amp;diff=9039"/>
		<updated>2011-07-24T20:04:41Z</updated>

		<summary type="html">&lt;p&gt;Vadsamoht: added HW hacking link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{introNote|For adding custom extensions see [[Hardware hacking]]}}&lt;br /&gt;
&lt;br /&gt;
==General==&lt;br /&gt;
* Official Hackers Manual ([http://www.openpandora.org/downloads/PANDORA_Hackers_manual_v101.pdf v1.01]) from OpenPandora Ltd, includes warnings about damage and warranties (or loss of).&lt;br /&gt;
&lt;br /&gt;
==Board==&lt;br /&gt;
[[image:Board_rev5.jpg|thumb|Pandora PCB rev 5]]&lt;br /&gt;
The Pandora is based upon a OMAP3530 System-on-a-chip, that includes a whole family of processors in one single chip:&lt;br /&gt;
*[[ARM]] Cortex-A8 CPU&lt;br /&gt;
*PowerVR SGX graphics core&lt;br /&gt;
*C64x+ DSP core&lt;br /&gt;
&lt;br /&gt;
===OMAP3530===&lt;br /&gt;
*OMAP35x: Main page on TI site[http://focus.ti.com/general/docs/gencontent.tsp?contentId=36915]&lt;br /&gt;
*OMAP3530 specific page[http://focus.ti.com/docs/prod/folders/print/omap3530.html]  ''This lists the features of the chip and has all the applicable Technical Documents''&lt;br /&gt;
&lt;br /&gt;
====Other OMAP3530 Projects====&lt;br /&gt;
*Always Innovating Touch&amp;amp;nbsp;Book[http://www.alwaysinnovating.com/wiki/]&lt;br /&gt;
*Beagle Board Resources[http://beagleboard.org/resources] As it uses the same SoC, many BB resources are also relevant for the Pandora.&lt;br /&gt;
*Beagle Board Google Group[http://groups.google.com/group/beagleboard]&lt;br /&gt;
&lt;br /&gt;
====Cortex-A8====&lt;br /&gt;
This processor is part of the [[ARM]] risc cpu family[http://www.arm.com/products/processors/cortex-a/cortex-a8.php] that is licensed by a lot of hardware vendors. It has multiple command extensions as [[NEON]] (similar to MMX for x86 architecture)&lt;br /&gt;
*r1p1[http://infocenter.arm.com/help/topic/com.arm.doc.ddi0344b/DDI0344.pdf]  ''Note: OMAP3530 uses rev1p2''&lt;br /&gt;
*'''UPDATE''': r2p2 Documentation [http://infocenter.arm.com/help/index.jsp?topic=/com.arm.doc.ddi0344e/index.html]  ''Note: OMAP3530 uses rev1p2''&lt;br /&gt;
*NEON instruction set [http://infocenter.arm.com/help/index.jsp?topic=/com.arm.doc.dui0204h/Bcfjicfj.html]&lt;br /&gt;
*NEON memory hazards[http://hardwarebug.org/2008/12/31/arm-neon-memory-hazards/]&lt;br /&gt;
&lt;br /&gt;
====PowerVR====&lt;br /&gt;
*Official site[http://khronos.org/opengles/2_X/]&lt;br /&gt;
*[[OpenGL ES]]&lt;br /&gt;
&lt;br /&gt;
====C64x+====&lt;br /&gt;
Digital signal processors allow to do complex calculations within only a few cycles&lt;br /&gt;
*CPU and Instruction Set Reference Guide[http://focus.ti.com/lit/ug/spru732h/spru732h.pdf]&lt;br /&gt;
*TMS320C6000 Assembly Language Tools v 6.0 Beta User's Guide[http://focus.ti.com/dsp/docs/dspsupporttechdocsc.tsp?sectionId=3&amp;amp;tabId=409&amp;amp;abstractName=spru186p]&lt;br /&gt;
*TMS320C6000 Optimizing Compiler v 6.0 Beta User's Guide[http://focus.ti.com/dsp/docs/dspsupporttechdocsc.tsp?sectionId=3&amp;amp;tabId=409&amp;amp;familyId=44&amp;amp;abstractName=spru187n]&lt;br /&gt;
*TMS320C6000 Programmer's Guide[http://focus.ti.com/dsp/docs/dspsupporttechdocsc.tsp?sectionId=3&amp;amp;tabId=409&amp;amp;abstractName=spru198i]&lt;br /&gt;
&lt;br /&gt;
===TPS65950 power IC===&lt;br /&gt;
*Main page on TI site[http://focus.ti.com/docs/prod/folders/print/tps65950.html]&lt;br /&gt;
&lt;br /&gt;
==Display==&lt;br /&gt;
*Screen datasheet (TD043MTEA1)[http://beyondinfinite.com/lcd/Library/Toppoly/TD043MTEA1.pdf] The Pandora uses the display from the Archos 605 Media Player. However, on the Archos LCD the pinout is reversed as well as the cable having a 45 degree angle which would make it fail to line up with the Pandora LCD cable in the lid. --[http://boards.openpandora.org/index.php?/topic/3114-replacement-lcds/page__p__53657#entry53657]&lt;br /&gt;
&lt;br /&gt;
==Status LEDs==&lt;br /&gt;
&lt;br /&gt;
Meaning of the LEDs from left to right according to [http://boards.openpandora.org/index.php?/topic/325-led-function-documented/page__view__findpost__p__5726 gfrancisdev].&lt;br /&gt;
&lt;br /&gt;
Left LED group&lt;br /&gt;
* SD card 1&lt;br /&gt;
* SD card 2&lt;br /&gt;
* Wifi&lt;br /&gt;
* Bluetooth&lt;br /&gt;
&lt;br /&gt;
Right LED group&lt;br /&gt;
* Empty (with solder pad for hardware hackers who want to use an additional LED)&lt;br /&gt;
* Empty (-&amp;quot;-)&lt;br /&gt;
* Charging&lt;br /&gt;
* Power&lt;br /&gt;
&lt;br /&gt;
==Input==&lt;br /&gt;
===Keyboard===&lt;br /&gt;
[[image:Keypadmatrix.png|thumb|Keyboard Matrix Diagram (Courtesy of Neelix)]]&lt;br /&gt;
&lt;br /&gt;
* The keyboard is listed on p.20 of the hackers manual, and a more readable version is shown here.&lt;br /&gt;
===Touchscreen===&lt;br /&gt;
*TSC2046: ADS7846 compatible touch screen controller[http://focus.ti.com/docs/prod/folders/print/tsc2046.html]&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Nubs]]&lt;br /&gt;
*[[Purple Tint of Death]] (due to LCD cables)&lt;br /&gt;
*[[Hardware Hacking]] EXT Connectors and other info&lt;br /&gt;
&lt;br /&gt;
[[Category:Chipset]]&lt;/div&gt;</summary>
		<author><name>Vadsamoht</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=Talk:Hardware_hacking&amp;diff=9018</id>
		<title>Talk:Hardware hacking</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=Talk:Hardware_hacking&amp;diff=9018"/>
		<updated>2011-07-21T00:43:00Z</updated>

		<summary type="html">&lt;p&gt;Vadsamoht: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;What about the jack output ?--[[User:Linux-SWAT|Linux-SWAT]] 00:24, 27 February 2011 (MET)&lt;br /&gt;
&lt;br /&gt;
Is there any difference between the Tyco 1717169-2 and the 1717169-1 (ext-connector)? --[[User:Aurekana|Aurekana]] 06:32, 24 March 2011 (MET)&lt;br /&gt;
&lt;br /&gt;
If someone with file upload permission wants to upload the pdf guide I linked to under 'How Do I Make a TV-Out Cable?', please go ahead. [[User:Vadsamoht|Vadsamoht]] 02:43, 21 July 2011 (CEST)&lt;/div&gt;</summary>
		<author><name>Vadsamoht</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=Hardware_hacking&amp;diff=9017</id>
		<title>Hardware hacking</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=Hardware_hacking&amp;diff=9017"/>
		<updated>2011-07-21T00:41:13Z</updated>

		<summary type="html">&lt;p&gt;Vadsamoht: /* Ext Connector */ added subsubsection with links to resources about creating TV-out cable&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{introNote|About custom hardware extensions, see also [[Kernel interface]]}}&lt;br /&gt;
==Official Hackers Manual==&lt;br /&gt;
There is a LOT of great information in this:&lt;br /&gt;
[http://www.openpandora.org/downloads/PANDORA_Hackers_manual_v101.pdf Pandora Hackers Manual v1.01 by MWeston]&lt;br /&gt;
&lt;br /&gt;
==Pinouts==&lt;br /&gt;
Here's a list of pinouts for the various connectors and boards.&lt;br /&gt;
&lt;br /&gt;
Here's a pic of the board, some of the pinouts can be seen on it. [http://pandorapress.net/files/2010/02/rev5.jpg]&lt;br /&gt;
&lt;br /&gt;
==Ext Connector==&lt;br /&gt;
[[Image:Cable_connector pinout.png|thumb|TV cable connector]]&lt;br /&gt;
''What does it have?''&lt;br /&gt;
* UART2&lt;br /&gt;
* UART3&lt;br /&gt;
* TV out&lt;br /&gt;
* Stereo line out&lt;br /&gt;
* Stereo line in&lt;br /&gt;
* The UART lines can also be used as GPIO (six of them) and PWM lines (four of them).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''Where can we get the connectors from?''&lt;br /&gt;
&lt;br /&gt;
* The connector appears to be a Tyco Electronics connector, part number 1717169-2&lt;br /&gt;
* The manufacturer does *not* stock these for engineering samples, and very few vendors carry them&lt;br /&gt;
* Community member [http://boards.openpandora.org/index.php?/user/157-wizardstan/ WizardStan] has ordered a bunch and is selling them at $2 a piece plus shipping from Canada, [http://boards.openpandora.org/index.php?/topic/2675-ext-connectors/ see here (thread)] or [http://pandorapress.net/2011/05/18/ext-connectors-have-arrived/ here (article)]&lt;br /&gt;
&lt;br /&gt;
===How Do I Make a TV-Out Cable?===&lt;br /&gt;
* There are some useful tips in the [http://boards.openpandora.org/index.php?/topic/2675-ext-connectors/ EXT Connectors] thread.&lt;br /&gt;
* A guide explaining one way of creating the video cables can be found [http://www.mediafire.com/?8gev3n938go9im0 here] (mediafire link)&lt;br /&gt;
* MarkoeZ Has written a blog post about it [http://markoez.pirategames.co.uk/index.php/blog/pandora-ext-tv-out-explained/ here]&lt;br /&gt;
&lt;br /&gt;
==Battery==&lt;br /&gt;
[[Image:Battery.jpg|thumb]]&lt;br /&gt;
* 3.7V &lt;br /&gt;
* Lithium polymer single cell battery&lt;br /&gt;
* 4000 mAH, 4 AH&lt;br /&gt;
* battery cover here: [http://www.openpandora.org/images/Battery2.jpg]&lt;br /&gt;
* reading out battery information: [[data provided by Battery and Power driver]]&lt;br /&gt;
&lt;br /&gt;
==Internal connections==&lt;br /&gt;
&lt;br /&gt;
===LCD===&lt;br /&gt;
* TD043MTEA1 [http://beyondinfinite.com/lcd/Library/Toppoly/TD043MTEA1.pdf datasheet]&lt;br /&gt;
* LTPS (8-bit parallel input for R, G and B, with separate horizontal and vertical sync)&lt;br /&gt;
* 3.3V?&lt;br /&gt;
&lt;br /&gt;
===UART===&lt;br /&gt;
* UART2 and 3 are available via the EXT connector, and via internal solder pads on the latest revision&lt;br /&gt;
** UART2 appears to support hardware flow control with RTS/CTS lines&lt;br /&gt;
** In the 2.6.27 Kernel UART3 is /dev/ttyS0&lt;br /&gt;
&lt;br /&gt;
===GPIO===&lt;br /&gt;
* 6 are available on the EXT connector&lt;br /&gt;
* 7 are internal, 2 of which can be used as extra shoulder buttons&lt;br /&gt;
* 1 located on the LCD cable&lt;br /&gt;
&lt;br /&gt;
===JTAG===&lt;br /&gt;
* Yes, 1.8V 10-pin (board label JTAG)&lt;br /&gt;
&lt;br /&gt;
===I&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;C===&lt;br /&gt;
* One at 1.8V from the OMAP (board label I2C3-1V8)&lt;br /&gt;
* One at 2.8V (board label I2C3-2V8)&lt;br /&gt;
&lt;br /&gt;
=== USB ===&lt;br /&gt;
* No internal USB ports&lt;br /&gt;
&lt;br /&gt;
===Keypad backlight===&lt;br /&gt;
* ?&lt;br /&gt;
&lt;br /&gt;
===Extra LEDs===&lt;br /&gt;
LED7 and LED8 can be added. You need to add FETs (Q17 and Q18) and resistors (R165, R166, R167 and R168)&lt;br /&gt;
See the official &amp;quot;Pandora Hacker Guide&amp;quot; from Michael Weston for more details and component values.&lt;br /&gt;
&lt;br /&gt;
==Breakout Board==&lt;br /&gt;
[[Image:Breakoutboard.jpg|thumb|alt=Developer's breakout board|Developer's breakout board]]&lt;br /&gt;
This is the breakout board used by Pandora team members during development. Only a small number were made, and they are not available to the public. However a similar product (or gerber files) may be released in the future. A schematic for this board is available here: http://openpandora.ca/schematic/AV_Board_schematic.pdf&lt;br /&gt;
&lt;br /&gt;
[[Category:Hardware]]&lt;br /&gt;
[[Category:Hacking]]&lt;/div&gt;</summary>
		<author><name>Vadsamoht</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=Hardware_documentation&amp;diff=8671</id>
		<title>Hardware documentation</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=Hardware_documentation&amp;diff=8671"/>
		<updated>2011-06-19T18:41:30Z</updated>

		<summary type="html">&lt;p&gt;Vadsamoht: Removed link to older version of hackers manual&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{introNote|For adding custom extensions see [[Hardware hacking]]}}&lt;br /&gt;
&lt;br /&gt;
* Official Hackers Manual ([http://www.openpandora.org/downloads/PANDORA_Hackers_manual_v101.pdf v1.01]) from OpenPandora Ltd, includes warnings about damage and warranties (or loss of).&lt;br /&gt;
&lt;br /&gt;
==Board==&lt;br /&gt;
[[image:Board_rev5.jpg|thumb|Pandora PCB rev 5]]&lt;br /&gt;
The Pandora is based upon the [[Beagle Board]] layout. It bases upon a OMAP3530 System-on-a-chip, that includes a whole family of processors in one single chip:&lt;br /&gt;
*[[ARM]] Cortex-A8 CPU&lt;br /&gt;
*PowerVR SGX graphics core&lt;br /&gt;
*C64x+ DSP core&lt;br /&gt;
&lt;br /&gt;
===OMAP3530===&lt;br /&gt;
*OMAP35x: Main page on TI site[http://focus.ti.com/general/docs/gencontent.tsp?contentId=36915]&lt;br /&gt;
*OMAP3530 specific page[http://focus.ti.com/docs/prod/folders/print/omap3530.html]  ''This lists the features of the chip and has all the applicable Technical Documents''&lt;br /&gt;
*OMAP35XX technical manual: [http://www.ti.com/litv/pdf/spruf98b] (38MB PDF)&lt;br /&gt;
&lt;br /&gt;
===Other OMAP3530 Projects===&lt;br /&gt;
*Always Innovating Touch&amp;amp;nbsp;Book[http://www.alwaysinnovating.com/wiki/]&lt;br /&gt;
*Beagle Board Resources[http://beagleboard.org/resources] As it uses the same SoC, many BB resources are also relevant for the Pandora.&lt;br /&gt;
*Beagle Board Google Group[http://groups.google.com/group/beagleboard]&lt;br /&gt;
&lt;br /&gt;
===Cortex-A8===&lt;br /&gt;
This processor is part of the [[ARM]] risc cpu family[http://www.arm.com/products/processors/cortex-a/cortex-a8.php] that is licensed by a lot of hardware vendors. It has multiple command extensions as [[NEON]] (similar to MMX for x86 architecture)&lt;br /&gt;
*r1p1[http://infocenter.arm.com/help/topic/com.arm.doc.ddi0344b/DDI0344.pdf]  ''Note: OMAP3530 uses rev1p2''&lt;br /&gt;
*'''UPDATE''': r2p2 Documentation [http://infocenter.arm.com/help/index.jsp?topic=/com.arm.doc.ddi0344e/index.html]  ''Note: OMAP3530 uses rev1p2''&lt;br /&gt;
*NEON instruction set [http://infocenter.arm.com/help/index.jsp?topic=/com.arm.doc.dui0204h/Bcfjicfj.html]&lt;br /&gt;
*NEON memory hazards[http://hardwarebug.org/2008/12/31/arm-neon-memory-hazards/]&lt;br /&gt;
&lt;br /&gt;
===PowerVR===&lt;br /&gt;
*Official site[http://khronos.org/opengles/2_X/]&lt;br /&gt;
*[[OpenGL ES]]&lt;br /&gt;
&lt;br /&gt;
===C64x+===&lt;br /&gt;
Digital signal processors allow to do complex calculations within only a few cycles&lt;br /&gt;
*CPU and Instruction Set Reference Guide[http://focus.ti.com/lit/ug/spru732h/spru732h.pdf]&lt;br /&gt;
*TMS320C6000 Assembly Language Tools v 6.0 Beta User's Guide[http://focus.ti.com/dsp/docs/dspsupporttechdocsc.tsp?sectionId=3&amp;amp;tabId=409&amp;amp;abstractName=spru186p]&lt;br /&gt;
*TMS320C6000 Optimizing Compiler v 6.0 Beta User's Guide[http://focus.ti.com/dsp/docs/dspsupporttechdocsc.tsp?sectionId=3&amp;amp;tabId=409&amp;amp;familyId=44&amp;amp;abstractName=spru187n]&lt;br /&gt;
*TMS320C6000 Programmer's Guide[http://focus.ti.com/dsp/docs/dspsupporttechdocsc.tsp?sectionId=3&amp;amp;tabId=409&amp;amp;abstractName=spru198i]&lt;br /&gt;
&lt;br /&gt;
==Display==&lt;br /&gt;
*Screen datasheet (TD043MTEA1)[http://beyondinfinite.com/lcd/Library/Toppoly/TD043MTEA1.pdf] The Pandora uses the display from the Archos 605 Media Player. However, on the Archos LCD the pinout is reversed as well as the cable having a 45 degree angle which would make it fail to line up with the Pandora LCD cable in the lid. --[http://boards.openpandora.org/index.php?/topic/3114-replacement-lcds/page__p__53657#entry53657]&lt;br /&gt;
&lt;br /&gt;
==Input==&lt;br /&gt;
===Keyboard===&lt;br /&gt;
[[image:Keypadmatrix.png|thumb|Keyboard Matrix Diagram (Courtesy of Neelix)]]&lt;br /&gt;
&lt;br /&gt;
* The keyboard is listed on p.20 of the hackers manual, and a more readable version is shown here.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Nubs]]&lt;br /&gt;
*[[Purple Tint of Death]] (due to LCD cables)&lt;br /&gt;
&lt;br /&gt;
[[Category:Chipset]]&lt;/div&gt;</summary>
		<author><name>Vadsamoht</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=Talk:PCSX-ReARMed&amp;diff=8252</id>
		<title>Talk:PCSX-ReARMed</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=Talk:PCSX-ReARMed&amp;diff=8252"/>
		<updated>2011-04-30T22:33:23Z</updated>

		<summary type="html">&lt;p&gt;Vadsamoht: Created page with &amp;quot;Yes, joysticks are mapped to the D-pad by default. ~~~~&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Yes, joysticks are mapped to the D-pad by default. [[User:Vadsamoht|Vadsamoht]] 00:33, 1 May 2011 (MEST)&lt;/div&gt;</summary>
		<author><name>Vadsamoht</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=Emulator_List&amp;diff=8229</id>
		<title>Emulator List</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=Emulator_List&amp;diff=8229"/>
		<updated>2011-04-30T05:38:28Z</updated>

		<summary type="html">&lt;p&gt;Vadsamoht: /* Released emulators */ spelling error&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''These lists were last updated on 2011-04-28 to include the latest files from [http://apps.open-pandora.org/cgi-bin/viewarea.pl?Emulators Pandora Apps], the [http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,5 File Archive], the [http://repo.openpandora.org/?page=all&amp;amp;s=new Repo], and the [[Emulator list#Forums|community forums]]. For other software lists on the wiki, see [[Software projects]] and [[Games]].''&lt;br /&gt;
&lt;br /&gt;
If different versions of an [[emulator]] were released, the listed &amp;quot;release date&amp;quot; is from the most recent one.&lt;br /&gt;
&lt;br /&gt;
Please click on the little squares to sort by different categories.&lt;br /&gt;
&lt;br /&gt;
To see how you can save space on ROMs, check out the [[Emulator Compression Support]] page.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Released emulators==&lt;br /&gt;
&lt;br /&gt;
Entry colors only denote compatibility and speed; interface and features are not taken into account.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: left;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec; text-align: center;&amp;quot;&lt;br /&gt;
!Legend&lt;br /&gt;
|- style=&amp;quot;background: #81BEF7&amp;quot;&lt;br /&gt;
|Emulators with a '''blue''' background, for all intents and purposes, work perfectly.  Virtually every game runs at full speed, and ones that don't come close.  No overclocking required.  No compatibility issues, with the possible exception of extremely obscure hardware addons.  If preliminary support for another platform is added when the first meets this requirement beforehand, the emulator does not get demoted.&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Emulators with a '''green''' background work very well.  A lot of games run great at or close to 500Mhz, though some issues do exist.  Little overclocking is required.  Compatibility issues are minimum.&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Emulators with a '''yellow''' background have issues.  Some games are playable, and a few do run full speed, but overclocking is typically needed.  Compatibility issues may be considerable.  This could also represent emulators with great compatibility, but low speed (or vice versa).&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|Emulators with an '''orange''' background do not run well.  Few games are playable.  Overclocking is mandatory.  There may be lots of compatibility issues as well.&lt;br /&gt;
|- style=&amp;quot;background: #F78181&amp;quot;&lt;br /&gt;
|Emulators with a '''red''' background are worthless.  No games are playable at 500Mhz, and you have to overclock very high to see a difference.  Full speed is out of the question.  Compatibility is likely nonexistent.  This is test release territory.&lt;br /&gt;
|-&lt;br /&gt;
|Emulators with a '''white''' background do not have enough information about them.  Please try them out and add to this page!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- To add a color to an entry, simple replace &amp;quot;#xxxxxx&amp;quot; with these numbers;&lt;br /&gt;
Blue: #81BEF7&lt;br /&gt;
Green: #90FF90&lt;br /&gt;
Yellow: #F3F781&lt;br /&gt;
Orange: #F7BE81&lt;br /&gt;
Red: #F78181&lt;br /&gt;
Leave it at #xxxxxx for white; invalid values do not change color. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''If you have tried an emulator which has an uncoloured background, please add the appropriate background colour based on the legend to reflect the status of the emulator.  You may add a statement in the notes if you feel that it's necessary.''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec&amp;quot;&lt;br /&gt;
! Emulated System&lt;br /&gt;
! Project Name&lt;br /&gt;
! Release Date &amp;lt;small&amp;gt;(YYYY-MM-DD)&amp;lt;/small&amp;gt;&lt;br /&gt;
! Download&lt;br /&gt;
! Authored or Ported By&lt;br /&gt;
! &amp;lt;span title=&amp;quot;Compatibility List&amp;quot;&amp;gt;C&amp;lt;/span&amp;gt;&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
! Notes&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Amiga 500&lt;br /&gt;
|[[UAE4ALL]]&lt;br /&gt;
|2011-04-26&lt;br /&gt;
|[http://www.mediafire.com/?7844jo6oosn4jy7 Download]&lt;br /&gt;
[http://repo.openpandora.org/?page=detail&amp;amp;app=uae4all Repo]&lt;br /&gt;
|Pickle, john4p&lt;br /&gt;
|[http://spreadsheets.google.com/pub?key=0AuBR5X_s_5_idG92ZVQ5cEs4ZEhYTm5sSjFIcl83U2c&amp;amp;hl=en&amp;amp;gid=0 GD]&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/54915-uae4all-additions/page__view__findpost__p__947527 Discussion] [http://www.gp32x.com/board/index.php?/topic/54915-uae4all-additions/page__view__findpost__p__945563 Readme (tutorial)]. {{HideableNotes|Has extra options over the original uae4all.}}&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Amiga 1200&lt;br /&gt;
|[[P-UAE]]&lt;br /&gt;
|2010-06-06&lt;br /&gt;
|[http://apps.open-pandora.org/cgi-bin/viewapp.pl?/Emulator/puae.inf Apps] [http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,72,86 Archive]&lt;br /&gt;
|Gnostic&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|Amstrad CPC&lt;br /&gt;
|[[Pandora-CAP32]]&lt;br /&gt;
|2010-06-27&lt;br /&gt;
|[http://zx81.zx81.free.fr/serendipity/index.php?/archives/422-Pandora-CAP32-Amstrad-CPC-Emulator-for-Pandora-v1.1.0.html Download] [http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,72,115 Archive]&lt;br /&gt;
|zx-81&lt;br /&gt;
|&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/54801-pandora-cap32-v1-1-0/ Discussion]&lt;br /&gt;
|-&lt;br /&gt;
|Apple II&lt;br /&gt;
|[[LinApple]] 1.3.5.0&lt;br /&gt;
|2011-04-20&lt;br /&gt;
|[http://repo.openpandora.org/?page=detail&amp;amp;app=linapple-jerryblade-042011 Repo]&lt;br /&gt;
|JerryBlade, CFWhitman&lt;br /&gt;
|&lt;br /&gt;
|Discussion: [http://www.gp32x.com/board/index.php?/topic/59229-apple-emulator-for-pandora/ GP32X] [http://boards.openpandora.org/index.php?/topic/2490-apple-ii-emulator/ OP]&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|Arcade&lt;br /&gt;
|[[MAME]] v0.106 &lt;br /&gt;
|2010-05-29&lt;br /&gt;
|[http://apps.open-pandora.org/cgi-bin/viewapp.pl?/Emulator/mame106.pnd.inf Apps]&lt;br /&gt;
[http://repo.openpandora.org/?page=detail&amp;amp;app=mame.cosam.106 Repo]&lt;br /&gt;
|SteveM&lt;br /&gt;
|&lt;br /&gt;
|{{HideableNotes|Runs more games than MAME4ALL, but at a slower speed.  You should get both.}}&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Arcade&lt;br /&gt;
|[[MAME4All]] v2.5b7 ('''Beta''') &lt;br /&gt;
|2010-09-07&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,73,200 Archive]&lt;br /&gt;
[http://repo.openpandora.org/?page=detail&amp;amp;app=mame4all.cosam.2.5-beta7 Repo]&lt;br /&gt;
|SteveM, Franxis (GP2X)&lt;br /&gt;
|&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/56188-mame4all-beta/ Discussion]&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|Arcade&lt;br /&gt;
|SDLMAME v1.1.0 ('''beta''') &lt;br /&gt;
|2010-06-30&lt;br /&gt;
|[http://www.pandorasource.de/download.php?view.129 Download]&lt;br /&gt;
|?&lt;br /&gt;
|&lt;br /&gt;
|May be slow.&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|Atari 520&lt;br /&gt;
|PAtari v0.1&lt;br /&gt;
|2009-04-03&lt;br /&gt;
|[http://www.pandorasource.de/download.php?view.4 Download]&lt;br /&gt;
|cpasjuste&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|Atari 8-Bit&lt;br /&gt;
|Pandora-Atari&lt;br /&gt;
|2010-08-04&lt;br /&gt;
|[http://apps.open-pandora.org/cgi-bin/viewapp.pl?/Emulator/atari-1.1.0.inf Apps]  [http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,72,173 Archive]  &lt;br /&gt;
|zx-81&lt;br /&gt;
|&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/55724-pandora-atari-atari-8001305200-emulator-for-pandora-v110/ Discussion] {{HideableNotes|Emulates the 800, 800XL, 130XE, and 5200 platforms.}}&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Atari Lynx&lt;br /&gt;
|[[Handy]]&lt;br /&gt;
|2010-06-18&lt;br /&gt;
|[http://apps.open-pandora.org/cgi-bin/viewapp.pl?/Emulator/handy-0.5.inf Apps] [http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,71,87 Archive]&lt;br /&gt;
[http://repo.openpandora.org/?page=detail&amp;amp;app=handy.cosam.0.5.0.0 Repo]&lt;br /&gt;
|SteveM&lt;br /&gt;
|&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/54220-handy/ Discussion]  {{HideableNotes|Do not turn on the FPS counter, or else the emulator will slow down dramatically.}}&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|Atari ST&lt;br /&gt;
|[[Hatari]] 1.4.0b&lt;br /&gt;
|2011-01-19&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,72,61 Archive]&amp;lt;br/&amp;gt;[http://www.skeleton.org/tmp/Hatari140b.pnd Download]&lt;br /&gt;
|Skeezix&lt;br /&gt;
|&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/58088-hatari-atari-st-emu-140-released/page__view__findpost__p__934671 Discussion]&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|Atari VCS 2600&lt;br /&gt;
|[[Stella]]&lt;br /&gt;
|2010-05-07&lt;br /&gt;
|[http://apps.open-pandora.org/cgi-bin/viewapp.pl?/Emulator/Stella312a.inf Apps] [http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,71,53 Archive]&lt;br /&gt;
|Skeezix&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|Atari VCS 2600&lt;br /&gt;
|Pandora-2600 ([[Stella]])&lt;br /&gt;
|2010-07-11&lt;br /&gt;
|[http://zx81.zx81.free.fr/public/pandora/2600/pandora-2600-v1.1.0-pnd.zip Download]  [http://apps.open-pandora.org/cgi-bin/viewapp.pl?/Emulator/2600-1.1.0.inf Apps]&lt;br /&gt;
|zx-81&lt;br /&gt;
|&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/54934-pandora-2600-atari-2600-emulator-for-pandora-v110/ Discussion]&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|Atari VCS 2600&lt;br /&gt;
|[[Stella]] 3.2.2 ('''beta''')&lt;br /&gt;
|2010-10-14&lt;br /&gt;
|[http://userpages.uni-koblenz.de/~bbrink/tmp/stella_3.2.2_beta.tar.gz Download]&lt;br /&gt;
|Lomaxx&lt;br /&gt;
|&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/57039-stella/ Discussion]. {{HideableNotes|Better sound, but PAL games don't run.}}&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|Atari VCS 7800&lt;br /&gt;
|Pandora-7800 v1.1.0&lt;br /&gt;
|2010-07-11&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,71,146 Archive]&lt;br /&gt;
|zx-81&lt;br /&gt;
|&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/55189-pandora-7800-atari-7800-emulator-for-pandora-v110/ Discussion]&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|Colecovision&lt;br /&gt;
|[[Colem]]&lt;br /&gt;
|2010-05-29&lt;br /&gt;
|[http://apps.open-pandora.org/cgi-bin/viewapp.pl?/Emulator/colem_alpha.inf Apps] [http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,71,70 Archive]&lt;br /&gt;
[http://repo.openpandora.org/?page=detail&amp;amp;app=colem.skeezix Repo]&lt;br /&gt;
|Skeezix&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|Colecovision&lt;br /&gt;
|[[Pandora Colem]]&lt;br /&gt;
|2010-06-30&lt;br /&gt;
|[http://apps.open-pandora.org/cgi-bin/viewapp.pl?/Emulator/colem-1.1.0.inf Apps] [http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,71,129 Archive]&lt;br /&gt;
|zx-81&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|Commodore 64&lt;br /&gt;
|[[Vice]]&lt;br /&gt;
|2010-03-25&lt;br /&gt;
|[http://apps.open-pandora.org/cgi-bin/viewapp.pl?/Emulator/ViceX64.inf Apps] [http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,72,46 Archive]&lt;br /&gt;
|Pickle&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|Commodore (Other)&lt;br /&gt;
|[[Vice]]&lt;br /&gt;
|2010-03-25&lt;br /&gt;
|[http://apps.open-pandora.org/cgi-bin/viewapp.pl?/Emulator/ViceMisc.inf Apps] [http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,72,47 Archive]&lt;br /&gt;
|Pickle&lt;br /&gt;
|&lt;br /&gt;
|{{HideableNotes|Emulates the CBM2, C128, PET, Plus4, and VIC platforms.}}&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|GPH GP2X/Wiz&lt;br /&gt;
|[[Ginge]]&lt;br /&gt;
|2010-08-16&lt;br /&gt;
|[http://apps.open-pandora.org/cgi-bin/viewapp.pl?/Emulator/ginge_pnd_r3.inf Apps]&lt;br /&gt;
|Notaz&lt;br /&gt;
|&lt;br /&gt;
|{{HideableNotes|Not really an emulator. [http://www.gp32x.com/board/index.php?/topic/55980-ginge/page__view__findpost__p__913442 DO NOT run from root].  To get rid of the default blur filter, use [http://www.gp32x.com/board/index.php?/topic/57179-pandora-emulators-vs-gp2xwiz-emulators/page__view__findpost__p__923471 this solution].}}&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|HP-48&lt;br /&gt;
|[[Pandora-X48]]&lt;br /&gt;
|2010-06-17&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,113,96 Archive]&lt;br /&gt;
|zx-81&lt;br /&gt;
|&lt;br /&gt;
|Emulates a calculator. [http://www.gp32x.com/board/index.php?/topic/54482-x48/ Discussion]&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|Macintosh 68K&lt;br /&gt;
|Basilisk II&lt;br /&gt;
|2010-12-15&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?app=core&amp;amp;module=attach&amp;amp;section=attach&amp;amp;attach_id=512 Download]&lt;br /&gt;
|dgame&lt;br /&gt;
|&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/56900-basilisk-ii-pnd-68k-macintosh-emulator/ Discussion]&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|Mattel Intellivision&lt;br /&gt;
|[[Jzintv]]&lt;br /&gt;
|2010-09-02 &lt;br /&gt;
|[http://apps.open-pandora.org/cgi-bin/viewapp.pl?/Emulator/jzintv.inf Apps]&lt;br /&gt;
|WizardStan&lt;br /&gt;
|&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/56426-jzintv/ Discussion]&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|MSX&lt;br /&gt;
|[[Pandora-MSX]]&lt;br /&gt;
|2010-06-26&lt;br /&gt;
|[http://apps.open-pandora.org/cgi-bin/viewapp.pl?/Emulator/msx-1.1.1.inf Apps]&lt;br /&gt;
|zx-81&lt;br /&gt;
|&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/54775-pandora-msx-v1-1-0/ Discussion]&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|Nintendo 64&lt;br /&gt;
|[[Mupen64Plus]] r1b5+&lt;br /&gt;
|2011-04-15&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,5,382 Archive]&lt;br /&gt;
|Ari64, Adventus, JayFoxRox, sebt3, et al.&lt;br /&gt;
|[http://tinyurl.com/6ccuqmc GD]&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/53683-mupen64plus/page__view__findpost__p__946670 Discussion]  Compatibility list is mostly outdated. {{HideableNotes|To get good auto-frameskip, switch to gles2n64 0.0.5, set frame render rate 2, auto frameskip 1 -[http://www.gp32x.com/board/index.php?/topic/53683-mupen64plus/page__view__findpost__p__946705]}}&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|Nintendo GBA/GBC/GB&lt;br /&gt;
|[[VisualBoyAdvance]]&lt;br /&gt;
|2010-12-08&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,71,84 Archive]&lt;br /&gt;
|EvilDragon, SteveM&lt;br /&gt;
|&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/57808-visualboyadvance-v1-7-2-1/page__p__929521&amp;amp;#entry929521 Discussion]. Runs GBC/GB well; GBA is slow&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|Nintendo GBA/GBC/GB&lt;br /&gt;
|[[VisualBoyAdvance]]&lt;br /&gt;
|2010-06-04&lt;br /&gt;
|[http://apps.open-pandora.org/cgi-bin/viewapp.pl?/Emulator/vba-1.7.2-0.inf Apps]&lt;br /&gt;
|SteveM&lt;br /&gt;
|&lt;br /&gt;
|'''Outdated'''. Runs GBC/GB well; GBA is slow. [http://www.gp32x.com/board/index.php?/topic/53959-visualboyadvance/ Discussion]&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Nintendo GBA&lt;br /&gt;
|[[gpSP]]&lt;br /&gt;
|2010-10-13&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,71,199 Archive]&lt;br /&gt;
[http://repo.openpandora.org/?page=detail&amp;amp;app=gpspwiz Repo]&lt;br /&gt;
|Exophase, notaz&lt;br /&gt;
|&lt;br /&gt;
|[http://gpsp-dev.blogspot.com/ Website]. {{HideableNotes|Runs through [[Ginge]], only zipped ROMs.  [http://www.gp32x.com/board/index.php?/topic/58722-im-looking-for-a-gba-emulator-without-blurry-upscaling/ No fullscreen scaling].}}&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|Nintendo GB/GBC&lt;br /&gt;
|[[GnuBoy]] 1.0.5Svn&lt;br /&gt;
|2010-11-10&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,71,207 Archive]&lt;br /&gt;
[http://repo.openpandora.org/?page=detail&amp;amp;app=sdlgnuboy Repo]&lt;br /&gt;
|Pickle, EvilDragon&lt;br /&gt;
|&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/56916-gnuboy-updated/ Discussion] [http://www.gp32x.com/board/index.php?/topic/57436-gnuboy-v1-0-5-svn-released/ 2] uses [[PickleLauncher]]&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|Nintendo GB/GBC&lt;br /&gt;
|[[GnGB]] ('''beta''')&lt;br /&gt;
|2010-10-04&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?app=core&amp;amp;module=attach&amp;amp;section=attach&amp;amp;attach_id=482 Download]&lt;br /&gt;
|dgame (port)&lt;br /&gt;
|&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/56886-gngb-pnd-game-boy-and-game-boy-color-emulator/ Discussion]&lt;br /&gt;
|- style=&amp;quot;background: #81BEF7&amp;quot;&lt;br /&gt;
|Nintendo NES&lt;br /&gt;
|[[GPFCE-GP2X]]&lt;br /&gt;
|2010-10-13&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,71,224 Archive] [http://repo.openpandora.org/?page=detail&amp;amp;app=gpfcegp2x Repo]&lt;br /&gt;
|notaz&lt;br /&gt;
|&lt;br /&gt;
|{{HideableNotes|The GP2X version of GPFCE, packaged into a PND with Ginge.  Use this, it's flawless.}}&lt;br /&gt;
|- style=&amp;quot;background: #81BEF7&amp;quot;&lt;br /&gt;
|Nintendo NES&lt;br /&gt;
|[[GPFCE]]&lt;br /&gt;
|2010-05-29&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,71,72 Archive]&lt;br /&gt;
|Notaz, Pickle&lt;br /&gt;
|[[Compat:Emulator_Compatibility_-_NES | W]]&lt;br /&gt;
|{{HideableNotes|Sound works if you set the rate to 44000Hz in the options.  Forces a 2xsai like filter.}}&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|Nintendo NES&lt;br /&gt;
|[[nesemu]]&lt;br /&gt;
|2010-05-29&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,71,71 Archive]&lt;br /&gt;
|Pickle&lt;br /&gt;
|[[Compat:Emulator_Compatibility_-_NES | W]]&lt;br /&gt;
|[http://code.google.com/p/nesemu/ Website] Seems to only run at 40fps.&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|Nintendo Pokémon mini&lt;br /&gt;
|[[Pokémini]] 0.4.4&lt;br /&gt;
|2011-04-13&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,71,380 Archive]&lt;br /&gt;
|Wally&lt;br /&gt;
|&lt;br /&gt;
|[http://boards.openpandora.org/index.php?/topic/2898-pokemini-emulator-pokemon-mini Discussion]&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Nintendo SNES&lt;br /&gt;
|[[SNES9X4P]] 1.39ff - v20110310&lt;br /&gt;
|2011-03-10&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,71,63 Archive]&lt;br /&gt;
[http://repo.openpandora.org/?page=detail&amp;amp;app=snes9x4p_ivanovic Repo]&lt;br /&gt;
|HideableNotes|Ivanovic, Skeezix, SiENcE (Dingoo)&lt;br /&gt;
|&lt;br /&gt;
|Dingoo Snes9x port. [http://www.gp32x.com/board/index.php?/topic/55378-snes9x4d4p-another-new-build-now-with-hi-res-and-new-rom-picker/page__view__findpost__p__939050 Discussion] uses [[PickleLauncher]]&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|Nintendo SNES&lt;br /&gt;
|SNES9X v0.2&lt;br /&gt;
|2009-04-03&lt;br /&gt;
|[http://www.pandorasource.de/download.php?view.7 Download]&lt;br /&gt;
|cpasjuste (port)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|Nintendo SNES&lt;br /&gt;
|[[PocketSNES]] ('''beta''') 0.1&lt;br /&gt;
|2010-08-08&lt;br /&gt;
|[http://www.rangelreale.com/pandora/pocketsnes_hack_0.1.pnd Download]&lt;br /&gt;
|Hitnrun (port)&lt;br /&gt;
|&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/55796-pocketsnes-hack/ Discussion]&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|Oric-1/Atmos&lt;br /&gt;
|[[PandOricutron]]&lt;br /&gt;
|2010-06-16&lt;br /&gt;
|[http://apps.open-pandora.org/cgi-bin/viewapp.pl?/Emulator/PandOricutron_108.inf Apps]&lt;br /&gt;
|torpor&lt;br /&gt;
|&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/54260-pandoricutron-1-0-8/ Discussion]&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|PC Engine&lt;br /&gt;
|[[Pandora HuGo]]&lt;br /&gt;
|2010-06-28&lt;br /&gt;
|[http://apps.open-pandora.org/cgi-bin/viewapp.pl?/Emulator/hugo-1.1.0.inf Apps] [http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,71,117 Archive]&lt;br /&gt;
|zx-81&lt;br /&gt;
|&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/54833-hugo-pandora-v1-1-0/ Discussion]&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|PC Engine&lt;br /&gt;
|Hu-Go!&lt;br /&gt;
|2010-05-30&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,71,76 Archive]&lt;br /&gt;
|SteveM&lt;br /&gt;
|&lt;br /&gt;
|'''Outdated.''' Use other PC-Engine emulator&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|PC Engine/CD&lt;br /&gt;
|[[Mednafen-PCE]] r2b&lt;br /&gt;
|2011-03-02&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,71,326 Archive]&lt;br /&gt;
|pder&lt;br /&gt;
|&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/58762-mednafen-pce/ Discussion] Also supports Turbo CD games (see [http://www.gp32x.com/board/index.php?/topic/58762-mednafen-pce/page__view__findpost__p__947596 tutorial]).  Now uses Picklelauncher.&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|PDP-11&lt;br /&gt;
|[[SIMH PDP-11]]&lt;br /&gt;
|2010-05-28&lt;br /&gt;
|[http://apps.open-pandora.org/cgi-bin/viewapp.pl?/Emulator/simh-3.8.inf Apps] [http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,72,83 Archive]&lt;br /&gt;
[http://repo.openpandora.org/?page=detail&amp;amp;app=msimh.cosam.3.8.0.0 Repo]&lt;br /&gt;
|SteveM&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|Philips Odyssey 2&lt;br /&gt;
|[[O2EM]] 1.18-1&lt;br /&gt;
|2010-08-21&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,71,186 Archive]&lt;br /&gt;
|Hitnrun, Daniel Boris&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #81BEF7&amp;quot;&lt;br /&gt;
|Sega Genesis, CD, 32X, Master System&lt;br /&gt;
|[[PicoDrive]] 1.80&lt;br /&gt;
|2010-09-19&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,71,206 Archive]&lt;br /&gt;
|Notaz&lt;br /&gt;
|&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/56713-picodrive-1-80/ Discussion] ([http://www.gp32x.com/board/index.php?/topic/53899-picodrive-released/ old]). {{HideableNotes|Master System support is preliminary. Not all 32X games run.}}&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|Sega Master System &amp;amp; Game Gear&lt;br /&gt;
|[[Dega]] v1.16-4&lt;br /&gt;
|2010-08-15&lt;br /&gt;
|[http://apps.open-pandora.org/cgi-bin/viewapp.pl?/Emulator/dega-1.16-2.inf Apps] [http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,71,131 Archive]&lt;br /&gt;
[http://repo.openpandora.org/?page=detail&amp;amp;app=dega.cosam.1.16.0.2 Repo]&lt;br /&gt;
|SteveM&lt;br /&gt;
|&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/54914-dega/ Discussion]. There's no menu. {{HideableNotes|Press R+number to save, L+number to load, Pandora key to quit}}&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|Sega Master System&lt;br /&gt;
|PSMS v0.1&lt;br /&gt;
|2009-04-03&lt;br /&gt;
|[http://www.pandorasource.de/download.php?view.10 Download]&lt;br /&gt;
|cpasjuste&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #81BEF7&amp;quot;&lt;br /&gt;
|SNK Neo Geo&lt;br /&gt;
|[[GnGeo]] 0.8.3&lt;br /&gt;
|2011-04-20&lt;br /&gt;
|[http://repo.openpandora.org/?page=detail&amp;amp;app=gngeopnd-pepone Repo]&lt;br /&gt;
|Pepone, Manolis&lt;br /&gt;
|&lt;br /&gt;
|Discussion: [http://www.gp32x.com/board/index.php?/topic/59207-gngeo-0-8-2/page__view__findpost__p__946739 GP32X] [http://boards.openpandora.org/index.php?/topic/2936-gngeo-083/ OP]&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|SNK Neo Geo&lt;br /&gt;
|GnGeo&lt;br /&gt;
|2009-04-11&lt;br /&gt;
|[http://www.pandorasource.de/download.php?view.25 Download]&lt;br /&gt;
|Cpasjuste&lt;br /&gt;
|&lt;br /&gt;
|Requires frontend.&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|SNK Neo Geo&lt;br /&gt;
|NeoGeo SDL&lt;br /&gt;
|2009-04-03&lt;br /&gt;
|[http://www.pandorasource.de/download.php?view.13 Download]&lt;br /&gt;
|Cpasjuste&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|SNK NeoGeo Pocket&lt;br /&gt;
|NeoPop&lt;br /&gt;
|2010-07-15&lt;br /&gt;
|[http://www.pdroms.de/files/1969/ Download]&lt;br /&gt;
|Cpasjuste&lt;br /&gt;
|&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/58848-neopop-ngpc-emulator-released/ Discussion]&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|SNK Neo Geo Pocket&lt;br /&gt;
|[[Race]]&lt;br /&gt;
|2010-06-20&lt;br /&gt;
|[http://apps.open-pandora.org/cgi-bin/viewapp.pl?/Emulator/race10.inf Apps]&lt;br /&gt;
|Hooka&lt;br /&gt;
|&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/54187-race-a-neo-geo-pocket-color-emulator Discussion]&lt;br /&gt;
|- style=&amp;quot;background: #F7BE81&amp;quot;&lt;br /&gt;
|Sony Playstation&lt;br /&gt;
|[[PSX4Pandora]]&lt;br /&gt;
|2010-11-16&lt;br /&gt;
|[http://www.zodttd.com/downloads/psx4pandora10b5.pnd Download]&lt;br /&gt;
|ZodTTD&lt;br /&gt;
|[http://spreadsheets.google.com/pub?key=0AkBB6e4g1lGtdFVwODhsQzdlWVdrMTRKdDFXa1laZ2c&amp;amp;hl=en_GB&amp;amp;output=html GD]&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/57522-psx4pandora-1-0b5/ Discussion]&lt;br /&gt;
|- style=&amp;quot;background: #90FF90&amp;quot;&lt;br /&gt;
|Sony Playstation&lt;br /&gt;
|[[PCSX-ReARMed]] r8&lt;br /&gt;
|2011-03-21&lt;br /&gt;
|[http://notaz.gp2x.de/releases/pcsxr/pcsx_rearmed_r8.pnd Download]&lt;br /&gt;
[http://repo.openpandora.org/?page=detail&amp;amp;app=package.pcsx_rearmed.notaz.r8 Repo]&lt;br /&gt;
|notaz&lt;br /&gt;
|[https://spreadsheets.google.com/ccc?key=0ArSWWAWRjErldHZVZlFxY0tBVnRRNXM5U3ZqWFNuN0E&amp;amp;hl=en#gid=0 GD]&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/57973-pcsx-rearmed/page__view__findpost__p__944073 Discussion]. {{HideableNotes|Now has BIOS support. BIOS should be copied to [sd card]/pandora/appdata/pcsx_rearmed/bios/ ..and then selected in options-&amp;gt;bios/plugins menu.}}&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|TI-99&lt;br /&gt;
|Pandora-TI99 ([[TI99Sim]])&lt;br /&gt;
|2010-07-21&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,72,164 Archive]&lt;br /&gt;
|zx-81&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|TI-92&lt;br /&gt;
|[[XTiger]]&lt;br /&gt;
|2010-06-30&lt;br /&gt;
|[http://apps.open-pandora.org/cgi-bin/viewapp.pl?/Emulator/ti92-1.1.0.inf Apps]&lt;br /&gt;
|zx-81&lt;br /&gt;
|&lt;br /&gt;
|Emulates a calculator.&lt;br /&gt;
|-&lt;br /&gt;
|Vectrex&lt;br /&gt;
|[[Pandora-Vectrex]] v1.1.1&lt;br /&gt;
|2011-03-06&lt;br /&gt;
|[http://zx81.zx81.free.fr/public/pandora/vectrex/pandora-vectrex-v1.1.1-pnd.zip Download]&lt;br /&gt;
|zx-81&lt;br /&gt;
|&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/58846-pandora-vectrex-vectrex-emulator-for-pandora-v110/page__view__findpost__p__942010 Discussion] Download game overlays [http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,5,355 here].&lt;br /&gt;
|- style=&amp;quot;background: #F3F781&amp;quot;&lt;br /&gt;
|x86 DOS&lt;br /&gt;
|[[DOSBox]] v0.74svn&lt;br /&gt;
|2010-11-09&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,72,54 Archive]&lt;br /&gt;
|Pickle&lt;br /&gt;
|[[DOSBox compatibility list|W]]&lt;br /&gt;
|Discussion: [http://www.gp32x.com/board/index.php?/topic/57424-dosbox/ GP32Xa] [http://www.gp32x.com/board/index.php?/topic/53942-post-your-dosbox-successes-here/ GP32Xb] [http://boards.openpandora.org/index.php?/topic/2346-dosbox-room-for-optimization/ OPa] [http://boards.openpandora.org/index.php?/topic/2063-dosbox/ OPb]. [http://www.dosbox.com/comp_list.php General compatibility list]&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|x86 Windows 3.1 r2, r1&lt;br /&gt;
|[[WinBox]] ('''beta''')&lt;br /&gt;
|2010-12-15&lt;br /&gt;
|[http://urjaman.dyndns.info/winbox_r2.pnd Download]&lt;br /&gt;
|urjaman&lt;br /&gt;
|&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/54985-win-3-1-via-dosbox-at-native-resolution/page__view__findpost__p__887198 Discussion] {{HideableNotes|Modified DOSBox to run Windows 3.1 at Pandora's native resolution}}&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|ZX Spectrum&lt;br /&gt;
|[[Fuse]]&lt;br /&gt;
|2010-06-24&lt;br /&gt;
|[http://apps.open-pandora.org/cgi-bin/viewapp.pl?/Emulator/fuse-0.9.0.inf Apps]&lt;br /&gt;
[http://repo.openpandora.org/?page=detail&amp;amp;app=fuse.cosam.0.10.0.2 Repo]&lt;br /&gt;
|SteveM&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #xxxxxx&amp;quot;&lt;br /&gt;
|ZX Spectrum&lt;br /&gt;
|[[Zx Pandy]] v3.2.1.4&lt;br /&gt;
|2011-04-12&lt;br /&gt;
|[http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,72,300 Archive] [http://repo.openpandora.org/?page=detail&amp;amp;app=zx_pandy.dave18.001 Repo]&lt;br /&gt;
|Dave18&lt;br /&gt;
|&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/58536-zx-pandy-released/ Discussion]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; &amp;quot;C&amp;quot; is short for compatibility list.&lt;br /&gt;
FT = Forum Topic&lt;br /&gt;
GD = Google Docs&lt;br /&gt;
W = Wiki page&lt;br /&gt;
&lt;br /&gt;
==Unreleased emulators==&lt;br /&gt;
This section includes both emulators that are actively being worked on, as well as ones that are or may be abandoned. The latter are included for historical purposes. &lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec&amp;quot;&lt;br /&gt;
!Emulated System&lt;br /&gt;
!Project Name&lt;br /&gt;
!Last Update&lt;br /&gt;
!Status&lt;br /&gt;
!Author/Port Author&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|Sega Dreamcast&lt;br /&gt;
|NullDC&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/57821-dreamcast/page__view__findpost__p__944843 2011-03-28]&lt;br /&gt;
|Wip&lt;br /&gt;
|Zezu / drkIIraziel&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?s=&amp;amp;showtopic=47065&amp;amp;view=findpost&amp;amp;p=709910] drkIIraziel says he will have time to work on it &amp;quot;[http://www.gp32x.com/board/index.php?/topic/57821-dreamcast/page__view__findpost__p__944843 after April 10]&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|Nintendo SNES&lt;br /&gt;
|[[PandaSNES]]&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/43213-any-snes-fans-in-the-house/page__view__findpost__p__631020 2008-07-29]&lt;br /&gt;
|wip&lt;br /&gt;
|Squidge&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?showtopic=43213]&lt;br /&gt;
|-&lt;br /&gt;
|Sony Playstation Portable&lt;br /&gt;
|Pandora-PSP&lt;br /&gt;
|[http://jannikvogel.de/2011 2011-01]&lt;br /&gt;
|wip&lt;br /&gt;
|[[User:JayFoxRox|JayFoxRox]]&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?showtopic=47270]&lt;br /&gt;
|-&lt;br /&gt;
|Temper&lt;br /&gt;
|NEC PC Engine&lt;br /&gt;
|[http://www.gp32x.com/board/index.php?/topic/54833-hugo-pandora-v1-1-0/page__view__findpost__p__939290 2011-02-15]&lt;br /&gt;
|wip&lt;br /&gt;
|Exophase&lt;br /&gt;
|[http://exophase.devzero.co.uk/] Fullspeed emulator&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://sebt3.openpandora.org/pnd/ Releases by sebt3]&lt;br /&gt;
*[http://www.hermocom.com/en/downloads/openpandora/ Releases by Hermocom]&lt;br /&gt;
*[http://rebirthofxeen.com/files/pandora/ Releases by WizardStan]&lt;br /&gt;
*[http://www.stuckiegamez.co.uk/apps/pandora/ Releases by StuckieGamez]&lt;br /&gt;
&lt;br /&gt;
===Forums===&lt;br /&gt;
The following community forums are checked when updating this page:&lt;br /&gt;
*From GP32X: [http://www.gp32x.com/board/index.php?/forum/63-news-zone-pandora/ News Zone], [http://www.gp32x.com/board/index.php?/forum/71-beta-testing-pandora/ Beta Testing] and [http://www.gp32x.com/board/index.php?/forum/64-developers-corner-pandora/ Developer's Corner]&lt;br /&gt;
*From OP: [http://boards.openpandora.org/index.php?/forum/26-software-news/ Software News] and [http://boards.openpandora.org/index.php?/forum/10-beta-testing/ Beta Testing]&lt;br /&gt;
*From GP2X.de: [http://forum.gp2x.de/viewforum.php?f=24 News] and [http://forum.gp2x.de/viewforum.php?f=59 Betatest]&lt;br /&gt;
&lt;br /&gt;
[[Category:Emulators]]&lt;br /&gt;
[[Category:Software]]&lt;br /&gt;
[[Category:List]]&lt;/div&gt;</summary>
		<author><name>Vadsamoht</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=PCSX-ReARMed&amp;diff=8228</id>
		<title>PCSX-ReARMed</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=PCSX-ReARMed&amp;diff=8228"/>
		<updated>2011-04-30T05:04:00Z</updated>

		<summary type="html">&lt;p&gt;Vadsamoht: /* Loading a Game */  Pause &amp;amp; /.. fix&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{warning|The information here is for version '''r8.''' Things may change in later versions as the emulator is updated.}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Emulator|title=PCSX-ReARMed&lt;br /&gt;
|image=[[Image:Playstation-console.png|center|Playstation console]]&lt;br /&gt;
|download=[http://notaz.gp2x.de/releases/pcsxr/pcsx_rearmed_r8.pnd version r8]&lt;br /&gt;
|developer=[[Notaz]]&lt;br /&gt;
|porter=&lt;br /&gt;
|webpage=&lt;br /&gt;
|version=R8 (2011-03-21)&lt;br /&gt;
|status=Public Beta&lt;br /&gt;
|compatibility=[https://spreadsheets.google.com/ccc?key=0ArSWWAWRjErldHZVZlFxY0tBVnRRNXM5U3ZqWFNuN0E&amp;amp;hl=en#gid=0 Compatibility List (Google docs)]&lt;br /&gt;
}}&lt;br /&gt;
PCSX-ReARMed is a PlayStation 1 Emulator. A better alternative to [[PSX4Pandora]].&lt;br /&gt;
&lt;br /&gt;
==Emulator Information==&lt;br /&gt;
===Development Status ===&lt;br /&gt;
In development with a beta version available.&lt;br /&gt;
&lt;br /&gt;
===Compatibility===&lt;br /&gt;
A compatibility list is maintained as Google spreadsheet doc: [https://spreadsheets.google.com/ccc?key=0ArSWWAWRjErldHZVZlFxY0tBVnRRNXM5U3ZqWFNuN0E&amp;amp;hl=en#gid=0 PSX compatibility list]&lt;br /&gt;
&lt;br /&gt;
=== Related Links ===&lt;br /&gt;
*[http://www.gp32x.com/board/index.php?/topic/57973-pcsx-rearmed/ Development Thread &amp;amp; Discussion (GP32X)]&lt;br /&gt;
*[http://notaz.gp2x.de/cgi-bin/gitweb.cgi?p=pcsx_rearmed.git Source code (GIT)]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Installation Instructions==&lt;br /&gt;
===Installation===&lt;br /&gt;
Download the latest version of the emulator from the archive ([http://repo.openpandora.org/?page=detail&amp;amp;app=package.pcsx_rearmed.notaz.r8 here]) and place it in one of the folders on your SD card according to the [[Introduction_to_PNDs#Where_do_.PNDs_Go.3F |PND guide]] (This guide will assume that you put the PND in /pandora/menu) Restart your Pandora. In XFCE, the icon to the emulator should appear in the menu under 'menu -&amp;gt; Emulators -&amp;gt; SNES9x4p' (if you put the PND in /pandora/menu), or on the desktop (if you put the PND in /pandora/desktop or /pandora/apps).&lt;br /&gt;
&lt;br /&gt;
===ROM Images===&lt;br /&gt;
ROM files (Disc images) come in a range of formats, most commonly .iso, .img, .bin/.cue or .mdf/.mds. This emulator cannot handle compressed ROM files.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
While it does not matter where the ROM files are placed, it is often easiest to put them somewhere that makes sense in relation to the PND for easy browsing. A good place to put them would be either in a clearly-named folder in the root of the SD card (e.g. /PS1) or in the same folder as the emulator PND (e.g. /pandora/menu/PS1). It does not matter how many ROM files are in the folder, or what directory structure is used.&lt;br /&gt;
&lt;br /&gt;
Some images come as a .ecm file. These will not work in this emuator, but can be 'un-ECMed' buy using a tool such as [http://www.neillcorlett.com/ecm/ unecm] (Windows-only).&lt;br /&gt;
&lt;br /&gt;
=== BIOS ===&lt;br /&gt;
PCSX-ReARMed supports loading BIOSes. They should be copied to [sd card]/pandora/appdata/pcsx_rearmed/bios/ ..and then selected in options-&amp;gt;bios/plugins menu.&lt;br /&gt;
Loading a BIOS can potentially fix tons of bugs. It is highly recommended to activate it. A BIOS file is not strictly necessary, but not all games will work correctly without one.&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
[Overclocking] is often necessary to achieve acceptable emulation. See the [https://spreadsheets.google.com/ccc?key=0ArSWWAWRjErldHZVZlFxY0tBVnRRNXM5U3ZqWFNuN0E&amp;amp;hl=en#gid=0 Compatibility List] for each game's tested speed.&lt;br /&gt;
&lt;br /&gt;
===Nub Control===&lt;br /&gt;
Nub control is disabled by default (left joystick is mapped to the D-Pad). To enable it, select 'Controls-&amp;gt;Nubs as Buttons' in the menu.&lt;br /&gt;
&lt;br /&gt;
===Loading a Game===&lt;br /&gt;
Upon staring the emulator, you will be presented with a GUI. Select (with B) 'Load CD Image', then navigate to the folder where you keep your image files. If you cannot find them, try selecting '/..' until the directory at the top of the list (in white) shows '/', then select '/media' then '/SD_CARD' where SD_CARD is the name of your card, then navigate to the folder where you placed the files. '''NOTE: Only select files highlightes as either blue or white. Grey files will not work.'''&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
At any time during gameplay, you can press the spacebar to return to the menu, pausing the game session. You can select 'Rresume Game' to continue playing.&lt;br /&gt;
&lt;br /&gt;
===Default Controls===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 35%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec&amp;quot;&lt;br /&gt;
! PS1 Controller Button&lt;br /&gt;
! Pandora Button&lt;br /&gt;
|-&lt;br /&gt;
|Triangle (Green)&lt;br /&gt;
|Y (Gamepad)&lt;br /&gt;
|-&lt;br /&gt;
|Circle (Red)&lt;br /&gt;
|B (Gamepad)&lt;br /&gt;
|-&lt;br /&gt;
|Square (Pink)&lt;br /&gt;
|A (Gamepad)&lt;br /&gt;
|-&lt;br /&gt;
|X (Blue)&lt;br /&gt;
|X (Gamepad)&lt;br /&gt;
|-&lt;br /&gt;
|Start&lt;br /&gt;
|Start&lt;br /&gt;
|-&lt;br /&gt;
|Select&lt;br /&gt;
|Select&lt;br /&gt;
|-&lt;br /&gt;
|R&lt;br /&gt;
|Right Shoulder&lt;br /&gt;
|-&lt;br /&gt;
|L&lt;br /&gt;
|Left Shoulder&lt;br /&gt;
|-&lt;br /&gt;
|D-Pad (Up, Down, Left, Right)&lt;br /&gt;
|D-Pad (Up, Down, Left, Right)&lt;br /&gt;
|-&lt;br /&gt;
|Left Analog Stick (Up, Down, Left, Right)&lt;br /&gt;
|Left Nub (Up, Down, Left, Right)&lt;br /&gt;
|-&lt;br /&gt;
|Right Analog Stick (Up, Down, Left, Right)&lt;br /&gt;
|Right nub (Up, Down, Left, Right)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Creating images of Games ==&lt;br /&gt;
A short how-to for doing this on Linux is available: [[Creating images of PSX games using Linux]]. On Windows you can probably rely on the common tools for creating disc images, like for example Alcohol or the likes. There were some reports in the forums that using Nero for creating images does not work.&lt;br /&gt;
&lt;br /&gt;
[[Category:Emulators]]&lt;/div&gt;</summary>
		<author><name>Vadsamoht</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=PCSX-ReARMed&amp;diff=8227</id>
		<title>PCSX-ReARMed</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=PCSX-ReARMed&amp;diff=8227"/>
		<updated>2011-04-30T05:00:16Z</updated>

		<summary type="html">&lt;p&gt;Vadsamoht: added .ecm and loading explanations&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{warning|The information here is for version '''r8.''' Things may change in later versions as the emulator is updated.}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Emulator|title=PCSX-ReARMed&lt;br /&gt;
|image=[[Image:Playstation-console.png|center|Playstation console]]&lt;br /&gt;
|download=[http://notaz.gp2x.de/releases/pcsxr/pcsx_rearmed_r8.pnd version r8]&lt;br /&gt;
|developer=[[Notaz]]&lt;br /&gt;
|porter=&lt;br /&gt;
|webpage=&lt;br /&gt;
|version=R8 (2011-03-21)&lt;br /&gt;
|status=Public Beta&lt;br /&gt;
|compatibility=[https://spreadsheets.google.com/ccc?key=0ArSWWAWRjErldHZVZlFxY0tBVnRRNXM5U3ZqWFNuN0E&amp;amp;hl=en#gid=0 Compatibility List (Google docs)]&lt;br /&gt;
}}&lt;br /&gt;
PCSX-ReARMed is a PlayStation 1 Emulator. A better alternative to [[PSX4Pandora]].&lt;br /&gt;
&lt;br /&gt;
==Emulator Information==&lt;br /&gt;
===Development Status ===&lt;br /&gt;
In development with a beta version available.&lt;br /&gt;
&lt;br /&gt;
===Compatibility===&lt;br /&gt;
A compatibility list is maintained as Google spreadsheet doc: [https://spreadsheets.google.com/ccc?key=0ArSWWAWRjErldHZVZlFxY0tBVnRRNXM5U3ZqWFNuN0E&amp;amp;hl=en#gid=0 PSX compatibility list]&lt;br /&gt;
&lt;br /&gt;
=== Related Links ===&lt;br /&gt;
*[http://www.gp32x.com/board/index.php?/topic/57973-pcsx-rearmed/ Development Thread &amp;amp; Discussion (GP32X)]&lt;br /&gt;
*[http://notaz.gp2x.de/cgi-bin/gitweb.cgi?p=pcsx_rearmed.git Source code (GIT)]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Installation Instructions==&lt;br /&gt;
===Installation===&lt;br /&gt;
Download the latest version of the emulator from the archive ([http://repo.openpandora.org/?page=detail&amp;amp;app=package.pcsx_rearmed.notaz.r8 here]) and place it in one of the folders on your SD card according to the [[Introduction_to_PNDs#Where_do_.PNDs_Go.3F |PND guide]] (This guide will assume that you put the PND in /pandora/menu) Restart your Pandora. In XFCE, the icon to the emulator should appear in the menu under 'menu -&amp;gt; Emulators -&amp;gt; SNES9x4p' (if you put the PND in /pandora/menu), or on the desktop (if you put the PND in /pandora/desktop or /pandora/apps).&lt;br /&gt;
&lt;br /&gt;
===ROM Images===&lt;br /&gt;
ROM files (Disc images) come in a range of formats, most commonly .iso, .img, .bin/.cue or .mdf/.mds. This emulator cannot handle compressed ROM files.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
While it does not matter where the ROM files are placed, it is often easiest to put them somewhere that makes sense in relation to the PND for easy browsing. A good place to put them would be either in a clearly-named folder in the root of the SD card (e.g. /PS1) or in the same folder as the emulator PND (e.g. /pandora/menu/PS1). It does not matter how many ROM files are in the folder, or what directory structure is used.&lt;br /&gt;
&lt;br /&gt;
Some images come as a .ecm file. These will not work in this emuator, but can be 'un-ECMed' buy using a tool such as [http://www.neillcorlett.com/ecm/ unecm] (Windows-only).&lt;br /&gt;
&lt;br /&gt;
=== BIOS ===&lt;br /&gt;
PCSX-ReARMed supports loading BIOSes. They should be copied to [sd card]/pandora/appdata/pcsx_rearmed/bios/ ..and then selected in options-&amp;gt;bios/plugins menu.&lt;br /&gt;
Loading a BIOS can potentially fix tons of bugs. It is highly recommended to activate it. A BIOS file is not strictly necessary, but not all games will work correctly without one.&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
[Overclocking] is often necessary to achieve acceptable emulation. See the [https://spreadsheets.google.com/ccc?key=0ArSWWAWRjErldHZVZlFxY0tBVnRRNXM5U3ZqWFNuN0E&amp;amp;hl=en#gid=0 Compatibility List] for each game's tested speed.&lt;br /&gt;
&lt;br /&gt;
===Nub Control===&lt;br /&gt;
Nub control is disabled by default (left joystick is mapped to the D-Pad). To enable it, select 'Controls-&amp;gt;Nubs as Buttons' in the menu.&lt;br /&gt;
&lt;br /&gt;
===Loading a Game===&lt;br /&gt;
Upon staring the emulator, you will be presented with a GUI. Select (with B) 'Load CD Image', then navigate to the folder where you keep your image files. If you cannot find them, try pressing X until the directory at the top of the list (in white) shows '/', then select '/media' then '/SD_CARD' where SD_CARD is the name of your card, then navigate to the folder where you placed the files.&lt;br /&gt;
&lt;br /&gt;
===Default Controls===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 35%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec&amp;quot;&lt;br /&gt;
! PS1 Controller Button&lt;br /&gt;
! Pandora Button&lt;br /&gt;
|-&lt;br /&gt;
|Triangle (Green)&lt;br /&gt;
|Y (Gamepad)&lt;br /&gt;
|-&lt;br /&gt;
|Circle (Red)&lt;br /&gt;
|B (Gamepad)&lt;br /&gt;
|-&lt;br /&gt;
|Square (Pink)&lt;br /&gt;
|A (Gamepad)&lt;br /&gt;
|-&lt;br /&gt;
|X (Blue)&lt;br /&gt;
|X (Gamepad)&lt;br /&gt;
|-&lt;br /&gt;
|Start&lt;br /&gt;
|Start&lt;br /&gt;
|-&lt;br /&gt;
|Select&lt;br /&gt;
|Select&lt;br /&gt;
|-&lt;br /&gt;
|R&lt;br /&gt;
|Right Shoulder&lt;br /&gt;
|-&lt;br /&gt;
|L&lt;br /&gt;
|Left Shoulder&lt;br /&gt;
|-&lt;br /&gt;
|D-Pad (Up, Down, Left, Right)&lt;br /&gt;
|D-Pad (Up, Down, Left, Right)&lt;br /&gt;
|-&lt;br /&gt;
|Left Analog Stick (Up, Down, Left, Right)&lt;br /&gt;
|Left Nub (Up, Down, Left, Right)&lt;br /&gt;
|-&lt;br /&gt;
|Right Analog Stick (Up, Down, Left, Right)&lt;br /&gt;
|Right nub (Up, Down, Left, Right)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Creating images of Games ==&lt;br /&gt;
A short how-to for doing this on Linux is available: [[Creating images of PSX games using Linux]]. On Windows you can probably rely on the common tools for creating disc images, like for example Alcohol or the likes. There were some reports in the forums that using Nero for creating images does not work.&lt;br /&gt;
&lt;br /&gt;
[[Category:Emulators]]&lt;/div&gt;</summary>
		<author><name>Vadsamoht</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=PCSX-ReARMed&amp;diff=8226</id>
		<title>PCSX-ReARMed</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=PCSX-ReARMed&amp;diff=8226"/>
		<updated>2011-04-30T04:51:29Z</updated>

		<summary type="html">&lt;p&gt;Vadsamoht: /* Default Controls */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{warning|The information here is for version '''r8.''' Things may change in later versions as the emulator is updated.}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Emulator|title=PCSX-ReARMed&lt;br /&gt;
|image=[[Image:Playstation-console.png|center|Playstation console]]&lt;br /&gt;
|download=[http://notaz.gp2x.de/releases/pcsxr/pcsx_rearmed_r8.pnd version r8]&lt;br /&gt;
|developer=[[Notaz]]&lt;br /&gt;
|porter=&lt;br /&gt;
|webpage=&lt;br /&gt;
|version=R8 (2011-03-21)&lt;br /&gt;
|status=Public Beta&lt;br /&gt;
|compatibility=[https://spreadsheets.google.com/ccc?key=0ArSWWAWRjErldHZVZlFxY0tBVnRRNXM5U3ZqWFNuN0E&amp;amp;hl=en#gid=0 Compatibility List (Google docs)]&lt;br /&gt;
}}&lt;br /&gt;
PCSX-ReARMed is a PlayStation 1 Emulator. A better alternative to [[PSX4Pandora]].&lt;br /&gt;
&lt;br /&gt;
==Emulator Information==&lt;br /&gt;
===Development Status ===&lt;br /&gt;
In development with a beta version available.&lt;br /&gt;
&lt;br /&gt;
===Compatibility===&lt;br /&gt;
A compatibility list is maintained as Google spreadsheet doc: [https://spreadsheets.google.com/ccc?key=0ArSWWAWRjErldHZVZlFxY0tBVnRRNXM5U3ZqWFNuN0E&amp;amp;hl=en#gid=0 PSX compatibility list]&lt;br /&gt;
&lt;br /&gt;
=== Related Links ===&lt;br /&gt;
*[http://www.gp32x.com/board/index.php?/topic/57973-pcsx-rearmed/ Development Thread &amp;amp; Discussion (GP32X)]&lt;br /&gt;
*[http://notaz.gp2x.de/cgi-bin/gitweb.cgi?p=pcsx_rearmed.git Source code (GIT)]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Installation Instructions==&lt;br /&gt;
===Installation===&lt;br /&gt;
Download the latest version of the emulator from the archive ([http://repo.openpandora.org/?page=detail&amp;amp;app=package.pcsx_rearmed.notaz.r8 here]) and place it in one of the folders on your SD card according to the [[Introduction_to_PNDs#Where_do_.PNDs_Go.3F |PND guide]] (This guide will assume that you put the PND in /pandora/menu) Restart your Pandora. In XFCE, the icon to the emulator should appear in the menu under 'menu -&amp;gt; Emulators -&amp;gt; SNES9x4p' (if you put the PND in /pandora/menu), or on the desktop (if you put the PND in /pandora/desktop or /pandora/apps).&lt;br /&gt;
&lt;br /&gt;
===ROM Images===&lt;br /&gt;
ROM files (Disc images) come in a range of formats, most commonly .iso, .img, .bin/.cue or .mdf/.mds. This emulator cannot handle compressed ROM files.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
While it does not matter where the ROM files are placed, it is often easiest to put them somewhere that makes sense in relation to the PND for easy browsing. A good place to put them would be either in a clearly-named folder in the root of the SD card (e.g. /PS1) or in the same folder as the emulator PND (e.g. /pandora/menu/PS1). It does not matter how many ROM files are in the folder, or what directory structure is used.&lt;br /&gt;
&lt;br /&gt;
=== BIOS ===&lt;br /&gt;
PCSX-ReARMed supports loading BIOSes. They should be copied to [sd card]/pandora/appdata/pcsx_rearmed/bios/ ..and then selected in options-&amp;gt;bios/plugins menu.&lt;br /&gt;
Loading a BIOS can potentially fix tons of bugs. It is highly recommended to activate it. A BIOS file is not strictly necessary, but not all games will work correctly without one.&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
[Overclocking] is often necessary to achieve acceptable emulation. See the [https://spreadsheets.google.com/ccc?key=0ArSWWAWRjErldHZVZlFxY0tBVnRRNXM5U3ZqWFNuN0E&amp;amp;hl=en#gid=0 Compatibility List] for each game's tested speed.&lt;br /&gt;
&lt;br /&gt;
===Nub Control===&lt;br /&gt;
Nub control is disabled by default (left joystick is mapped to the D-Pad). To enable it, select 'Controls-&amp;gt;Nubs as Buttons' in the menu.&lt;br /&gt;
&lt;br /&gt;
=== Creating images of Games ===&lt;br /&gt;
A short how-to for doing this on Linux is available: [[Creating images of PSX games using Linux]]. On Windows you can probably rely on the common tools for creating disc images, like for example Alcohol or the likes. There were some reports in the forums that using Nero for creating images does not work.&lt;br /&gt;
&lt;br /&gt;
===Default Controls===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 35%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec&amp;quot;&lt;br /&gt;
! PS1 Controller Button&lt;br /&gt;
! Pandora Button&lt;br /&gt;
|-&lt;br /&gt;
|Triangle (Green)&lt;br /&gt;
|Y (Gamepad)&lt;br /&gt;
|-&lt;br /&gt;
|Circle (Red)&lt;br /&gt;
|B (Gamepad)&lt;br /&gt;
|-&lt;br /&gt;
|Square (Pink)&lt;br /&gt;
|A (Gamepad)&lt;br /&gt;
|-&lt;br /&gt;
|X (Blue)&lt;br /&gt;
|X (Gamepad)&lt;br /&gt;
|-&lt;br /&gt;
|Start&lt;br /&gt;
|Start&lt;br /&gt;
|-&lt;br /&gt;
|Select&lt;br /&gt;
|Select&lt;br /&gt;
|-&lt;br /&gt;
|R&lt;br /&gt;
|Right Shoulder&lt;br /&gt;
|-&lt;br /&gt;
|L&lt;br /&gt;
|Left Shoulder&lt;br /&gt;
|-&lt;br /&gt;
|D-Pad (Up, Down, Left, Right)&lt;br /&gt;
|D-Pad (Up, Down, Left, Right)&lt;br /&gt;
|-&lt;br /&gt;
|Left Analog Stick (Up, Down, Left, Right)&lt;br /&gt;
|Left Nub (Up, Down, Left, Right)&lt;br /&gt;
|-&lt;br /&gt;
|Right Analog Stick (Up, Down, Left, Right)&lt;br /&gt;
|Right nub (Up, Down, Left, Right)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Emulators]]&lt;/div&gt;</summary>
		<author><name>Vadsamoht</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=PCSX-ReARMed&amp;diff=8225</id>
		<title>PCSX-ReARMed</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=PCSX-ReARMed&amp;diff=8225"/>
		<updated>2011-04-30T04:43:34Z</updated>

		<summary type="html">&lt;p&gt;Vadsamoht: moved bios, added nub control&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{warning|The information here is for version '''r8.''' Things may change in later versions as the emulator is updated.}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Emulator|title=PCSX-ReARMed&lt;br /&gt;
|image=[[Image:Playstation-console.png|center|Playstation console]]&lt;br /&gt;
|download=[http://notaz.gp2x.de/releases/pcsxr/pcsx_rearmed_r8.pnd version r8]&lt;br /&gt;
|developer=[[Notaz]]&lt;br /&gt;
|porter=&lt;br /&gt;
|webpage=&lt;br /&gt;
|version=R8 (2011-03-21)&lt;br /&gt;
|status=Public Beta&lt;br /&gt;
|compatibility=[https://spreadsheets.google.com/ccc?key=0ArSWWAWRjErldHZVZlFxY0tBVnRRNXM5U3ZqWFNuN0E&amp;amp;hl=en#gid=0 Compatibility List (Google docs)]&lt;br /&gt;
}}&lt;br /&gt;
PCSX-ReARMed is a PlayStation 1 Emulator. A better alternative to [[PSX4Pandora]].&lt;br /&gt;
&lt;br /&gt;
==Emulator Information==&lt;br /&gt;
===Development Status ===&lt;br /&gt;
In development with a beta version available.&lt;br /&gt;
&lt;br /&gt;
===Compatibility===&lt;br /&gt;
A compatibility list is maintained as Google spreadsheet doc: [https://spreadsheets.google.com/ccc?key=0ArSWWAWRjErldHZVZlFxY0tBVnRRNXM5U3ZqWFNuN0E&amp;amp;hl=en#gid=0 PSX compatibility list]&lt;br /&gt;
&lt;br /&gt;
=== Related Links ===&lt;br /&gt;
*[http://www.gp32x.com/board/index.php?/topic/57973-pcsx-rearmed/ Development Thread &amp;amp; Discussion (GP32X)]&lt;br /&gt;
*[http://notaz.gp2x.de/cgi-bin/gitweb.cgi?p=pcsx_rearmed.git Source code (GIT)]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Installation Instructions==&lt;br /&gt;
===Installation===&lt;br /&gt;
Download the latest version of the emulator from the archive ([http://repo.openpandora.org/?page=detail&amp;amp;app=package.pcsx_rearmed.notaz.r8 here]) and place it in one of the folders on your SD card according to the [[Introduction_to_PNDs#Where_do_.PNDs_Go.3F |PND guide]] (This guide will assume that you put the PND in /pandora/menu) Restart your Pandora. In XFCE, the icon to the emulator should appear in the menu under 'menu -&amp;gt; Emulators -&amp;gt; SNES9x4p' (if you put the PND in /pandora/menu), or on the desktop (if you put the PND in /pandora/desktop or /pandora/apps).&lt;br /&gt;
&lt;br /&gt;
===ROM Images===&lt;br /&gt;
ROM files (Disc images) come in a range of formats, most commonly .iso, .img, .bin/.cue or .mdf/.mds. This emulator cannot handle compressed ROM files.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
While it does not matter where the ROM files are placed, it is often easiest to put them somewhere that makes sense in relation to the PND for easy browsing. A good place to put them would be either in a clearly-named folder in the root of the SD card (e.g. /PS1) or in the same folder as the emulator PND (e.g. /pandora/menu/PS1). It does not matter how many ROM files are in the folder, or what directory structure is used.&lt;br /&gt;
&lt;br /&gt;
=== BIOS ===&lt;br /&gt;
PCSX-ReARMed supports loading BIOSes. They should be copied to [sd card]/pandora/appdata/pcsx_rearmed/bios/ ..and then selected in options-&amp;gt;bios/plugins menu.&lt;br /&gt;
Loading a BIOS can potentially fix tons of bugs. It is highly recommended to activate it. A BIOS file is not strictly necessary, but not all games will work correctly without one.&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
[Overclocking] is often necessary to achieve acceptable emulation. See the [https://spreadsheets.google.com/ccc?key=0ArSWWAWRjErldHZVZlFxY0tBVnRRNXM5U3ZqWFNuN0E&amp;amp;hl=en#gid=0 Compatibility List] for each game's tested speed.&lt;br /&gt;
&lt;br /&gt;
===Nub Control===&lt;br /&gt;
Nub control is disabled by default (left joystick is mapped to the D-Pad). To enable it, select 'Controls-&amp;gt;Nubs as Buttons' in the menu.&lt;br /&gt;
&lt;br /&gt;
=== Creating images of Games ===&lt;br /&gt;
A short how-to for doing this on Linux is available: [[Creating images of PSX games using Linux]]. On Windows you can probably rely on the common tools for creating disc images, like for example Alcohol or the likes. There were some reports in the forums that using Nero for creating images does not work.&lt;br /&gt;
&lt;br /&gt;
[[Category:Emulators]]&lt;/div&gt;</summary>
		<author><name>Vadsamoht</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=PCSX-ReARMed&amp;diff=8224</id>
		<title>PCSX-ReARMed</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=PCSX-ReARMed&amp;diff=8224"/>
		<updated>2011-04-30T04:39:01Z</updated>

		<summary type="html">&lt;p&gt;Vadsamoht: /* ROM Images */ space&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{warning|The information here is for version '''r8.''' Things may change in later versions as the emulator is updated.}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Emulator|title=PCSX-ReARMed&lt;br /&gt;
|image=[[Image:Playstation-console.png|center|Playstation console]]&lt;br /&gt;
|download=[http://notaz.gp2x.de/releases/pcsxr/pcsx_rearmed_r8.pnd version r8]&lt;br /&gt;
|developer=[[Notaz]]&lt;br /&gt;
|porter=&lt;br /&gt;
|webpage=&lt;br /&gt;
|version=R8 (2011-03-21)&lt;br /&gt;
|status=Public Beta&lt;br /&gt;
|compatibility=[https://spreadsheets.google.com/ccc?key=0ArSWWAWRjErldHZVZlFxY0tBVnRRNXM5U3ZqWFNuN0E&amp;amp;hl=en#gid=0 Compatibility List (Google docs)]&lt;br /&gt;
}}&lt;br /&gt;
PCSX-ReARMed is a PlayStation 1 Emulator. A better alternative to [[PSX4Pandora]].&lt;br /&gt;
&lt;br /&gt;
==Emulator Information==&lt;br /&gt;
===Development Status ===&lt;br /&gt;
In development with a beta version available.&lt;br /&gt;
&lt;br /&gt;
===Compatibility===&lt;br /&gt;
A compatibility list is maintained as Google spreadsheet doc: [https://spreadsheets.google.com/ccc?key=0ArSWWAWRjErldHZVZlFxY0tBVnRRNXM5U3ZqWFNuN0E&amp;amp;hl=en#gid=0 PSX compatibility list]&lt;br /&gt;
&lt;br /&gt;
=== BIOS ===&lt;br /&gt;
PCSX-ReARMed supports loading BIOSes. They should be copied to [sd card]/pandora/appdata/pcsx_rearmed/bios/ ..and then selected in options-&amp;gt;bios/plugins menu.&lt;br /&gt;
Loading a BIOS can potentially fix tons of bugs. It is highly recommended to activate it.&lt;br /&gt;
&lt;br /&gt;
=== Related Links ===&lt;br /&gt;
*[http://www.gp32x.com/board/index.php?/topic/57973-pcsx-rearmed/ Development Thread &amp;amp; Discussion (GP32X)]&lt;br /&gt;
*[http://notaz.gp2x.de/cgi-bin/gitweb.cgi?p=pcsx_rearmed.git Source code (GIT)]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Installation Instructions==&lt;br /&gt;
===Installation===&lt;br /&gt;
Download the latest version of the emulator from the archive ([http://repo.openpandora.org/?page=detail&amp;amp;app=package.pcsx_rearmed.notaz.r8 here]) and place it in one of the folders on your SD card according to the [[Introduction_to_PNDs#Where_do_.PNDs_Go.3F |PND guide]] (This guide will assume that you put the PND in /pandora/menu) Restart your Pandora. In XFCE, the icon to the emulator should appear in the menu under 'menu -&amp;gt; Emulators -&amp;gt; SNES9x4p' (if you put the PND in /pandora/menu), or on the desktop (if you put the PND in /pandora/desktop or /pandora/apps).&lt;br /&gt;
&lt;br /&gt;
===ROM Images===&lt;br /&gt;
ROM files (Disc images) come in a range of formats, most commonly .iso, .img, .bin/.cue or .mdf/.mds. This emulator cannot handle compressed ROM files.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
While it does not matter where the ROM files are placed, it is often easiest to put them somewhere that makes sense in relation to the PND for easy browsing. A good place to put them would be either in a clearly-named folder in the root of the SD card (e.g. /PS1) or in the same folder as the emulator PND (e.g. /pandora/menu/PS1). It does not matter how many ROM files are in the folder, or what directory structure is used.&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
[Overclocking] is often necessary to achieve acceptable emulation. See the [https://spreadsheets.google.com/ccc?key=0ArSWWAWRjErldHZVZlFxY0tBVnRRNXM5U3ZqWFNuN0E&amp;amp;hl=en#gid=0 Compatibility List] for each game's tested speed.&lt;br /&gt;
&lt;br /&gt;
=== Creating images of Games ===&lt;br /&gt;
A short how-to for doing this on Linux is available: [[Creating images of PSX games using Linux]]. On Windows you can probably rely on the common tools for creating disc images, like for example Alcohol or the likes. There were some reports in the forums that using Nero for creating images does not work.&lt;br /&gt;
&lt;br /&gt;
[[Category:Emulators]]&lt;/div&gt;</summary>
		<author><name>Vadsamoht</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=PCSX-ReARMed&amp;diff=8223</id>
		<title>PCSX-ReARMed</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=PCSX-ReARMed&amp;diff=8223"/>
		<updated>2011-04-30T04:38:30Z</updated>

		<summary type="html">&lt;p&gt;Vadsamoht: /* Installation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{warning|The information here is for version '''r8.''' Things may change in later versions as the emulator is updated.}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Emulator|title=PCSX-ReARMed&lt;br /&gt;
|image=[[Image:Playstation-console.png|center|Playstation console]]&lt;br /&gt;
|download=[http://notaz.gp2x.de/releases/pcsxr/pcsx_rearmed_r8.pnd version r8]&lt;br /&gt;
|developer=[[Notaz]]&lt;br /&gt;
|porter=&lt;br /&gt;
|webpage=&lt;br /&gt;
|version=R8 (2011-03-21)&lt;br /&gt;
|status=Public Beta&lt;br /&gt;
|compatibility=[https://spreadsheets.google.com/ccc?key=0ArSWWAWRjErldHZVZlFxY0tBVnRRNXM5U3ZqWFNuN0E&amp;amp;hl=en#gid=0 Compatibility List (Google docs)]&lt;br /&gt;
}}&lt;br /&gt;
PCSX-ReARMed is a PlayStation 1 Emulator. A better alternative to [[PSX4Pandora]].&lt;br /&gt;
&lt;br /&gt;
==Emulator Information==&lt;br /&gt;
===Development Status ===&lt;br /&gt;
In development with a beta version available.&lt;br /&gt;
&lt;br /&gt;
===Compatibility===&lt;br /&gt;
A compatibility list is maintained as Google spreadsheet doc: [https://spreadsheets.google.com/ccc?key=0ArSWWAWRjErldHZVZlFxY0tBVnRRNXM5U3ZqWFNuN0E&amp;amp;hl=en#gid=0 PSX compatibility list]&lt;br /&gt;
&lt;br /&gt;
=== BIOS ===&lt;br /&gt;
PCSX-ReARMed supports loading BIOSes. They should be copied to [sd card]/pandora/appdata/pcsx_rearmed/bios/ ..and then selected in options-&amp;gt;bios/plugins menu.&lt;br /&gt;
Loading a BIOS can potentially fix tons of bugs. It is highly recommended to activate it.&lt;br /&gt;
&lt;br /&gt;
=== Related Links ===&lt;br /&gt;
*[http://www.gp32x.com/board/index.php?/topic/57973-pcsx-rearmed/ Development Thread &amp;amp; Discussion (GP32X)]&lt;br /&gt;
*[http://notaz.gp2x.de/cgi-bin/gitweb.cgi?p=pcsx_rearmed.git Source code (GIT)]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Installation Instructions==&lt;br /&gt;
===Installation===&lt;br /&gt;
Download the latest version of the emulator from the archive ([http://repo.openpandora.org/?page=detail&amp;amp;app=package.pcsx_rearmed.notaz.r8 here]) and place it in one of the folders on your SD card according to the [[Introduction_to_PNDs#Where_do_.PNDs_Go.3F |PND guide]] (This guide will assume that you put the PND in /pandora/menu) Restart your Pandora. In XFCE, the icon to the emulator should appear in the menu under 'menu -&amp;gt; Emulators -&amp;gt; SNES9x4p' (if you put the PND in /pandora/menu), or on the desktop (if you put the PND in /pandora/desktop or /pandora/apps).&lt;br /&gt;
&lt;br /&gt;
===ROM Images===&lt;br /&gt;
ROM files (Disc images) come in a range of formats, most commonly .iso, .img, .bin/.cue or .mdf/.mds. This emulator cannot handle compressed ROM files.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
While it does not matter where the ROM files are placed, it is often easiest to put them somewhere that makes sense in relation to the PND for easy browsing. A good place to put them would be either in a clearly-named folder in the root of the SD card (e.g. /PS1) or in the same folder as the emulator PND (e.g. /pandora/menu/PS1). It does not matter how many ROM files are in the folder, or what directory structure is used.&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
[Overclocking] is often necessary to achieve acceptable emulation. See the [https://spreadsheets.google.com/ccc?key=0ArSWWAWRjErldHZVZlFxY0tBVnRRNXM5U3ZqWFNuN0E&amp;amp;hl=en#gid=0 Compatibility List] for each game's tested speed.&lt;br /&gt;
&lt;br /&gt;
=== Creating images of Games ===&lt;br /&gt;
A short how-to for doing this on Linux is available: [[Creating images of PSX games using Linux]]. On Windows you can probably rely on the common tools for creating disc images, like for example Alcohol or the likes. There were some reports in the forums that using Nero for creating images does not work.&lt;br /&gt;
&lt;br /&gt;
[[Category:Emulators]]&lt;/div&gt;</summary>
		<author><name>Vadsamoht</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=PCSX-ReARMed&amp;diff=8222</id>
		<title>PCSX-ReARMed</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=PCSX-ReARMed&amp;diff=8222"/>
		<updated>2011-04-30T04:38:19Z</updated>

		<summary type="html">&lt;p&gt;Vadsamoht: /* ROM Images */ space&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{warning|The information here is for version '''r8.''' Things may change in later versions as the emulator is updated.}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Emulator|title=PCSX-ReARMed&lt;br /&gt;
|image=[[Image:Playstation-console.png|center|Playstation console]]&lt;br /&gt;
|download=[http://notaz.gp2x.de/releases/pcsxr/pcsx_rearmed_r8.pnd version r8]&lt;br /&gt;
|developer=[[Notaz]]&lt;br /&gt;
|porter=&lt;br /&gt;
|webpage=&lt;br /&gt;
|version=R8 (2011-03-21)&lt;br /&gt;
|status=Public Beta&lt;br /&gt;
|compatibility=[https://spreadsheets.google.com/ccc?key=0ArSWWAWRjErldHZVZlFxY0tBVnRRNXM5U3ZqWFNuN0E&amp;amp;hl=en#gid=0 Compatibility List (Google docs)]&lt;br /&gt;
}}&lt;br /&gt;
PCSX-ReARMed is a PlayStation 1 Emulator. A better alternative to [[PSX4Pandora]].&lt;br /&gt;
&lt;br /&gt;
==Emulator Information==&lt;br /&gt;
===Development Status ===&lt;br /&gt;
In development with a beta version available.&lt;br /&gt;
&lt;br /&gt;
== Compatibility ==&lt;br /&gt;
A compatibility list is maintained as Google spreadsheet doc: [https://spreadsheets.google.com/ccc?key=0ArSWWAWRjErldHZVZlFxY0tBVnRRNXM5U3ZqWFNuN0E&amp;amp;hl=en#gid=0 PSX compatibility list]&lt;br /&gt;
&lt;br /&gt;
== BIOS ==&lt;br /&gt;
PCSX-ReARMed supports loading BIOSes. They should be copied to [sd card]/pandora/appdata/pcsx_rearmed/bios/ ..and then selected in options-&amp;gt;bios/plugins menu.&lt;br /&gt;
Loading a BIOS can potentially fix tons of bugs. It is highly recommended to activate it.&lt;br /&gt;
&lt;br /&gt;
== Related Links ==&lt;br /&gt;
*[http://www.gp32x.com/board/index.php?/topic/57973-pcsx-rearmed/ Development Thread &amp;amp; Discussion (GP32X)]&lt;br /&gt;
*[http://notaz.gp2x.de/cgi-bin/gitweb.cgi?p=pcsx_rearmed.git Source code (GIT)]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Installation Instructions==&lt;br /&gt;
===Installation===&lt;br /&gt;
&lt;br /&gt;
===ROM Images===&lt;br /&gt;
ROM files (Disc images) come in a range of formats, most commonly .iso, .img, .bin/.cue or .mdf/.mds. This emulator cannot handle compressed ROM files.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
While it does not matter where the ROM files are placed, it is often easiest to put them somewhere that makes sense in relation to the PND for easy browsing. A good place to put them would be either in a clearly-named folder in the root of the SD card (e.g. /PS1) or in the same folder as the emulator PND (e.g. /pandora/menu/PS1). It does not matter how many ROM files are in the folder, or what directory structure is used.&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
[Overclocking] is often necessary to achieve acceptable emulation. See the [https://spreadsheets.google.com/ccc?key=0ArSWWAWRjErldHZVZlFxY0tBVnRRNXM5U3ZqWFNuN0E&amp;amp;hl=en#gid=0 Compatibility List] for each game's tested speed.&lt;br /&gt;
&lt;br /&gt;
=== Creating images of Games ===&lt;br /&gt;
A short how-to for doing this on Linux is available: [[Creating images of PSX games using Linux]]. On Windows you can probably rely on the common tools for creating disc images, like for example Alcohol or the likes. There were some reports in the forums that using Nero for creating images does not work.&lt;br /&gt;
&lt;br /&gt;
[[Category:Emulators]]&lt;/div&gt;</summary>
		<author><name>Vadsamoht</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=PCSX-ReARMed&amp;diff=8221</id>
		<title>PCSX-ReARMed</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=PCSX-ReARMed&amp;diff=8221"/>
		<updated>2011-04-30T04:34:20Z</updated>

		<summary type="html">&lt;p&gt;Vadsamoht: /* Installation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{warning|The information here is for version '''r8.''' Things may change in later versions as the emulator is updated.}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Emulator|title=PCSX-ReARMed&lt;br /&gt;
|image=[[Image:Playstation-console.png|center|Playstation console]]&lt;br /&gt;
|download=[http://notaz.gp2x.de/releases/pcsxr/pcsx_rearmed_r8.pnd version r8]&lt;br /&gt;
|developer=[[Notaz]]&lt;br /&gt;
|porter=&lt;br /&gt;
|webpage=&lt;br /&gt;
|version=R8 (2011-03-21)&lt;br /&gt;
|status=Public Beta&lt;br /&gt;
|compatibility=[https://spreadsheets.google.com/ccc?key=0ArSWWAWRjErldHZVZlFxY0tBVnRRNXM5U3ZqWFNuN0E&amp;amp;hl=en#gid=0 Compatibility List (Google docs)]&lt;br /&gt;
}}&lt;br /&gt;
PCSX-ReARMed is a PlayStation 1 Emulator. A better alternative to [[PSX4Pandora]].&lt;br /&gt;
&lt;br /&gt;
==Emulator Information==&lt;br /&gt;
===Development Status ===&lt;br /&gt;
In development with a beta version available.&lt;br /&gt;
&lt;br /&gt;
== Compatibility ==&lt;br /&gt;
A compatibility list is maintained as Google spreadsheet doc: [https://spreadsheets.google.com/ccc?key=0ArSWWAWRjErldHZVZlFxY0tBVnRRNXM5U3ZqWFNuN0E&amp;amp;hl=en#gid=0 PSX compatibility list]&lt;br /&gt;
&lt;br /&gt;
== BIOS ==&lt;br /&gt;
PCSX-ReARMed supports loading BIOSes. They should be copied to [sd card]/pandora/appdata/pcsx_rearmed/bios/ ..and then selected in options-&amp;gt;bios/plugins menu.&lt;br /&gt;
Loading a BIOS can potentially fix tons of bugs. It is highly recommended to activate it.&lt;br /&gt;
&lt;br /&gt;
== Related Links ==&lt;br /&gt;
*[http://www.gp32x.com/board/index.php?/topic/57973-pcsx-rearmed/ Development Thread &amp;amp; Discussion (GP32X)]&lt;br /&gt;
*[http://notaz.gp2x.de/cgi-bin/gitweb.cgi?p=pcsx_rearmed.git Source code (GIT)]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Installation Instructions==&lt;br /&gt;
===Installation===&lt;br /&gt;
&lt;br /&gt;
===ROM Images===&lt;br /&gt;
ROM files (Disc images) come in a range of formats, most commonly .iso, .img, .bin/.cue or .mdf/.mds. This emulator cannot handle compressed ROM files.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
While it does not matter where the ROM files are placed, it is often easiest to put them somewhere that makes sense in relation to the PND for easy browsing. A good place to put them would be either in a clearly-named folder in the root of the SD card (e.g. /PS1) or in the same folder as the emulator PND (e.g. /pandora/menu/PS1). It does not matter how many ROM files are in the folder, or what directory structure is used.&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
[Overclocking] is often necessary to achieve acceptable emulation. See the [https://spreadsheets.google.com/ccc?key=0ArSWWAWRjErldHZVZlFxY0tBVnRRNXM5U3ZqWFNuN0E&amp;amp;hl=en#gid=0 Compatibility List] for each game's tested speed.&lt;br /&gt;
&lt;br /&gt;
=== Creating images of Games ===&lt;br /&gt;
A short how-to for doing this on Linux is available: [[Creating images of PSX games using Linux]]. On Windows you can probably rely on the common tools for creating disc images, like for example Alcohol or the likes. There were some reports in the forums that using Nero for creating images does not work.&lt;br /&gt;
&lt;br /&gt;
[[Category:Emulators]]&lt;/div&gt;</summary>
		<author><name>Vadsamoht</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=Talk:Mupen64Plus&amp;diff=8214</id>
		<title>Talk:Mupen64Plus</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=Talk:Mupen64Plus&amp;diff=8214"/>
		<updated>2011-04-30T02:26:15Z</updated>

		<summary type="html">&lt;p&gt;Vadsamoht: Created page with &amp;quot;Esn, I'm going through and creating basic user guides for the emulators that people often ask about on the forums. I'm using a lot of copypasta from the SNES page to make things ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Esn, I'm going through and creating basic user guides for the emulators that people often ask about on the forums. I'm using a lot of copypasta from the SNES page to make things quicker. Just thought I'd let you knkow what I'm doing. [[User:Vadsamoht|Vadsamoht]] 04:26, 30 April 2011 (MEST)&lt;/div&gt;</summary>
		<author><name>Vadsamoht</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=SNES9X4P&amp;diff=8209</id>
		<title>SNES9X4P</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=SNES9X4P&amp;diff=8209"/>
		<updated>2011-04-30T02:10:10Z</updated>

		<summary type="html">&lt;p&gt;Vadsamoht: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{warning|The information here is for '''Version 1.39ff.''' Things may change in later versions as the emulator is updated.}}&lt;br /&gt;
&lt;br /&gt;
SNES9X4P is an emulator for the Nintendo Super Nintendo Entertainment System (SNES).&lt;br /&gt;
&lt;br /&gt;
{{Infobox Emulator|title=SNES9X4P&lt;br /&gt;
|image=[[Image:SNES-console.png|center|SNES Console]]&lt;br /&gt;
|download=[http://repo.openpandora.org/?page=detail&amp;amp;app=snes9x4p_ivanovic Repository]&lt;br /&gt;
|developer=snes9x team / SiENcE / skeezix / ivanovic&lt;br /&gt;
|version=1.39ff (2011-03-10)&lt;br /&gt;
|webpage=[http://www.gp32x.com/board/index.php?/topic/55378-snes9x4d4p-another-new-build-now-with-hi-res-and-new-rom-picker/ GP32x Thread]&amp;lt;br&amp;gt; Source Code&lt;br /&gt;
|status=&lt;br /&gt;
|compatibility=[[SNES9X4P compatibility list| Compatibility List (wiki)]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Emulator Information==&lt;br /&gt;
===Development Status===&lt;br /&gt;
&lt;br /&gt;
===Compatibility===&lt;br /&gt;
&lt;br /&gt;
===Known Bugs===&lt;br /&gt;
&lt;br /&gt;
===Other Notes===&lt;br /&gt;
&lt;br /&gt;
==Installation Instructions==&lt;br /&gt;
===Installation===&lt;br /&gt;
Download the latest version of the emulator from the repository ([http://repo.openpandora.org/?page=detail&amp;amp;app=snes9x4p_ivanovic here]) and place it in one of the folders on your SD card according to the [[Introduction_to_PNDs#Where_do_.PNDs_Go.3F |PND guide]] (This guide will assume that you put the PND in /pandora/menu) Restart your Pandora. In XFCE, the icon to the emulator should appear in the menu under 'menu -&amp;gt; Emulators -&amp;gt; SNES9x4p' (if you put the PND in /pandora/menu), or on the desktop (if you put the PND in /pandora/desktop or /pandora/apps)&lt;br /&gt;
&lt;br /&gt;
===ROM Images===&lt;br /&gt;
SNES ROM images are in the form of .smc or .fig, however SNES9x4p can also play compressed (.zip) ROM files.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
While it does not matter where the ROM files are placed, it is often easiest to put them somewhere that makes sense in relation to the PND for easy browsing. A good place to put them would be either in a clearly-named folder in the root of the SD card (e.g. /SNES) or in the same folder as the emulator PND (e.g. /pandora/menu/SNES). It does not matter how many ROM files are in the folder, or what directory structure is used.&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
It has been reccomended that players overclock to at least 666Mhz, in order to 'keep things sensible', however greater speeds also help [http://www.gp32x.com/board/index.php?/topic/55378-snes9x4d4p-another-new-build-now-with-hi-res-and-new-rom-picker].&lt;br /&gt;
&lt;br /&gt;
===Loading a Game===&lt;br /&gt;
Upon starting SNES9X4P, you will be presented with PickleLauncher (identifiable by the green mountains in the background). Up the top of the screen, you will see the current directory. If the main screen says &amp;lt;no files detected in dir&amp;gt;, press the X button until you are back at the root directory (/), and then scroll down and select (with B) /media , then /SD_CARD where SD_CARD is the name of your card, and then navigate to the folder where you have put your roms (e.g. /pandora/menu/SNES). When you are presented with the list of ROM files, scroll down to the desired on and press B to load it. Press escape (Fn+Q) to exit PickleLauncher.&lt;br /&gt;
&lt;br /&gt;
===Default Controls===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 35%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec&amp;quot;&lt;br /&gt;
! SNES ControlPad Button&lt;br /&gt;
! Pandora Button&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
|A (Red)&lt;br /&gt;
|B (Gamepad)&lt;br /&gt;
|These buttons are in the same position as on the SNES controller, but have different letters&lt;br /&gt;
|-&lt;br /&gt;
|B (Yellow)&lt;br /&gt;
|X (Gamepad)&lt;br /&gt;
|-&lt;br /&gt;
|X (Blue)&lt;br /&gt;
|Y (Gamepad)&lt;br /&gt;
|-&lt;br /&gt;
|Y (Green)&lt;br /&gt;
|A (Gamepad)&lt;br /&gt;
|-&lt;br /&gt;
|Start&lt;br /&gt;
|Start&lt;br /&gt;
|-&lt;br /&gt;
|Select&lt;br /&gt;
|Select&lt;br /&gt;
|-&lt;br /&gt;
|Right Shoulder&lt;br /&gt;
|Right Shoulder&lt;br /&gt;
|-&lt;br /&gt;
|Left Shoulder&lt;br /&gt;
|Left Shoulder&lt;br /&gt;
|-&lt;br /&gt;
|D-Pad (Up, Down, Left, Right)&lt;br /&gt;
|D-Pad (Up, Down, Left, Right)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===In-Game Menu===&lt;br /&gt;
Press the spacebar to open the in-game menu (pauses the game). X closes the menu and resumes the game. The menu allows you to:&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 35%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec&amp;quot;&lt;br /&gt;
! Menu Command&lt;br /&gt;
! Function&lt;br /&gt;
|-&lt;br /&gt;
|Reset&lt;br /&gt;
|Simlar to pressing RESET on the console&lt;br /&gt;
|-&lt;br /&gt;
|Save State&lt;br /&gt;
|Saves a 'state' of the game&lt;br /&gt;
|-&lt;br /&gt;
|Load State&lt;br /&gt;
|Loads a previously saved state&lt;br /&gt;
|-&lt;br /&gt;
|State Slot&lt;br /&gt;
|Choose which state to load/save from/to. Numbers range from 0-3.&lt;br /&gt;
|-&lt;br /&gt;
|Display Frame Rate&lt;br /&gt;
|If ON, shows the number of frames per second (FPS) at the bottom of the screen.&lt;br /&gt;
|-&lt;br /&gt;
|Transparency&lt;br /&gt;
|Enables the transparency layer&lt;br /&gt;
|-&lt;br /&gt;
|Display Mode&lt;br /&gt;
|Alters the Dispay (2:2 no-anti-aliasing, 2:2 Scaled, 2:2 Smoothed (anti-aliased), 3:2 no anti-aliasing).&lt;br /&gt;
|-&lt;br /&gt;
|Frameskip&lt;br /&gt;
|Increase this number if you experience slow or stuttery gameplay&lt;br /&gt;
|-&lt;br /&gt;
|Sound Volume&lt;br /&gt;
|(Does not appear to work)&lt;br /&gt;
|-&lt;br /&gt;
|Credit&lt;br /&gt;
|Lists the credits for the emulator&lt;br /&gt;
|-&lt;br /&gt;
|Exit&lt;br /&gt;
|Returns to PickleLauncher&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Vadsamoht</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=SNES9X4P&amp;diff=8206</id>
		<title>SNES9X4P</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=SNES9X4P&amp;diff=8206"/>
		<updated>2011-04-30T02:05:26Z</updated>

		<summary type="html">&lt;p&gt;Vadsamoht: /* Installation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{warning|The information here is for '''Version 1.39ff.''' Things may change in later versions as the emulator is updated.}}&lt;br /&gt;
&lt;br /&gt;
SNES9X4P is an emulator for the Nintendo Super Nintendo Entertainment System (SNES).&lt;br /&gt;
&lt;br /&gt;
{{Infobox Emulator|title=SNES9X4P&lt;br /&gt;
|image=[[Image:SNES-console.png|center|SNES Console]]&lt;br /&gt;
|download=[http://repo.openpandora.org/?page=detail&amp;amp;app=snes9x4p_ivanovic Repository]&lt;br /&gt;
|developer=snes9x team / SiENcE / skeezix / ivanovic&lt;br /&gt;
|version=1.39ff (2011-03-10)&lt;br /&gt;
|webpage=[http://www.gp32x.com/board/index.php?/topic/55378-snes9x4d4p-another-new-build-now-with-hi-res-and-new-rom-picker/ GP32x Thread]&amp;lt;br&amp;gt; Source Code&lt;br /&gt;
|status=&lt;br /&gt;
|compatibility=[[SNES9X4P compatibility list| Compatibility List (wiki)]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Emulator Information==&lt;br /&gt;
===Development Status===&lt;br /&gt;
&lt;br /&gt;
===Compatibility===&lt;br /&gt;
&lt;br /&gt;
===Known Bugs===&lt;br /&gt;
&lt;br /&gt;
===Other Notes===&lt;br /&gt;
&lt;br /&gt;
==Installation Instructions==&lt;br /&gt;
===Installation===&lt;br /&gt;
Download the latest version of the emulator from the repository ([http://repo.openpandora.org/?page=detail&amp;amp;app=snes9x4p_ivanovic here]) and place it in one of the folders on your SD card according to the [[Introduction_to_PNDs#Where_do_.PNDs_Go.3F |PND guide]] (This guide will assume that you put the PND in /pandora/menu) Restart your Pandora. In XFCE, the icon to the emulator should appear in the menu under 'menu -&amp;gt; Emulators -&amp;gt; SNES9x4p' (if you put the PND in /pandora/menu), or on the desktop (if you put the PND in /pandora/desktop or /pandora/apps)&lt;br /&gt;
&lt;br /&gt;
===ROM Images===&lt;br /&gt;
SNES ROM images are in the form of .smc or .fig, however SNES9x4p can also play compressed (.zip) ROM files.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
While it does not matter where the ROM files are placed, it is often easiest to put them somewhere that makes sense in relation to the PND for easy browsing. A good place to put them would be either in a clearly-named folder in the root of the SD card (e.g. /SNES) or in the same folder as the emulator PND (e.g. /pandora/menu/SNES). It does not matter how many ROM files are in the folder, what directory structure is used.&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
It has been reccomended that players overclock to at least 666Mhz, in order to 'keep things sensible', however greater speeds also help [http://www.gp32x.com/board/index.php?/topic/55378-snes9x4d4p-another-new-build-now-with-hi-res-and-new-rom-picker].&lt;br /&gt;
&lt;br /&gt;
===Loading a Game===&lt;br /&gt;
Upon starting SNES9X4P, you will be presented with PickleLauncher (identifiable by the green mountains in the background). Up the top of the screen, you will see the current directory. If the main screen says &amp;lt;no files detected in dir&amp;gt;, press the X button until you are back at the root directory (/), and then scroll down and select (with B) /media , then /SD_CARD where SD_CARD is the name of your card, and then navigate to the folder where you have put your roms (e.g. /pandora/menu/SNES). When you are presented with the list of ROM files, scroll down to the desired on and press B to load it. Press escape (Fn+Q) to exit PickleLauncher.&lt;br /&gt;
&lt;br /&gt;
===Default Controls===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 35%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec&amp;quot;&lt;br /&gt;
! SNES ControlPad Button&lt;br /&gt;
! Pandora Button&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
|A (Red)&lt;br /&gt;
|B (Gamepad)&lt;br /&gt;
|These buttons are in the same position as on the SNES controller, but have different letters&lt;br /&gt;
|-&lt;br /&gt;
|B (Yellow)&lt;br /&gt;
|X (Gamepad)&lt;br /&gt;
|-&lt;br /&gt;
|X (Blue)&lt;br /&gt;
|Y (Gamepad)&lt;br /&gt;
|-&lt;br /&gt;
|Y (Green)&lt;br /&gt;
|A (Gamepad)&lt;br /&gt;
|-&lt;br /&gt;
|Start&lt;br /&gt;
|Start&lt;br /&gt;
|-&lt;br /&gt;
|Select&lt;br /&gt;
|Select&lt;br /&gt;
|-&lt;br /&gt;
|Right Shoulder&lt;br /&gt;
|Right Shoulder&lt;br /&gt;
|-&lt;br /&gt;
|Left Shoulder&lt;br /&gt;
|Left Shoulder&lt;br /&gt;
|-&lt;br /&gt;
|D-Pad (Up, Down, Left, Right)&lt;br /&gt;
|D-Pad (Up, Down, Left, Right)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===In-Game Menu===&lt;br /&gt;
Press the spacebar to open the in-game menu (pauses the game). X closes the menu and resumes the game. The menu allows you to:&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 35%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec&amp;quot;&lt;br /&gt;
! Menu Command&lt;br /&gt;
! Function&lt;br /&gt;
|-&lt;br /&gt;
|Reset&lt;br /&gt;
|Simlar to pressing RESET on the console&lt;br /&gt;
|-&lt;br /&gt;
|Save State&lt;br /&gt;
|Saves a 'state' of the game&lt;br /&gt;
|-&lt;br /&gt;
|Load State&lt;br /&gt;
|Loads a previously saved state&lt;br /&gt;
|-&lt;br /&gt;
|State Slot&lt;br /&gt;
|Choose which state to load/save from/to. Numbers range from 0-3.&lt;br /&gt;
|-&lt;br /&gt;
|Display Frame Rate&lt;br /&gt;
|If ON, shows the number of frames per second (FPS) at the bottom of the screen.&lt;br /&gt;
|-&lt;br /&gt;
|Transparency&lt;br /&gt;
|Enables the transparency layer&lt;br /&gt;
|-&lt;br /&gt;
|Display Mode&lt;br /&gt;
|Alters the Dispay (2:2 no-anti-aliasing, 2:2 Scaled, 2:2 Smoothed (anti-aliased), 3:2 no anti-aliasing).&lt;br /&gt;
|-&lt;br /&gt;
|Frameskip&lt;br /&gt;
|Increase this number if you experience slow or stuttery gameplay&lt;br /&gt;
|-&lt;br /&gt;
|Sound Volume&lt;br /&gt;
|(Does not appear to work)&lt;br /&gt;
|-&lt;br /&gt;
|Credit&lt;br /&gt;
|Lists the credits for the emulator&lt;br /&gt;
|-&lt;br /&gt;
|Exit&lt;br /&gt;
|Returns to PickleLauncher&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Vadsamoht</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=SNES9X4P&amp;diff=8204</id>
		<title>SNES9X4P</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=SNES9X4P&amp;diff=8204"/>
		<updated>2011-04-30T02:00:56Z</updated>

		<summary type="html">&lt;p&gt;Vadsamoht: /* Installation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{warning|The information here is for '''Version 1.39ff.''' Things may change in later versions as the emulator is updated.}}&lt;br /&gt;
&lt;br /&gt;
SNES9X4P is an emulator for the Nintendo Super Nintendo Entertainment System (SNES).&lt;br /&gt;
&lt;br /&gt;
{{Infobox Emulator|title=SNES9X4P&lt;br /&gt;
|image=[[Image:SNES-console.png|center|SNES Console]]&lt;br /&gt;
|download=[http://repo.openpandora.org/?page=detail&amp;amp;app=snes9x4p_ivanovic Repository]&lt;br /&gt;
|developer=snes9x team / SiENcE / skeezix / ivanovic&lt;br /&gt;
|version=1.39ff (2011-03-10)&lt;br /&gt;
|webpage=[http://www.gp32x.com/board/index.php?/topic/55378-snes9x4d4p-another-new-build-now-with-hi-res-and-new-rom-picker/ GP32x Thread]&amp;lt;br&amp;gt; Source Code&lt;br /&gt;
|status=&lt;br /&gt;
|compatibility=[[SNES9X4P compatibility list| Compatibility List (wiki)]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Emulator Information==&lt;br /&gt;
===Development Status===&lt;br /&gt;
&lt;br /&gt;
===Compatibility===&lt;br /&gt;
&lt;br /&gt;
===Known Bugs===&lt;br /&gt;
&lt;br /&gt;
===Other Notes===&lt;br /&gt;
&lt;br /&gt;
==Installation Instructions==&lt;br /&gt;
===Installation===&lt;br /&gt;
Download the latest version of the emulator from the repository ([http://repo.openpandora.org/?page=detail&amp;amp;app=snes9x4p_ivanovic here]) and place it in one of the folders on your SD card according to the [[Introduction_to_PNDs#Where_do_.PNDs_Go.3F |PND guide]] (This guide will assume that you put the PND in /pandora/menu) Restart your Pandora. In XFCE. the icon to the emulator should appear in the menu under 'menu -&amp;gt; Emulators -&amp;gt; SNES9x4p' (if you put the PND in /pandora/menu), or on the desktop (if you put the PND in /pandora/desktop or /pandora/apps)&lt;br /&gt;
&lt;br /&gt;
===ROM Images===&lt;br /&gt;
SNES ROM images are in the form of .smc or .fig, however SNES9x4p can also play compressed (.zip) ROM files.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
While it does not matter where the ROM files are placed, it is often easiest to put them somewhere that makes sense in relation to the PND for easy browsing. A good place to put them would be either in a clearly-named folder in the root of the SD card (e.g. /SNES) or in the same folder as the emulator PND (e.g. /pandora/menu/SNES). It does not matter how many ROM files are in the folder, what directory structure is used.&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
It has been reccomended that players overclock to at least 666Mhz, in order to 'keep things sensible', however greater speeds also help [http://www.gp32x.com/board/index.php?/topic/55378-snes9x4d4p-another-new-build-now-with-hi-res-and-new-rom-picker].&lt;br /&gt;
&lt;br /&gt;
===Loading a Game===&lt;br /&gt;
Upon starting SNES9X4P, you will be presented with PickleLauncher (identifiable by the green mountains in the background). Up the top of the screen, you will see the current directory. If the main screen says &amp;lt;no files detected in dir&amp;gt;, press the X button until you are back at the root directory (/), and then scroll down and select (with B) /media , then /SD_CARD where SD_CARD is the name of your card, and then navigate to the folder where you have put your roms (e.g. /pandora/menu/SNES). When you are presented with the list of ROM files, scroll down to the desired on and press B to load it. Press escape (Fn+Q) to exit PickleLauncher.&lt;br /&gt;
&lt;br /&gt;
===Default Controls===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 35%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec&amp;quot;&lt;br /&gt;
! SNES ControlPad Button&lt;br /&gt;
! Pandora Button&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
|A (Red)&lt;br /&gt;
|B (Gamepad)&lt;br /&gt;
|These buttons are in the same position as on the SNES controller, but have different letters&lt;br /&gt;
|-&lt;br /&gt;
|B (Yellow)&lt;br /&gt;
|X (Gamepad)&lt;br /&gt;
|-&lt;br /&gt;
|X (Blue)&lt;br /&gt;
|Y (Gamepad)&lt;br /&gt;
|-&lt;br /&gt;
|Y (Green)&lt;br /&gt;
|A (Gamepad)&lt;br /&gt;
|-&lt;br /&gt;
|Start&lt;br /&gt;
|Start&lt;br /&gt;
|-&lt;br /&gt;
|Select&lt;br /&gt;
|Select&lt;br /&gt;
|-&lt;br /&gt;
|Right Shoulder&lt;br /&gt;
|Right Shoulder&lt;br /&gt;
|-&lt;br /&gt;
|Left Shoulder&lt;br /&gt;
|Left Shoulder&lt;br /&gt;
|-&lt;br /&gt;
|D-Pad (Up, Down, Left, Right)&lt;br /&gt;
|D-Pad (Up, Down, Left, Right)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===In-Game Menu===&lt;br /&gt;
Press the spacebar to open the in-game menu (pauses the game). X closes the menu and resumes the game. The menu allows you to:&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 35%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec&amp;quot;&lt;br /&gt;
! Menu Command&lt;br /&gt;
! Function&lt;br /&gt;
|-&lt;br /&gt;
|Reset&lt;br /&gt;
|Simlar to pressing RESET on the console&lt;br /&gt;
|-&lt;br /&gt;
|Save State&lt;br /&gt;
|Saves a 'state' of the game&lt;br /&gt;
|-&lt;br /&gt;
|Load State&lt;br /&gt;
|Loads a previously saved state&lt;br /&gt;
|-&lt;br /&gt;
|State Slot&lt;br /&gt;
|Choose which state to load/save from/to. Numbers range from 0-3.&lt;br /&gt;
|-&lt;br /&gt;
|Display Frame Rate&lt;br /&gt;
|If ON, shows the number of frames per second (FPS) at the bottom of the screen.&lt;br /&gt;
|-&lt;br /&gt;
|Transparency&lt;br /&gt;
|Enables the transparency layer&lt;br /&gt;
|-&lt;br /&gt;
|Display Mode&lt;br /&gt;
|Alters the Dispay (2:2 no-anti-aliasing, 2:2 Scaled, 2:2 Smoothed (anti-aliased), 3:2 no anti-aliasing).&lt;br /&gt;
|-&lt;br /&gt;
|Frameskip&lt;br /&gt;
|Increase this number if you experience slow or stuttery gameplay&lt;br /&gt;
|-&lt;br /&gt;
|Sound Volume&lt;br /&gt;
|(Does not appear to work)&lt;br /&gt;
|-&lt;br /&gt;
|Credit&lt;br /&gt;
|Lists the credits for the emulator&lt;br /&gt;
|-&lt;br /&gt;
|Exit&lt;br /&gt;
|Returns to PickleLauncher&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Vadsamoht</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=SNES9X4P&amp;diff=8203</id>
		<title>SNES9X4P</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=SNES9X4P&amp;diff=8203"/>
		<updated>2011-04-30T01:53:54Z</updated>

		<summary type="html">&lt;p&gt;Vadsamoht: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{warning|The information here is for '''Version 1.39ff.''' Things may change in later versions as the emulator is updated.}}&lt;br /&gt;
&lt;br /&gt;
SNES9X4P is an emulator for the Nintendo Super Nintendo Entertainment System (SNES).&lt;br /&gt;
&lt;br /&gt;
{{Infobox Emulator|title=SNES9X4P&lt;br /&gt;
|image=[[Image:SNES-console.png|center|SNES Console]]&lt;br /&gt;
|download=[http://repo.openpandora.org/?page=detail&amp;amp;app=snes9x4p_ivanovic Repository]&lt;br /&gt;
|developer=snes9x team / SiENcE / skeezix / ivanovic&lt;br /&gt;
|version=1.39ff (2011-03-10)&lt;br /&gt;
|webpage=[http://www.gp32x.com/board/index.php?/topic/55378-snes9x4d4p-another-new-build-now-with-hi-res-and-new-rom-picker/ GP32x Thread]&amp;lt;br&amp;gt; Source Code&lt;br /&gt;
|status=&lt;br /&gt;
|compatibility=[[SNES9X4P compatibility list| Compatibility List (wiki)]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Emulator Information==&lt;br /&gt;
===Development Status===&lt;br /&gt;
&lt;br /&gt;
===Compatibility===&lt;br /&gt;
&lt;br /&gt;
===Known Bugs===&lt;br /&gt;
&lt;br /&gt;
===Other Notes===&lt;br /&gt;
&lt;br /&gt;
==Installation Instructions==&lt;br /&gt;
===Installation===&lt;br /&gt;
Download the latest version of the emulator from the repository ([http://repo.openpandora.org/?page=detail&amp;amp;app=snes9x4p_ivanovic here]) and place it in one of the folders on your SD card according to the PND guide here (This guide will assume that you put the PND in /pandora/menu) Restart your Pandora. In XFCE. the icon to the emulator should appear in the menu under 'menu -&amp;gt; Emulators -&amp;gt; SNES9x4p' (if you put the PND in /pandora/menu), or on the desktop (if you put the PND in /pandora/desktop or /pandora/apps)&lt;br /&gt;
&lt;br /&gt;
===ROM Images===&lt;br /&gt;
SNES ROM images are in the form of .smc or .fig, however SNES9x4p can also play compressed (.zip) ROM files.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
While it does not matter where the ROM files are placed, it is often easiest to put them somewhere that makes sense in relation to the PND for easy browsing. A good place to put them would be either in a clearly-named folder in the root of the SD card (e.g. /SNES) or in the same folder as the emulator PND (e.g. /pandora/menu/SNES). It does not matter how many ROM files are in the folder, what directory structure is used.&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
It has been reccomended that players overclock to at least 666Mhz, in order to 'keep things sensible', however greater speeds also help [http://www.gp32x.com/board/index.php?/topic/55378-snes9x4d4p-another-new-build-now-with-hi-res-and-new-rom-picker].&lt;br /&gt;
&lt;br /&gt;
===Loading a Game===&lt;br /&gt;
Upon starting SNES9X4P, you will be presented with PickleLauncher (identifiable by the green mountains in the background). Up the top of the screen, you will see the current directory. If the main screen says &amp;lt;no files detected in dir&amp;gt;, press the X button until you are back at the root directory (/), and then scroll down and select (with B) /media , then /SD_CARD where SD_CARD is the name of your card, and then navigate to the folder where you have put your roms (e.g. /pandora/menu/SNES). When you are presented with the list of ROM files, scroll down to the desired on and press B to load it. Press escape (Fn+Q) to exit PickleLauncher.&lt;br /&gt;
&lt;br /&gt;
===Default Controls===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 35%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec&amp;quot;&lt;br /&gt;
! SNES ControlPad Button&lt;br /&gt;
! Pandora Button&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
|A (Red)&lt;br /&gt;
|B (Gamepad)&lt;br /&gt;
|These buttons are in the same position as on the SNES controller, but have different letters&lt;br /&gt;
|-&lt;br /&gt;
|B (Yellow)&lt;br /&gt;
|X (Gamepad)&lt;br /&gt;
|-&lt;br /&gt;
|X (Blue)&lt;br /&gt;
|Y (Gamepad)&lt;br /&gt;
|-&lt;br /&gt;
|Y (Green)&lt;br /&gt;
|A (Gamepad)&lt;br /&gt;
|-&lt;br /&gt;
|Start&lt;br /&gt;
|Start&lt;br /&gt;
|-&lt;br /&gt;
|Select&lt;br /&gt;
|Select&lt;br /&gt;
|-&lt;br /&gt;
|Right Shoulder&lt;br /&gt;
|Right Shoulder&lt;br /&gt;
|-&lt;br /&gt;
|Left Shoulder&lt;br /&gt;
|Left Shoulder&lt;br /&gt;
|-&lt;br /&gt;
|D-Pad (Up, Down, Left, Right)&lt;br /&gt;
|D-Pad (Up, Down, Left, Right)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===In-Game Menu===&lt;br /&gt;
Press the spacebar to open the in-game menu (pauses the game). X closes the menu and resumes the game. The menu allows you to:&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 35%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec&amp;quot;&lt;br /&gt;
! Menu Command&lt;br /&gt;
! Function&lt;br /&gt;
|-&lt;br /&gt;
|Reset&lt;br /&gt;
|Simlar to pressing RESET on the console&lt;br /&gt;
|-&lt;br /&gt;
|Save State&lt;br /&gt;
|Saves a 'state' of the game&lt;br /&gt;
|-&lt;br /&gt;
|Load State&lt;br /&gt;
|Loads a previously saved state&lt;br /&gt;
|-&lt;br /&gt;
|State Slot&lt;br /&gt;
|Choose which state to load/save from/to. Numbers range from 0-3.&lt;br /&gt;
|-&lt;br /&gt;
|Display Frame Rate&lt;br /&gt;
|If ON, shows the number of frames per second (FPS) at the bottom of the screen.&lt;br /&gt;
|-&lt;br /&gt;
|Transparency&lt;br /&gt;
|Enables the transparency layer&lt;br /&gt;
|-&lt;br /&gt;
|Display Mode&lt;br /&gt;
|Alters the Dispay (2:2 no-anti-aliasing, 2:2 Scaled, 2:2 Smoothed (anti-aliased), 3:2 no anti-aliasing).&lt;br /&gt;
|-&lt;br /&gt;
|Frameskip&lt;br /&gt;
|Increase this number if you experience slow or stuttery gameplay&lt;br /&gt;
|-&lt;br /&gt;
|Sound Volume&lt;br /&gt;
|(Does not appear to work)&lt;br /&gt;
|-&lt;br /&gt;
|Credit&lt;br /&gt;
|Lists the credits for the emulator&lt;br /&gt;
|-&lt;br /&gt;
|Exit&lt;br /&gt;
|Returns to PickleLauncher&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Vadsamoht</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=SNES9X4P&amp;diff=8202</id>
		<title>SNES9X4P</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=SNES9X4P&amp;diff=8202"/>
		<updated>2011-04-30T01:50:21Z</updated>

		<summary type="html">&lt;p&gt;Vadsamoht: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{warning|The information here is for '''Version 1.39ff.''' Things may change in later versions as the emulator is updated.}}&lt;br /&gt;
&lt;br /&gt;
SNES9X4P is an emulaotr for the Nintendo Super Nintendo Entertainment System (SNES).&lt;br /&gt;
&lt;br /&gt;
{{Infobox Emulator|title=SNES9X4P&lt;br /&gt;
|image=[[Image:SNES-console.png|center|SNES Console]]&lt;br /&gt;
|download=[http://repo.openpandora.org/?page=detail&amp;amp;app=snes9x4p_ivanovic Repository]&lt;br /&gt;
|developer=snes9x team / SiENcE / skeezix / ivanovic&lt;br /&gt;
|version=1.39ff (2011-03-10)&lt;br /&gt;
|webpage=[http://www.gp32x.com/board/index.php?/topic/55378-snes9x4d4p-another-new-build-now-with-hi-res-and-new-rom-picker/ GP32x Thread]&amp;lt;br&amp;gt; Source Code&lt;br /&gt;
|status=&lt;br /&gt;
|compatibility=[[SNES9X4P compatibility list| Compatibility List (wiki)]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Emulator Information==&lt;br /&gt;
===Development Status===&lt;br /&gt;
&lt;br /&gt;
===Compatibility===&lt;br /&gt;
&lt;br /&gt;
===Known Bugs===&lt;br /&gt;
&lt;br /&gt;
===Other Notes===&lt;br /&gt;
&lt;br /&gt;
==Installation Instructions==&lt;br /&gt;
===Installation===&lt;br /&gt;
Download the latest version of the emulator from the repository ([http://repo.openpandora.org/?page=detail&amp;amp;app=snes9x4p_ivanovic here]) and place it in one of the folders on your SD card according to the PND guide here (This guide will assume that you put the PND in /pandora/menu) Restart your Pandora. In XFCE. the icon to the emulator should appear in the menu under 'menu -&amp;gt; Emulators -&amp;gt; SNES9x4p' (if you put the PND in /pandora/menu), or on the desktop (if you put the PND in /pandora/desktop or /pandora/apps)&lt;br /&gt;
&lt;br /&gt;
===ROM Images===&lt;br /&gt;
SNES ROM images are in the form of .smc or .fig, however SNES9x4p can also play compressed (.zip) ROM files.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
While it does not matter where the ROM files are placed, it is often easiest to put them somewhere that makes sense in relation to the PND for easy browsing. A good place to put them would be either in a clearly-named folder in the root of the SD card (e.g. /SNES) or in the same folder as the emulator PND (e.g. /pandora/menu/SNES). It does not matter how many ROM files are in the folder, what directory structure is used.&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
It has been reccomended that players overclock to at least 666Mhz, in order to 'keep things sensible', however greater speeds also help [http://www.gp32x.com/board/index.php?/topic/55378-snes9x4d4p-another-new-build-now-with-hi-res-and-new-rom-picker].&lt;br /&gt;
&lt;br /&gt;
===Loading a Game===&lt;br /&gt;
Upon starting SNES9X4P, you will be presented with PickleLauncher (identifiable by the green mountains in the background). Up the top of the screen, you will see the current directory. If the main screen says &amp;lt;no files detected in dir&amp;gt;, press the X button until you are back at the root directory (/), and then scroll down and select (with B) /media , then /SD_CARD where SD_CARD is the name of your card, and then navigate to the folder where you have put your roms (e.g. /pandora/menu/SNES). When you are presented with the list of ROM files, scroll down to the desired on and press B to load it. Press escape (Fn+Q) to exit PickleLauncher.&lt;br /&gt;
&lt;br /&gt;
===Default Controls===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 35%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec&amp;quot;&lt;br /&gt;
! SNES ControlPad Button&lt;br /&gt;
! Pandora Button&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
|A (Red)&lt;br /&gt;
|B (Gamepad)&lt;br /&gt;
|These buttons are in the same position as on the SNES controller, but have different letters&lt;br /&gt;
|-&lt;br /&gt;
|B (Yellow)&lt;br /&gt;
|X (Gamepad)&lt;br /&gt;
|-&lt;br /&gt;
|X (Blue)&lt;br /&gt;
|Y (Gamepad)&lt;br /&gt;
|-&lt;br /&gt;
|Y (Green)&lt;br /&gt;
|A (Gamepad)&lt;br /&gt;
|-&lt;br /&gt;
|Start&lt;br /&gt;
|Start&lt;br /&gt;
|-&lt;br /&gt;
|Select&lt;br /&gt;
|Select&lt;br /&gt;
|-&lt;br /&gt;
|Right Shoulder&lt;br /&gt;
|Right Shoulder&lt;br /&gt;
|-&lt;br /&gt;
|Left Shoulder&lt;br /&gt;
|Left Shoulder&lt;br /&gt;
|-&lt;br /&gt;
|D-Pad (Up, Down, Left, Right)&lt;br /&gt;
|D-Pad (Up, Down, Left, Right)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===In-Game Menu===&lt;br /&gt;
Press the spacebar to open the in-game menu (pauses the game). X closes the menu and resumes the game. The menu allows you to:&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 35%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec&amp;quot;&lt;br /&gt;
! Menu Command&lt;br /&gt;
! Function&lt;br /&gt;
|-&lt;br /&gt;
|Reset&lt;br /&gt;
|Simlar to pressing RESET on the console&lt;br /&gt;
|-&lt;br /&gt;
|Save State&lt;br /&gt;
|Saves a 'state' of the game&lt;br /&gt;
|-&lt;br /&gt;
|Load State&lt;br /&gt;
|Loads a previously saved state&lt;br /&gt;
|-&lt;br /&gt;
|State Slot&lt;br /&gt;
|Choose which state to load/save from/to. Numbers range from 0-3.&lt;br /&gt;
|-&lt;br /&gt;
|Display Frame Rate&lt;br /&gt;
|If ON, shows the number of frames per second (FPS) at the bottom of the screen.&lt;br /&gt;
|-&lt;br /&gt;
|Transparency&lt;br /&gt;
|Enables the transparency layer&lt;br /&gt;
|-&lt;br /&gt;
|Display Mode&lt;br /&gt;
|Alters the Dispay (2:2 no-anti-aliasing, 2:2 Scaled, 2:2 Smoothed (anti-aliased), 3:2 no anti-aliasing).&lt;br /&gt;
|-&lt;br /&gt;
|Frameskip&lt;br /&gt;
|Increase this number if you experience slow or stuttery gameplay&lt;br /&gt;
|-&lt;br /&gt;
|Sound Volume&lt;br /&gt;
|(Does not appear to work)&lt;br /&gt;
|-&lt;br /&gt;
|Credit&lt;br /&gt;
|Lists the credits for the emulator&lt;br /&gt;
|-&lt;br /&gt;
|Exit&lt;br /&gt;
|Returns to PickleLauncher&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Vadsamoht</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=SNES9X4P&amp;diff=8201</id>
		<title>SNES9X4P</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=SNES9X4P&amp;diff=8201"/>
		<updated>2011-04-30T01:49:07Z</updated>

		<summary type="html">&lt;p&gt;Vadsamoht: /* ROM Images */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{warning|The information here is for '''Version 1.39ff.''' Things may change in later versions as the emulator is updated.}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Emulator|title=SNES9X4P&lt;br /&gt;
|image=[[Image:SNES-console.png|center|SNES Console]]&lt;br /&gt;
|download=[http://repo.openpandora.org/?page=detail&amp;amp;app=snes9x4p_ivanovic Repository]&lt;br /&gt;
|developer=snes9x team / SiENcE / skeezix / ivanovic&lt;br /&gt;
|version=1.39ff (2011-03-10)&lt;br /&gt;
|webpage=[http://www.gp32x.com/board/index.php?/topic/55378-snes9x4d4p-another-new-build-now-with-hi-res-and-new-rom-picker/ GP32x Thread]&amp;lt;br&amp;gt; Source Code&lt;br /&gt;
|status=&lt;br /&gt;
|compatibility=[[SNES9X4P compatibility list| Compatibility List (wiki)]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Emulator Information==&lt;br /&gt;
===Development Status===&lt;br /&gt;
&lt;br /&gt;
===Compatibility===&lt;br /&gt;
&lt;br /&gt;
===Known Bugs===&lt;br /&gt;
&lt;br /&gt;
===Other Notes===&lt;br /&gt;
&lt;br /&gt;
==Installation Instructions==&lt;br /&gt;
===Installation===&lt;br /&gt;
Download the latest version of the emulator from the repository ([http://repo.openpandora.org/?page=detail&amp;amp;app=snes9x4p_ivanovic here]) and place it in one of the folders on your SD card according to the PND guide here (This guide will assume that you put the PND in /pandora/menu) Restart your Pandora. In XFCE. the icon to the emulator should appear in the menu under 'menu -&amp;gt; Emulators -&amp;gt; SNES9x4p' (if you put the PND in /pandora/menu), or on the desktop (if you put the PND in /pandora/desktop or /pandora/apps)&lt;br /&gt;
&lt;br /&gt;
===ROM Images===&lt;br /&gt;
SNES ROM images are in the form of .smc or .fig, however SNES9x4p can also play compressed (.zip) ROM files.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
While it does not matter where the ROM files are placed, it is often easiest to put them somewhere that makes sense in relation to the PND for easy browsing. A good place to put them would be either in a clearly-named folder in the root of the SD card (e.g. /SNES) or in the same folder as the emulator PND (e.g. /pandora/menu/SNES). It does not matter how many ROM files are in the folder, what directory structure is used.&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
It has been reccomended that players overclock to at least 666Mhz, in order to 'keep things sensible', however greater speeds also help [http://www.gp32x.com/board/index.php?/topic/55378-snes9x4d4p-another-new-build-now-with-hi-res-and-new-rom-picker].&lt;br /&gt;
&lt;br /&gt;
===Loading a Game===&lt;br /&gt;
Upon starting SNES9X4P, you will be presented with PickleLauncher (identifiable by the green mountains in the background). Up the top of the screen, you will see the current directory. If the main screen says &amp;lt;no files detected in dir&amp;gt;, press the X button until you are back at the root directory (/), and then scroll down and select (with B) /media , then /SD_CARD where SD_CARD is the name of your card, and then navigate to the folder where you have put your roms (e.g. /pandora/menu/SNES). When you are presented with the list of ROM files, scroll down to the desired on and press B to load it. Press escape (Fn+Q) to exit PickleLauncher.&lt;br /&gt;
&lt;br /&gt;
===Default Controls===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 35%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec&amp;quot;&lt;br /&gt;
! SNES ControlPad Button&lt;br /&gt;
! Pandora Button&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
|A (Red)&lt;br /&gt;
|B (Gamepad)&lt;br /&gt;
|These buttons are in the same position as on the SNES controller, but have different letters&lt;br /&gt;
|-&lt;br /&gt;
|B (Yellow)&lt;br /&gt;
|X (Gamepad)&lt;br /&gt;
|-&lt;br /&gt;
|X (Blue)&lt;br /&gt;
|Y (Gamepad)&lt;br /&gt;
|-&lt;br /&gt;
|Y (Green)&lt;br /&gt;
|A (Gamepad)&lt;br /&gt;
|-&lt;br /&gt;
|Start&lt;br /&gt;
|Start&lt;br /&gt;
|-&lt;br /&gt;
|Select&lt;br /&gt;
|Select&lt;br /&gt;
|-&lt;br /&gt;
|Right Shoulder&lt;br /&gt;
|Right Shoulder&lt;br /&gt;
|-&lt;br /&gt;
|Left Shoulder&lt;br /&gt;
|Left Shoulder&lt;br /&gt;
|-&lt;br /&gt;
|D-Pad (Up, Down, Left, Right)&lt;br /&gt;
|D-Pad (Up, Down, Left, Right)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===In-Game Menu===&lt;br /&gt;
Press the spacebar to open the in-game menu (pauses the game). X closes the menu and resumes the game. The menu allows you to:&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 35%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec&amp;quot;&lt;br /&gt;
! Menu Command&lt;br /&gt;
! Function&lt;br /&gt;
|-&lt;br /&gt;
|Reset&lt;br /&gt;
|Simlar to pressing RESET on the console&lt;br /&gt;
|-&lt;br /&gt;
|Save State&lt;br /&gt;
|Saves a 'state' of the game&lt;br /&gt;
|-&lt;br /&gt;
|Load State&lt;br /&gt;
|Loads a previously saved state&lt;br /&gt;
|-&lt;br /&gt;
|State Slot&lt;br /&gt;
|Choose which state to load/save from/to. Numbers range from 0-3.&lt;br /&gt;
|-&lt;br /&gt;
|Display Frame Rate&lt;br /&gt;
|If ON, shows the number of frames per second (FPS) at the bottom of the screen.&lt;br /&gt;
|-&lt;br /&gt;
|Transparency&lt;br /&gt;
|Enables the transparency layer&lt;br /&gt;
|-&lt;br /&gt;
|Display Mode&lt;br /&gt;
|Alters the Dispay (2:2 no-anti-aliasing, 2:2 Scaled, 2:2 Smoothed (anti-aliased), 3:2 no anti-aliasing).&lt;br /&gt;
|-&lt;br /&gt;
|Frameskip&lt;br /&gt;
|Increase this number if you experience slow or stuttery gameplay&lt;br /&gt;
|-&lt;br /&gt;
|Sound Volume&lt;br /&gt;
|(Does not appear to work)&lt;br /&gt;
|-&lt;br /&gt;
|Credit&lt;br /&gt;
|Lists the credits for the emulator&lt;br /&gt;
|-&lt;br /&gt;
|Exit&lt;br /&gt;
|Returns to PickleLauncher&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Vadsamoht</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=SNES9X4P&amp;diff=8192</id>
		<title>SNES9X4P</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=SNES9X4P&amp;diff=8192"/>
		<updated>2011-04-29T21:27:13Z</updated>

		<summary type="html">&lt;p&gt;Vadsamoht: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{warning|The information here is for '''Version 1.39ff.''' Things may change in later versions as the emulator is updated.}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Emulator|title=SNES9X4P&lt;br /&gt;
|image=[[Image:SNES-console.png|center|SNES Console]]&lt;br /&gt;
|download=[http://repo.openpandora.org/?page=detail&amp;amp;app=snes9x4p_ivanovic Repository]&lt;br /&gt;
|developer=snes9x team / SiENcE / skeezix / ivanovic&lt;br /&gt;
|version=1.39ff (2011-03-10)&lt;br /&gt;
|webpage=[http://www.gp32x.com/board/index.php?/topic/55378-snes9x4d4p-another-new-build-now-with-hi-res-and-new-rom-picker/ GP32x Thread]&amp;lt;br&amp;gt; Source Code&lt;br /&gt;
|status=&lt;br /&gt;
|compatibility=[[Compat:Emulator Compatibility - SNES9X4p| Compatibility List (wiki)]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Emulator Information==&lt;br /&gt;
===Development Status===&lt;br /&gt;
&lt;br /&gt;
===Compatibility===&lt;br /&gt;
&lt;br /&gt;
===Known Bugs===&lt;br /&gt;
&lt;br /&gt;
===Other Notes===&lt;br /&gt;
&lt;br /&gt;
==Installation Instructions==&lt;br /&gt;
===Installation===&lt;br /&gt;
Download the latest version of the emulator from the repository ([http://repo.openpandora.org/?page=detail&amp;amp;app=snes9x4p_ivanovic here]) and place it in one of the folders on your SD card according to the PND guide here (This guide will assume that you put the PND in /pandora/menu) Restart your Pandora. In XFCE. the icon to the emulator should appear in the menu under 'menu -&amp;gt; Emulators -&amp;gt; SNES9x4p' (if you put the PND in /pandora/menu), or on the desktop (if you put the PND in /pandora/desktop or /pandora/apps)&lt;br /&gt;
&lt;br /&gt;
===ROM Images===&lt;br /&gt;
SNES ROM images are in the form of .smc or .fig, howver SNES9x4p can also play compressed (.zip) ROM files.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
While it does not matter where the ROM files are placed, it is often easiest to put them somewhere that makes sense in relation to the PND for easy browsing. A good place to put them would be either in a clearly-named folder in the root of the SD card (e.g. /SNES) or in the same folder as the emulator PND (e.g. /pandora/menu/SNES). It does not matter how many ROM files are in the folder, what directory structure is used.&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
It has been reccomended that players overclock to at least 666Mhz, in order to 'keep things sensible', however greater speeds also help [http://www.gp32x.com/board/index.php?/topic/55378-snes9x4d4p-another-new-build-now-with-hi-res-and-new-rom-picker].&lt;br /&gt;
&lt;br /&gt;
===Loading a Game===&lt;br /&gt;
Upon starting SNES9X4P, you will be presented with PickleLauncher (identifiable by the green mountains in the background). Up the top of the screen, you will see the current directory. If the main screen says &amp;lt;no files detected in dir&amp;gt;, press the X button until you are back at the root directory (/), and then scroll down and select (with B) /media , then /SD_CARD where SD_CARD is the name of your card, and then navigate to the folder where you have put your roms (e.g. /pandora/menu/SNES). When you are presented with the list of ROM files, scroll down to the desired on and press B to load it. Press escape (Fn+Q) to exit PickleLauncher.&lt;br /&gt;
&lt;br /&gt;
===Default Controls===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 35%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec&amp;quot;&lt;br /&gt;
! SNES ControlPad Button&lt;br /&gt;
! Pandora Button&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
|A (Red)&lt;br /&gt;
|B (Gamepad)&lt;br /&gt;
|These buttons are in the same position as on the SNES controller, but have different letters&lt;br /&gt;
|-&lt;br /&gt;
|B (Yellow)&lt;br /&gt;
|X (Gamepad)&lt;br /&gt;
|-&lt;br /&gt;
|X (Blue)&lt;br /&gt;
|Y (Gamepad)&lt;br /&gt;
|-&lt;br /&gt;
|Y (Green)&lt;br /&gt;
|A (Gamepad)&lt;br /&gt;
|-&lt;br /&gt;
|Start&lt;br /&gt;
|Start&lt;br /&gt;
|-&lt;br /&gt;
|Select&lt;br /&gt;
|Select&lt;br /&gt;
|-&lt;br /&gt;
|Right Shoulder&lt;br /&gt;
|Right Shoulder&lt;br /&gt;
|-&lt;br /&gt;
|Left Shoulder&lt;br /&gt;
|Left Shoulder&lt;br /&gt;
|-&lt;br /&gt;
|D-Pad (Up, Down, Left, Right)&lt;br /&gt;
|D-Pad (Up, Down, Left, Right)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===In-Game Menu===&lt;br /&gt;
Press the spacebar to open the in-game menu (pauses the game). X closes the menu and resumes the game. The menu allows you to:&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 35%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec&amp;quot;&lt;br /&gt;
! Menu Command&lt;br /&gt;
! Function&lt;br /&gt;
|-&lt;br /&gt;
|Reset&lt;br /&gt;
|Simlar to pressing RESET on the console&lt;br /&gt;
|-&lt;br /&gt;
|Save State&lt;br /&gt;
|Saves a 'state' of the game&lt;br /&gt;
|-&lt;br /&gt;
|Load State&lt;br /&gt;
|Loads a previously saved state&lt;br /&gt;
|-&lt;br /&gt;
|State Slot&lt;br /&gt;
|Choose which state to load/save from/to. Numbers range from 0-3.&lt;br /&gt;
|-&lt;br /&gt;
|Display Frame Rate&lt;br /&gt;
|If ON, shows the number of frames per second (FPS) at the bottom of the screen.&lt;br /&gt;
|-&lt;br /&gt;
|Transparency&lt;br /&gt;
|Enables the transparency layer&lt;br /&gt;
|-&lt;br /&gt;
|Display Mode&lt;br /&gt;
|Alters the Dispay (2:2 no-anti-aliasing, 2:2 Scaled, 2:2 Smoothed (anti-aliased), 3:2 no anti-aliasing).&lt;br /&gt;
|-&lt;br /&gt;
|Frameskip&lt;br /&gt;
|Increase this number if you experience slow or stuttery gameplay&lt;br /&gt;
|-&lt;br /&gt;
|Sound Volume&lt;br /&gt;
|(Does not appear to work)&lt;br /&gt;
|-&lt;br /&gt;
|Credit&lt;br /&gt;
|Lists the credits for the emulator&lt;br /&gt;
|-&lt;br /&gt;
|Exit&lt;br /&gt;
|Returns to PickleLauncher&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Vadsamoht</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=SNES9X4P&amp;diff=8191</id>
		<title>SNES9X4P</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=SNES9X4P&amp;diff=8191"/>
		<updated>2011-04-29T21:25:57Z</updated>

		<summary type="html">&lt;p&gt;Vadsamoht: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{warning|The information here is for '''Version 1.39ff.''' Things may change in later versions as the emulator is updated.}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Emulator|title=SNES9X4P&lt;br /&gt;
|image=[[Image:SNES-console.png|center|SNES Console]]&lt;br /&gt;
|download=[http://repo.openpandora.org/?page=detail&amp;amp;app=snes9x4p_ivanovic Repository]&lt;br /&gt;
|developer=snes9x team / SiENcE / skeezix / ivanovic&lt;br /&gt;
|version=1.39ff (2011-03-10)&lt;br /&gt;
|webpage=[http://www.gp32x.com/board/index.php?/topic/55378-snes9x4d4p-another-new-build-now-with-hi-res-and-new-rom-picker/ GP32x Thread] Source Code&lt;br /&gt;
|status=&lt;br /&gt;
|compatibility=[[Compat:Emulator Compatibility - SNES9X4p| Compatibility List (wiki)]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Emulator Information==&lt;br /&gt;
===Development Status===&lt;br /&gt;
&lt;br /&gt;
===Compatibility===&lt;br /&gt;
&lt;br /&gt;
===Known Bugs===&lt;br /&gt;
&lt;br /&gt;
===Other Notes===&lt;br /&gt;
&lt;br /&gt;
==Installation Instructions==&lt;br /&gt;
===Installation===&lt;br /&gt;
Download the latest version of the emulator from the repository ([http://repo.openpandora.org/?page=detail&amp;amp;app=snes9x4p_ivanovic here]) and place it in one of the folders on your SD card according to the PND guide here (This guide will assume that you put the PND in /pandora/menu) Restart your Pandora. In XFCE. the icon to the emulator should appear in the menu under 'menu -&amp;gt; Emulators -&amp;gt; SNES9x4p' (if you put the PND in /pandora/menu), or on the desktop (if you put the PND in /pandora/desktop or /pandora/apps)&lt;br /&gt;
&lt;br /&gt;
===ROM Images===&lt;br /&gt;
SNES ROM images are in the form of .smc or .fig, howver SNES9x4p can also play compressed (.zip) ROM files.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
While it does not matter where the ROM files are placed, it is often easiest to put them somewhere that makes sense in relation to the PND for easy browsing. A good place to put them would be either in a clearly-named folder in the root of the SD card (e.g. /SNES) or in the same folder as the emulator PND (e.g. /pandora/menu/SNES). It does not matter how many ROM files are in the folder, what directory structure is used.&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
It has been reccomended that players overclock to at least 666Mhz, in order to 'keep things sensible', however greater speeds also help [http://www.gp32x.com/board/index.php?/topic/55378-snes9x4d4p-another-new-build-now-with-hi-res-and-new-rom-picker].&lt;br /&gt;
&lt;br /&gt;
===Loading a Game===&lt;br /&gt;
Upon starting SNES9X4P, you will be presented with PickleLauncher (identifiable by the green mountains in the background). Up the top of the screen, you will see the current directory. If the main screen says &amp;lt;no files detected in dir&amp;gt;, press the X button until you are back at the root directory (/), and then scroll down and select (with B) /media , then /SD_CARD where SD_CARD is the name of your card, and then navigate to the folder where you have put your roms (e.g. /pandora/menu/SNES). When you are presented with the list of ROM files, scroll down to the desired on and press B to load it. Press escape (Fn+Q) to exit PickleLauncher.&lt;br /&gt;
&lt;br /&gt;
===Default Controls===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 35%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec&amp;quot;&lt;br /&gt;
! SNES ControlPad Button&lt;br /&gt;
! Pandora Button&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
|A (Red)&lt;br /&gt;
|B (Gamepad)&lt;br /&gt;
|These buttons are in the same position as on the SNES controller, but have different letters&lt;br /&gt;
|-&lt;br /&gt;
|B (Yellow)&lt;br /&gt;
|X (Gamepad)&lt;br /&gt;
|-&lt;br /&gt;
|X (Blue)&lt;br /&gt;
|Y (Gamepad)&lt;br /&gt;
|-&lt;br /&gt;
|Y (Green)&lt;br /&gt;
|A (Gamepad)&lt;br /&gt;
|-&lt;br /&gt;
|Start&lt;br /&gt;
|Start&lt;br /&gt;
|-&lt;br /&gt;
|Select&lt;br /&gt;
|Select&lt;br /&gt;
|-&lt;br /&gt;
|Right Shoulder&lt;br /&gt;
|Right Shoulder&lt;br /&gt;
|-&lt;br /&gt;
|Left Shoulder&lt;br /&gt;
|Left Shoulder&lt;br /&gt;
|-&lt;br /&gt;
|D-Pad (Up, Down, Left, Right)&lt;br /&gt;
|D-Pad (Up, Down, Left, Right)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===In-Game Menu===&lt;br /&gt;
Press the spacebar to open the in-game menu (pauses the game). X closes the menu and resumes the game. The menu allows you to:&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 35%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec&amp;quot;&lt;br /&gt;
! Menu Command&lt;br /&gt;
! Function&lt;br /&gt;
|-&lt;br /&gt;
|Reset&lt;br /&gt;
|Simlar to pressing RESET on the console&lt;br /&gt;
|-&lt;br /&gt;
|Save State&lt;br /&gt;
|Saves a 'state' of the game&lt;br /&gt;
|-&lt;br /&gt;
|Load State&lt;br /&gt;
|Loads a previously saved state&lt;br /&gt;
|-&lt;br /&gt;
|State Slot&lt;br /&gt;
|Choose which state to load/save from/to. Numbers range from 0-3.&lt;br /&gt;
|-&lt;br /&gt;
|Display Frame Rate&lt;br /&gt;
|If ON, shows the number of frames per second (FPS) at the bottom of the screen.&lt;br /&gt;
|-&lt;br /&gt;
|Transparency&lt;br /&gt;
|Enables the transparency layer&lt;br /&gt;
|-&lt;br /&gt;
|Display Mode&lt;br /&gt;
|Alters the Dispay (2:2 no-anti-aliasing, 2:2 Scaled, 2:2 Smoothed (anti-aliased), 3:2 no anti-aliasing).&lt;br /&gt;
|-&lt;br /&gt;
|Frameskip&lt;br /&gt;
|Increase this number if you experience slow or stuttery gameplay&lt;br /&gt;
|-&lt;br /&gt;
|Sound Volume&lt;br /&gt;
|(Does not appear to work)&lt;br /&gt;
|-&lt;br /&gt;
|Credit&lt;br /&gt;
|Lists the credits for the emulator&lt;br /&gt;
|-&lt;br /&gt;
|Exit&lt;br /&gt;
|Returns to PickleLauncher&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Vadsamoht</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=SNES9X4P&amp;diff=8190</id>
		<title>SNES9X4P</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=SNES9X4P&amp;diff=8190"/>
		<updated>2011-04-29T21:22:24Z</updated>

		<summary type="html">&lt;p&gt;Vadsamoht: /* Usage */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{warning|The information here is for '''Version 1.39ff.''' Things may change in later versions as the emulator is updated.}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Emulator|title=SNES9X4P&lt;br /&gt;
|image=[[Image:Playstation-console.png|center|SNES Console]]&lt;br /&gt;
|download=[http://repo.openpandora.org/?page=detail&amp;amp;app=snes9x4p_ivanovic Repository]&lt;br /&gt;
|developer=snes9x team / SiENcE / skeezix / ivanovic&lt;br /&gt;
|version=1.39ff (2011-03-10)&lt;br /&gt;
|webpage=[http://www.gp32x.com/board/index.php?/topic/55378-snes9x4d4p-another-new-build-now-with-hi-res-and-new-rom-picker/ GP32x Thread] [http://github.com/zodttd/psx4all Source Code]&lt;br /&gt;
|status=&lt;br /&gt;
|compatibility=[[Compat:Emulator Compatibility - SNES9X4p| Compatibility List (wiki)]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Emulator Information==&lt;br /&gt;
===Development Status===&lt;br /&gt;
&lt;br /&gt;
===Compatibility===&lt;br /&gt;
&lt;br /&gt;
===Known Bugs===&lt;br /&gt;
&lt;br /&gt;
===Other Notes===&lt;br /&gt;
&lt;br /&gt;
==Installation Instructions==&lt;br /&gt;
===Installation===&lt;br /&gt;
Download the latest version of the emulator from the repository ([http://repo.openpandora.org/?page=detail&amp;amp;app=snes9x4p_ivanovic here]) and place it in one of the folders on your SD card according to the PND guide here (This guide will assume that you put the PND in /pandora/menu) Restart your Pandora. In XFCE. the icon to the emulator should appear in the menu under 'menu -&amp;gt; Emulators -&amp;gt; SNES9x4p' (if you put the PND in /pandora/menu), or on the desktop (if you put the PND in /pandora/desktop or /pandora/apps)&lt;br /&gt;
&lt;br /&gt;
===ROM Images===&lt;br /&gt;
SNES ROM images are in the form of .smc or .fig, howver SNES9x4p can also play compressed (.zip) ROM files.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
While it does not matter where the ROM files are placed, it is often easiest to put them somewhere that makes sense in relation to the PND for easy browsing. A good place to put them would be either in a clearly-named folder in the root of the SD card (e.g. /SNES) or in the same folder as the emulator PND (e.g. /pandora/menu/SNES). It does not matter how many ROM files are in the folder, what directory structure is used.&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
It has been reccomended that players overclock to at least 666Mhz, in order to 'keep things sensible', however greater speeds also help [http://www.gp32x.com/board/index.php?/topic/55378-snes9x4d4p-another-new-build-now-with-hi-res-and-new-rom-picker].&lt;br /&gt;
&lt;br /&gt;
===Loading a Game===&lt;br /&gt;
Upon starting SNES9X4P, you will be presented with PickleLauncher (identifiable by the green mountains in the background). Up the top of the screen, you will see the current directory. If the main screen says &amp;lt;no files detected in dir&amp;gt;, press the X button until you are back at the root directory (/), and then scroll down and select (with B) /media , then /SD_CARD where SD_CARD is the name of your card, and then navigate to the folder where you have put your roms (e.g. /pandora/menu/SNES). When you are presented with the list of ROM files, scroll down to the desired on and press B to load it. Press escape (Fn+Q) to exit PickleLauncher.&lt;br /&gt;
&lt;br /&gt;
===Default Controls===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 35%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec&amp;quot;&lt;br /&gt;
! SNES ControlPad Button&lt;br /&gt;
! Pandora Button&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
|A (Red)&lt;br /&gt;
|B (Gamepad)&lt;br /&gt;
|These buttons are in the same position as on the SNES controller, but have different letters&lt;br /&gt;
|-&lt;br /&gt;
|B (Yellow)&lt;br /&gt;
|X (Gamepad)&lt;br /&gt;
|-&lt;br /&gt;
|X (Blue)&lt;br /&gt;
|Y (Gamepad)&lt;br /&gt;
|-&lt;br /&gt;
|Y (Green)&lt;br /&gt;
|A (Gamepad)&lt;br /&gt;
|-&lt;br /&gt;
|Start&lt;br /&gt;
|Start&lt;br /&gt;
|-&lt;br /&gt;
|Select&lt;br /&gt;
|Select&lt;br /&gt;
|-&lt;br /&gt;
|Right Shoulder&lt;br /&gt;
|Right Shoulder&lt;br /&gt;
|-&lt;br /&gt;
|Left Shoulder&lt;br /&gt;
|Left Shoulder&lt;br /&gt;
|-&lt;br /&gt;
|D-Pad (Up, Down, Left, Right)&lt;br /&gt;
|D-Pad (Up, Down, Left, Right)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===In-Game Menu===&lt;br /&gt;
Press the spacebar to open the in-game menu (pauses the game). X closes the menu and resumes the game. The menu allows you to:&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 35%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec&amp;quot;&lt;br /&gt;
! Menu Command&lt;br /&gt;
! Function&lt;br /&gt;
|-&lt;br /&gt;
|Reset&lt;br /&gt;
|Simlar to pressing RESET on the console&lt;br /&gt;
|-&lt;br /&gt;
|Save State&lt;br /&gt;
|Saves a 'state' of the game&lt;br /&gt;
|-&lt;br /&gt;
|Load State&lt;br /&gt;
|Loads a previously saved state&lt;br /&gt;
|-&lt;br /&gt;
|State Slot&lt;br /&gt;
|Choose which state to load/save from/to. Numbers range from 0-3.&lt;br /&gt;
|-&lt;br /&gt;
|Display Frame Rate&lt;br /&gt;
|If ON, shows the number of frames per second (FPS) at the bottom of the screen.&lt;br /&gt;
|-&lt;br /&gt;
|Transparency&lt;br /&gt;
|Enables the transparency layer&lt;br /&gt;
|-&lt;br /&gt;
|Display Mode&lt;br /&gt;
|Alters the Dispay (2:2 no-anti-aliasing, 2:2 Scaled, 2:2 Smoothed (anti-aliased), 3:2 no anti-aliasing).&lt;br /&gt;
|-&lt;br /&gt;
|Frameskip&lt;br /&gt;
|Increase this number if you experience slow or stuttery gameplay&lt;br /&gt;
|-&lt;br /&gt;
|Sound Volume&lt;br /&gt;
|(Does not appear to work)&lt;br /&gt;
|-&lt;br /&gt;
|Credit&lt;br /&gt;
|Lists the credits for the emulator&lt;br /&gt;
|-&lt;br /&gt;
|Exit&lt;br /&gt;
|Returns to PickleLauncher&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Vadsamoht</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=SNES9X4P&amp;diff=8189</id>
		<title>SNES9X4P</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=SNES9X4P&amp;diff=8189"/>
		<updated>2011-04-29T21:18:26Z</updated>

		<summary type="html">&lt;p&gt;Vadsamoht: /* Usage */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{warning|The information here is for '''Version 1.39ff.''' Things may change in later versions as the emulator is updated.}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Emulator|title=SNES9X4P&lt;br /&gt;
|image=[[Image:Playstation-console.png|center|SNES Console]]&lt;br /&gt;
|download=[http://repo.openpandora.org/?page=detail&amp;amp;app=snes9x4p_ivanovic Repository]&lt;br /&gt;
|developer=snes9x team / SiENcE / skeezix / ivanovic&lt;br /&gt;
|version=1.39ff (2011-03-10)&lt;br /&gt;
|webpage=[http://www.gp32x.com/board/index.php?/topic/55378-snes9x4d4p-another-new-build-now-with-hi-res-and-new-rom-picker/ GP32x Thread] [http://github.com/zodttd/psx4all Source Code]&lt;br /&gt;
|status=&lt;br /&gt;
|compatibility=[[Compat:Emulator Compatibility - SNES9X4p| Compatibility List (wiki)]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Emulator Information==&lt;br /&gt;
===Development Status===&lt;br /&gt;
&lt;br /&gt;
===Compatibility===&lt;br /&gt;
&lt;br /&gt;
===Known Bugs===&lt;br /&gt;
&lt;br /&gt;
===Other Notes===&lt;br /&gt;
&lt;br /&gt;
==Installation Instructions==&lt;br /&gt;
===Installation===&lt;br /&gt;
Download the latest version of the emulator from the repository ([http://repo.openpandora.org/?page=detail&amp;amp;app=snes9x4p_ivanovic here]) and place it in one of the folders on your SD card according to the PND guide here (This guide will assume that you put the PND in /pandora/menu) Restart your Pandora. In XFCE. the icon to the emulator should appear in the menu under 'menu -&amp;gt; Emulators -&amp;gt; SNES9x4p' (if you put the PND in /pandora/menu), or on the desktop (if you put the PND in /pandora/desktop or /pandora/apps)&lt;br /&gt;
&lt;br /&gt;
===ROM Images===&lt;br /&gt;
SNES ROM images are in the form of .smc or .fig, howver SNES9x4p can also play compressed (.zip) ROM files.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
While it does not matter where the ROM files are placed, it is often easiest to put them somewhere that makes sense in relation to the PND for easy browsing. A good place to put them would be either in a clearly-named folder in the root of the SD card (e.g. /SNES) or in the same folder as the emulator PND (e.g. /pandora/menu/SNES). It does not matter how many ROM files are in the folder, what directory structure is used.&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
It has been reccomended that players overclock to at least 666Mhz, in order to 'keep things sensible'[http://www.gp32x.com/board/index.php?/topic/55378-snes9x4d4p-another-new-build-now-with-hi-res-and-new-rom-picker], however greater speeds also help.&lt;br /&gt;
&lt;br /&gt;
===Loading a Game===&lt;br /&gt;
Upon starting SNES9X4P, you will be presented with PickleLauncher (identifiable by the green mountains in the background). Up the top of the screen, you will see the current directory. If the main screen says &amp;lt;no files detected in dir&amp;gt;, press the X button until you are back at the root directory (/), and then scroll down and select (with B) /media , then /SD_CARD where SD_CARD is the name of your card, and then navigate to the folder where you have put your roms (e.g. /pandora/menu/SNES). When you are presented with the list of ROM files, scroll down to the desired on and press B to load it. Press escape (Fn+Q) to exit PickleLauncher.&lt;br /&gt;
&lt;br /&gt;
===Default Controls===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 35%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec&amp;quot;&lt;br /&gt;
! SNES ControlPad Button&lt;br /&gt;
! Pandora Button&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
|A (Red)&lt;br /&gt;
|B (Gamepad)&lt;br /&gt;
|These buttons are in the same position as on the SNES controller, but have different letters&lt;br /&gt;
|-&lt;br /&gt;
|B (Yellow)&lt;br /&gt;
|X (Gamepad)&lt;br /&gt;
|-&lt;br /&gt;
|X (Blue)&lt;br /&gt;
|Y (Gamepad)&lt;br /&gt;
|-&lt;br /&gt;
|Y (Green)&lt;br /&gt;
|A (Gamepad)&lt;br /&gt;
|-&lt;br /&gt;
|Start&lt;br /&gt;
|Start&lt;br /&gt;
|-&lt;br /&gt;
|Select&lt;br /&gt;
|Select&lt;br /&gt;
|-&lt;br /&gt;
|Right Shoulder&lt;br /&gt;
|Right Shoulder&lt;br /&gt;
|-&lt;br /&gt;
|Left Shoulder&lt;br /&gt;
|Left Shoulder&lt;br /&gt;
|-&lt;br /&gt;
|D-Pad (Up, Down, Left, Right)&lt;br /&gt;
|D-Pad (Up, Down, Left, Right)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===In-Game Menu===&lt;br /&gt;
Press the spacebar to open the in-game menu (pauses the game). X closes the menu and resumes the game. The menu allows you to:&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 35%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec&amp;quot;&lt;br /&gt;
! Menu Command&lt;br /&gt;
! Function&lt;br /&gt;
|-&lt;br /&gt;
|Reset&lt;br /&gt;
|Simlar to pressing RESET on the console&lt;br /&gt;
|-&lt;br /&gt;
|Save State&lt;br /&gt;
|Saves a 'state' of the game&lt;br /&gt;
|-&lt;br /&gt;
|Load State&lt;br /&gt;
|Loads a previously saved state&lt;br /&gt;
|-&lt;br /&gt;
|State Slot&lt;br /&gt;
|Choose which state to load/save from/to. Numbers range from 0-3.&lt;br /&gt;
|-&lt;br /&gt;
|Display Frame Rate&lt;br /&gt;
|If ON, shows the number of frames per second (FPS) at the bottom of the screen.&lt;br /&gt;
|-&lt;br /&gt;
|Transparency&lt;br /&gt;
|Enables the transparency layer&lt;br /&gt;
|-&lt;br /&gt;
|Display Mode&lt;br /&gt;
|Alters the Dispay (2:2 no-anti-aliasing, 2:2 Scaled, 2:2 Smoothed (anti-aliased), 3:2 no anti-aliasing).&lt;br /&gt;
|-&lt;br /&gt;
|Frameskip&lt;br /&gt;
|Increase this number if you experience slow or stuttery gameplay&lt;br /&gt;
|-&lt;br /&gt;
|Sound Volume&lt;br /&gt;
|(Does not appear to work)&lt;br /&gt;
|-&lt;br /&gt;
|Credit&lt;br /&gt;
|Lists the credits for the emulator&lt;br /&gt;
|-&lt;br /&gt;
|Exit&lt;br /&gt;
|Returns to PickleLauncher&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Vadsamoht</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=SNES9X4P&amp;diff=8188</id>
		<title>SNES9X4P</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=SNES9X4P&amp;diff=8188"/>
		<updated>2011-04-29T21:17:04Z</updated>

		<summary type="html">&lt;p&gt;Vadsamoht: /* Usage */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{warning|The information here is for '''Version 1.39ff.''' Things may change in later versions as the emulator is updated.}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Emulator|title=SNES9X4P&lt;br /&gt;
|image=[[Image:Playstation-console.png|center|SNES Console]]&lt;br /&gt;
|download=[http://repo.openpandora.org/?page=detail&amp;amp;app=snes9x4p_ivanovic Repository]&lt;br /&gt;
|developer=snes9x team / SiENcE / skeezix / ivanovic&lt;br /&gt;
|version=1.39ff (2011-03-10)&lt;br /&gt;
|webpage=[http://www.gp32x.com/board/index.php?/topic/55378-snes9x4d4p-another-new-build-now-with-hi-res-and-new-rom-picker/ GP32x Thread] [http://github.com/zodttd/psx4all Source Code]&lt;br /&gt;
|status=&lt;br /&gt;
|compatibility=[[Compat:Emulator Compatibility - SNES9X4p| Compatibility List (wiki)]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Emulator Information==&lt;br /&gt;
===Development Status===&lt;br /&gt;
&lt;br /&gt;
===Compatibility===&lt;br /&gt;
&lt;br /&gt;
===Known Bugs===&lt;br /&gt;
&lt;br /&gt;
===Other Notes===&lt;br /&gt;
&lt;br /&gt;
==Installation Instructions==&lt;br /&gt;
===Installation===&lt;br /&gt;
Download the latest version of the emulator from the repository ([http://repo.openpandora.org/?page=detail&amp;amp;app=snes9x4p_ivanovic here]) and place it in one of the folders on your SD card according to the PND guide here (This guide will assume that you put the PND in /pandora/menu) Restart your Pandora. In XFCE. the icon to the emulator should appear in the menu under 'menu -&amp;gt; Emulators -&amp;gt; SNES9x4p' (if you put the PND in /pandora/menu), or on the desktop (if you put the PND in /pandora/desktop or /pandora/apps)&lt;br /&gt;
&lt;br /&gt;
===ROM Images===&lt;br /&gt;
SNES ROM images are in the form of .smc or .fig, howver SNES9x4p can also play compressed (.zip) ROM files.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
While it does not matter where the ROM files are placed, it is often easiest to put them somewhere that makes sense in relation to the PND for easy browsing. A good place to put them would be either in a clearly-named folder in the root of the SD card (e.g. /SNES) or in the same folder as the emulator PND (e.g. /pandora/menu/SNES). It does not matter how many ROM files are in the folder, what directory structure is used.&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
It has been reccomended that players overclock to at least 666Mhz, in order to 'keep things sensible'[http://www.gp32x.com/board/index.php?/topic/55378-snes9x4d4p-another-new-build-now-with-hi-res-and-new-rom-picker/ -], however greater speeds also help.&lt;br /&gt;
&lt;br /&gt;
===Loading a Game===&lt;br /&gt;
Upon starting SNES9X4P, you will be presented with PickleLauncher (identifiable by the green mountains in the background). Up the top of the screen, you will see the current directory. If the main screen says &amp;lt;no files detected in dir&amp;gt;, press the X button until you are back at the root directory (/), and then scroll down and select (with B) /media , then /SD_CARD where SD_CARD is the name of your card, and then navigate to the folder where you have put your roms (e.g. /pandora/menu/SNES). When you are presented with the list of ROM files, scroll down to the desired on and press B to load it. Press escape (Fn+Q) to exit PickleLauncher.&lt;br /&gt;
&lt;br /&gt;
===Default Controls===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 35%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec&amp;quot;&lt;br /&gt;
! SNES ControlPad Button&lt;br /&gt;
! Pandora Button&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
|A (Red)&lt;br /&gt;
|B (Gamepad)&lt;br /&gt;
|These buttons are in the same position as on the SNES controller, but have different letters&lt;br /&gt;
|-&lt;br /&gt;
|B (Yellow)&lt;br /&gt;
|X (Gamepad)&lt;br /&gt;
|-&lt;br /&gt;
|X (Blue)&lt;br /&gt;
|Y (Gamepad)&lt;br /&gt;
|-&lt;br /&gt;
|Y (Green)&lt;br /&gt;
|A (Gamepad)&lt;br /&gt;
|-&lt;br /&gt;
|Start&lt;br /&gt;
|Start&lt;br /&gt;
|-&lt;br /&gt;
|Select&lt;br /&gt;
|Select&lt;br /&gt;
|-&lt;br /&gt;
|Right Shoulder&lt;br /&gt;
|Right Shoulder&lt;br /&gt;
|-&lt;br /&gt;
|Left Shoulder&lt;br /&gt;
|Left Shoulder&lt;br /&gt;
|-&lt;br /&gt;
|D-Pad (Up, Down, Left, Right)&lt;br /&gt;
|D-Pad (Up, Down, Left, Right)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===In-Game Menu===&lt;br /&gt;
Press the spacebar to open the in-game menu (pauses the game). X closes the menu and resumes the game. The menu allows you to:&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 35%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec&amp;quot;&lt;br /&gt;
! Menu Command&lt;br /&gt;
! Function&lt;br /&gt;
|-&lt;br /&gt;
|Reset&lt;br /&gt;
|Simlar to pressing RESET on the console&lt;br /&gt;
|-&lt;br /&gt;
|Save State&lt;br /&gt;
|Saves a 'state' of the game&lt;br /&gt;
|-&lt;br /&gt;
|Load State&lt;br /&gt;
|Loads a previously saved state&lt;br /&gt;
|-&lt;br /&gt;
|State Slot&lt;br /&gt;
|Choose which state to load/save from/to. Numbers range from 0-3.&lt;br /&gt;
|-&lt;br /&gt;
|Display Frame Rate&lt;br /&gt;
|If ON, shows the number of frames per second (FPS) at the bottom of the screen.&lt;br /&gt;
|-&lt;br /&gt;
|Transparency&lt;br /&gt;
|Enables the transparency layer&lt;br /&gt;
|-&lt;br /&gt;
|Display Mode&lt;br /&gt;
|Alters the Dispay (2:2 no-anti-aliasing, 2:2 Scaled, 2:2 Smoothed (anti-aliased), 3:2 no anti-aliasing).&lt;br /&gt;
|-&lt;br /&gt;
|Frameskip&lt;br /&gt;
|Increase this number if you experience slow or stuttery gameplay&lt;br /&gt;
|-&lt;br /&gt;
|Sound Volume&lt;br /&gt;
|(Does not appear to work)&lt;br /&gt;
|-&lt;br /&gt;
|Credit&lt;br /&gt;
|Lists the credits for the emulator&lt;br /&gt;
|-&lt;br /&gt;
|Exit&lt;br /&gt;
|Returns to PickleLauncher&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Vadsamoht</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=SNES9X4P&amp;diff=8187</id>
		<title>SNES9X4P</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=SNES9X4P&amp;diff=8187"/>
		<updated>2011-04-29T21:16:35Z</updated>

		<summary type="html">&lt;p&gt;Vadsamoht: /* Usage */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{warning|The information here is for '''Version 1.39ff.''' Things may change in later versions as the emulator is updated.}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Emulator|title=SNES9X4P&lt;br /&gt;
|image=[[Image:Playstation-console.png|center|SNES Console]]&lt;br /&gt;
|download=[http://repo.openpandora.org/?page=detail&amp;amp;app=snes9x4p_ivanovic Repository]&lt;br /&gt;
|developer=snes9x team / SiENcE / skeezix / ivanovic&lt;br /&gt;
|version=1.39ff (2011-03-10)&lt;br /&gt;
|webpage=[http://www.gp32x.com/board/index.php?/topic/55378-snes9x4d4p-another-new-build-now-with-hi-res-and-new-rom-picker/ GP32x Thread] [http://github.com/zodttd/psx4all Source Code]&lt;br /&gt;
|status=&lt;br /&gt;
|compatibility=[[Compat:Emulator Compatibility - SNES9X4p| Compatibility List (wiki)]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Emulator Information==&lt;br /&gt;
===Development Status===&lt;br /&gt;
&lt;br /&gt;
===Compatibility===&lt;br /&gt;
&lt;br /&gt;
===Known Bugs===&lt;br /&gt;
&lt;br /&gt;
===Other Notes===&lt;br /&gt;
&lt;br /&gt;
==Installation Instructions==&lt;br /&gt;
===Installation===&lt;br /&gt;
Download the latest version of the emulator from the repository ([http://repo.openpandora.org/?page=detail&amp;amp;app=snes9x4p_ivanovic here]) and place it in one of the folders on your SD card according to the PND guide here (This guide will assume that you put the PND in /pandora/menu) Restart your Pandora. In XFCE. the icon to the emulator should appear in the menu under 'menu -&amp;gt; Emulators -&amp;gt; SNES9x4p' (if you put the PND in /pandora/menu), or on the desktop (if you put the PND in /pandora/desktop or /pandora/apps)&lt;br /&gt;
&lt;br /&gt;
===ROM Images===&lt;br /&gt;
SNES ROM images are in the form of .smc or .fig, howver SNES9x4p can also play compressed (.zip) ROM files.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
While it does not matter where the ROM files are placed, it is often easiest to put them somewhere that makes sense in relation to the PND for easy browsing. A good place to put them would be either in a clearly-named folder in the root of the SD card (e.g. /SNES) or in the same folder as the emulator PND (e.g. /pandora/menu/SNES). It does not matter how many ROM files are in the folder, what directory structure is used.&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
It has been reccomended that players overclock to at least 666Mhz, in order to 'keep things sensible'[[http://www.gp32x.com/board/index.php?/topic/55378-snes9x4d4p-another-new-build-now-with-hi-res-and-new-rom-picker/ -]], however greater speeds also help.&lt;br /&gt;
&lt;br /&gt;
===Loading a Game===&lt;br /&gt;
Upon starting SNES9X4P, you will be presented with PickleLauncher (identifiable by the green mountains in the background). Up the top of the screen, you will see the current directory. If the main screen says &amp;lt;no files detected in dir&amp;gt;, press the X button until you are back at the root directory (/), and then scroll down and select (with B) /media , then /SD_CARD where SD_CARD is the name of your card, and then navigate to the folder where you have put your roms (e.g. /pandora/menu/SNES). When you are presented with the list of ROM files, scroll down to the desired on and press B to load it. Press escape (Fn+Q) to exit PickleLauncher.&lt;br /&gt;
&lt;br /&gt;
===Default Controls===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 35%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec&amp;quot;&lt;br /&gt;
! SNES ControlPad Button&lt;br /&gt;
! Pandora Button&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
|A (Red)&lt;br /&gt;
|B (Gamepad)&lt;br /&gt;
|These buttons are in the same position as on the SNES controller, but have different letters&lt;br /&gt;
|-&lt;br /&gt;
|B (Yellow)&lt;br /&gt;
|X (Gamepad)&lt;br /&gt;
|-&lt;br /&gt;
|X (Blue)&lt;br /&gt;
|Y (Gamepad)&lt;br /&gt;
|-&lt;br /&gt;
|Y (Green)&lt;br /&gt;
|A (Gamepad)&lt;br /&gt;
|-&lt;br /&gt;
|Start&lt;br /&gt;
|Start&lt;br /&gt;
|-&lt;br /&gt;
|Select&lt;br /&gt;
|Select&lt;br /&gt;
|-&lt;br /&gt;
|Right Shoulder&lt;br /&gt;
|Right Shoulder&lt;br /&gt;
|-&lt;br /&gt;
|Left Shoulder&lt;br /&gt;
|Left Shoulder&lt;br /&gt;
|-&lt;br /&gt;
|D-Pad (Up, Down, Left, Right)&lt;br /&gt;
|D-Pad (Up, Down, Left, Right)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===In-Game Menu===&lt;br /&gt;
Press the spacebar to open the in-game menu (pauses the game). X closes the menu and resumes the game. The menu allows you to:&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 35%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec&amp;quot;&lt;br /&gt;
! Menu Command&lt;br /&gt;
! Function&lt;br /&gt;
|-&lt;br /&gt;
|Reset&lt;br /&gt;
|Simlar to pressing RESET on the console&lt;br /&gt;
|-&lt;br /&gt;
|Save State&lt;br /&gt;
|Saves a 'state' of the game&lt;br /&gt;
|-&lt;br /&gt;
|Load State&lt;br /&gt;
|Loads a previously saved state&lt;br /&gt;
|-&lt;br /&gt;
|State Slot&lt;br /&gt;
|Choose which state to load/save from/to. Numbers range from 0-3.&lt;br /&gt;
|-&lt;br /&gt;
|Display Frame Rate&lt;br /&gt;
|If ON, shows the number of frames per second (FPS) at the bottom of the screen.&lt;br /&gt;
|-&lt;br /&gt;
|Transparency&lt;br /&gt;
|Enables the transparency layer&lt;br /&gt;
|-&lt;br /&gt;
|Display Mode&lt;br /&gt;
|Alters the Dispay (2:2 no-anti-aliasing, 2:2 Scaled, 2:2 Smoothed (anti-aliased), 3:2 no anti-aliasing).&lt;br /&gt;
|-&lt;br /&gt;
|Frameskip&lt;br /&gt;
|Increase this number if you experience slow or stuttery gameplay&lt;br /&gt;
|-&lt;br /&gt;
|Sound Volume&lt;br /&gt;
|(Does not appear to work)&lt;br /&gt;
|-&lt;br /&gt;
|Credit&lt;br /&gt;
|Lists the credits for the emulator&lt;br /&gt;
|-&lt;br /&gt;
|Exit&lt;br /&gt;
|Returns to PickleLauncher&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Vadsamoht</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=SNES9X4P&amp;diff=8186</id>
		<title>SNES9X4P</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=SNES9X4P&amp;diff=8186"/>
		<updated>2011-04-29T21:14:36Z</updated>

		<summary type="html">&lt;p&gt;Vadsamoht: /* Loading a Game */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{warning|The information here is for '''Version 1.39ff.''' Things may change in later versions as the emulator is updated.}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Emulator|title=SNES9X4P&lt;br /&gt;
|image=[[Image:Playstation-console.png|center|SNES Console]]&lt;br /&gt;
|download=[http://repo.openpandora.org/?page=detail&amp;amp;app=snes9x4p_ivanovic Repository]&lt;br /&gt;
|developer=snes9x team / SiENcE / skeezix / ivanovic&lt;br /&gt;
|version=1.39ff (2011-03-10)&lt;br /&gt;
|webpage=[http://www.gp32x.com/board/index.php?/topic/55378-snes9x4d4p-another-new-build-now-with-hi-res-and-new-rom-picker/ GP32x Thread] [http://github.com/zodttd/psx4all Source Code]&lt;br /&gt;
|status=&lt;br /&gt;
|compatibility=[[Compat:Emulator Compatibility - SNES9X4p| Compatibility List (wiki)]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Emulator Information==&lt;br /&gt;
===Development Status===&lt;br /&gt;
&lt;br /&gt;
===Compatibility===&lt;br /&gt;
&lt;br /&gt;
===Known Bugs===&lt;br /&gt;
&lt;br /&gt;
===Other Notes===&lt;br /&gt;
&lt;br /&gt;
==Installation Instructions==&lt;br /&gt;
===Installation===&lt;br /&gt;
Download the latest version of the emulator from the repository ([http://repo.openpandora.org/?page=detail&amp;amp;app=snes9x4p_ivanovic here]) and place it in one of the folders on your SD card according to the PND guide here (This guide will assume that you put the PND in /pandora/menu) Restart your Pandora. In XFCE. the icon to the emulator should appear in the menu under 'menu -&amp;gt; Emulators -&amp;gt; SNES9x4p' (if you put the PND in /pandora/menu), or on the desktop (if you put the PND in /pandora/desktop or /pandora/apps)&lt;br /&gt;
&lt;br /&gt;
===ROM Images===&lt;br /&gt;
SNES ROM images are in the form of .smc or .fig, howver SNES9x4p can also play compressed (.zip) ROM files.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
While it does not matter where the ROM files are placed, it is often easiest to put them somewhere that makes sense in relation to the PND for easy browsing. A good place to put them would be either in a clearly-named folder in the root of the SD card (e.g. /SNES) or in the same folder as the emulator PND (e.g. /pandora/menu/SNES). It does not matter how many ROM files are in the folder, what directory structure is used.&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
It has been reccomended that players overclock to at least 666Mhz, in order to 'keep things sensible'[[http://www.gp32x.com/board/index.php?/topic/55378-snes9x4d4p-another-new-build-now-with-hi-res-and-new-rom-picker/ -]], however greater speeds also help.&lt;br /&gt;
&lt;br /&gt;
===Loading a Game===&lt;br /&gt;
Upon starting SNES9X4P, you will be presented with PickleLauncher (identifiable by the green mountains in the background). Up the top of the screen, you will see the current directory. If the main screen says &amp;lt;no files detected in dir&amp;gt;, press the X button until you are back at the root directory (/), and then scroll down and select (with B) /media , then /SD_CARD where SD_CARD is the name of your card, and then navigate to the folder where you have put your roms (e.g. /pandora/menu/SNES). When you are presented with the list of ROM files, scroll down to the desired on and press B to load it. Press escape (Fn+Q) to exit PickleLauncher.&lt;br /&gt;
&lt;br /&gt;
===Default Controls===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 35%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec&amp;quot;&lt;br /&gt;
! SNES ControlPad Button&lt;br /&gt;
! Pandora Button&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
|A (Red)&lt;br /&gt;
|B (Gamepad)&lt;br /&gt;
|These buttons are in the same position as on the SNES controller, but have different letters&lt;br /&gt;
|-&lt;br /&gt;
|B (Yellow)&lt;br /&gt;
|X (Gamepad)&lt;br /&gt;
|-&lt;br /&gt;
|X (Blue)&lt;br /&gt;
|Y (Gamepad)&lt;br /&gt;
|-&lt;br /&gt;
|Y (Green)&lt;br /&gt;
|A (Gamepad)&lt;br /&gt;
|-&lt;br /&gt;
|Start&lt;br /&gt;
|Start&lt;br /&gt;
|-&lt;br /&gt;
|Select&lt;br /&gt;
|Select&lt;br /&gt;
|-&lt;br /&gt;
|Right Shoulder&lt;br /&gt;
|Right Shoulder&lt;br /&gt;
|-&lt;br /&gt;
|Left Shoulder&lt;br /&gt;
|Left Shoulder&lt;br /&gt;
|-&lt;br /&gt;
|D-Pad (Up, Down, Left, Right)&lt;br /&gt;
|D-Pad (Up, Down, Left, Right)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===In-Game Menu===&lt;br /&gt;
Press the spacebar to open the in-game menu (pauses the game). X closes the menu and resumes the game. The menu allows you to:&lt;br /&gt;
|Reset&lt;br /&gt;
|Simlar to pressing RESET on the console&lt;br /&gt;
|-&lt;br /&gt;
|Save State&lt;br /&gt;
|Saves a 'state' of the game&lt;br /&gt;
|-&lt;br /&gt;
|Load State&lt;br /&gt;
|Loads a previously saved state&lt;br /&gt;
|-&lt;br /&gt;
|State Slot&lt;br /&gt;
|Choose which state to load/save from/to. Numbers range from 0-3.&lt;br /&gt;
|-&lt;br /&gt;
|Display Frame Rate&lt;br /&gt;
|If ON, shows the number of frames per second (FPS) at the bottom of the screen.&lt;br /&gt;
|-&lt;br /&gt;
|Transparency&lt;br /&gt;
|Enables the transparency layer&lt;br /&gt;
|-&lt;br /&gt;
|Display Mode&lt;br /&gt;
|Alters the Dispay (2:2 no-anti-aliasing, 2:2 Scaled, 2:2 Smoothed (anti-aliased), 3:2 no anti-aliasing).&lt;br /&gt;
|-&lt;br /&gt;
|Frameskip&lt;br /&gt;
|Increase this number if you experience slow or stuttery gameplay&lt;br /&gt;
|-&lt;br /&gt;
|Sound Volume&lt;br /&gt;
|(Does not appear to work)&lt;br /&gt;
|-&lt;br /&gt;
|Credit&lt;br /&gt;
|Lists the credits for the emulator&lt;br /&gt;
|-&lt;br /&gt;
|Exit&lt;br /&gt;
|Returns to PickleLauncher&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Vadsamoht</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=SNES9X4P&amp;diff=8185</id>
		<title>SNES9X4P</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=SNES9X4P&amp;diff=8185"/>
		<updated>2011-04-29T21:09:27Z</updated>

		<summary type="html">&lt;p&gt;Vadsamoht: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{warning|The information here is for '''Version 1.39ff.''' Things may change in later versions as the emulator is updated.}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Emulator|title=SNES9X4P&lt;br /&gt;
|image=[[Image:Playstation-console.png|center|SNES Console]]&lt;br /&gt;
|download=[http://repo.openpandora.org/?page=detail&amp;amp;app=snes9x4p_ivanovic Repository]&lt;br /&gt;
|developer=snes9x team / SiENcE / skeezix / ivanovic&lt;br /&gt;
|version=1.39ff (2011-03-10)&lt;br /&gt;
|webpage=[http://www.gp32x.com/board/index.php?/topic/55378-snes9x4d4p-another-new-build-now-with-hi-res-and-new-rom-picker/ GP32x Thread] [http://github.com/zodttd/psx4all Source Code]&lt;br /&gt;
|status=&lt;br /&gt;
|compatibility=[[Compat:Emulator Compatibility - SNES9X4p| Compatibility List (wiki)]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Emulator Information==&lt;br /&gt;
===Development Status===&lt;br /&gt;
&lt;br /&gt;
===Compatibility===&lt;br /&gt;
&lt;br /&gt;
===Known Bugs===&lt;br /&gt;
&lt;br /&gt;
===Other Notes===&lt;br /&gt;
&lt;br /&gt;
==Installation Instructions==&lt;br /&gt;
===Installation===&lt;br /&gt;
Download the latest version of the emulator from the repository ([http://repo.openpandora.org/?page=detail&amp;amp;app=snes9x4p_ivanovic here]) and place it in one of the folders on your SD card according to the PND guide here (This guide will assume that you put the PND in /pandora/menu) Restart your Pandora. In XFCE. the icon to the emulator should appear in the menu under 'menu -&amp;gt; Emulators -&amp;gt; SNES9x4p' (if you put the PND in /pandora/menu), or on the desktop (if you put the PND in /pandora/desktop or /pandora/apps)&lt;br /&gt;
&lt;br /&gt;
===ROM Images===&lt;br /&gt;
SNES ROM images are in the form of .smc or .fig, howver SNES9x4p can also play compressed (.zip) ROM files.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
While it does not matter where the ROM files are placed, it is often easiest to put them somewhere that makes sense in relation to the PND for easy browsing. A good place to put them would be either in a clearly-named folder in the root of the SD card (e.g. /SNES) or in the same folder as the emulator PND (e.g. /pandora/menu/SNES). It does not matter how many ROM files are in the folder, what directory structure is used.&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
It has been reccomended that players overclock to at least 666Mhz, in order to 'keep things sensible'[[http://www.gp32x.com/board/index.php?/topic/55378-snes9x4d4p-another-new-build-now-with-hi-res-and-new-rom-picker/ -]], however greater speeds also help.&lt;br /&gt;
&lt;br /&gt;
===Loading a Game===&lt;br /&gt;
Upon starting SNES9X4P, you will be presented with PickleLauncher (identifiable by the green mountains in the background). Up the top of the screen, you will see the current directory. If the main screen says &amp;lt;no files detected in dir&amp;gt;, press the X button until you are back at the root directory (/), and then scroll down and select (with B) /media , then /SD_CARD where SD_CARD is the name of your card, and then navigate to the folder where you have put your roms (e.g. /pandora/menu/SNES). When you are presented with the list of ROM files, scroll down to the desired on and press B to load it.&lt;br /&gt;
&lt;br /&gt;
===Default Controls===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 35%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec&amp;quot;&lt;br /&gt;
! SNES ControlPad Button&lt;br /&gt;
! Pandora Button&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
|A (Red)&lt;br /&gt;
|B (Gamepad)&lt;br /&gt;
|These buttons are in the same position as on the SNES controller, but have different letters&lt;br /&gt;
|-&lt;br /&gt;
|B (Yellow)&lt;br /&gt;
|X (Gamepad)&lt;br /&gt;
|-&lt;br /&gt;
|X (Blue)&lt;br /&gt;
|Y (Gamepad)&lt;br /&gt;
|-&lt;br /&gt;
|Y (Green)&lt;br /&gt;
|A (Gamepad)&lt;br /&gt;
|-&lt;br /&gt;
|Start&lt;br /&gt;
|Start&lt;br /&gt;
|-&lt;br /&gt;
|Select&lt;br /&gt;
|Select&lt;br /&gt;
|-&lt;br /&gt;
|Right Shoulder&lt;br /&gt;
|Right Shoulder&lt;br /&gt;
|-&lt;br /&gt;
|Left Shoulder&lt;br /&gt;
|Left Shoulder&lt;br /&gt;
|-&lt;br /&gt;
|D-Pad (Up, Down, Left, Right)&lt;br /&gt;
|D-Pad (Up, Down, Left, Right)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===In-Game Menu===&lt;br /&gt;
Press the spacebar to open the in-game menu (pauses the game). X closes the menu and resumes the game. The menu allows you to:&lt;br /&gt;
|Reset&lt;br /&gt;
|Simlar to pressing RESET on the console&lt;br /&gt;
|-&lt;br /&gt;
|Save State&lt;br /&gt;
|Saves a 'state' of the game&lt;br /&gt;
|-&lt;br /&gt;
|Load State&lt;br /&gt;
|Loads a previously saved state&lt;br /&gt;
|-&lt;br /&gt;
|State Slot&lt;br /&gt;
|Choose which state to load/save from/to. Numbers range from 0-3.&lt;br /&gt;
|-&lt;br /&gt;
|Display Frame Rate&lt;br /&gt;
|If ON, shows the number of frames per second (FPS) at the bottom of the screen.&lt;br /&gt;
|-&lt;br /&gt;
|Transparency&lt;br /&gt;
|Enables the transparency layer&lt;br /&gt;
|-&lt;br /&gt;
|Display Mode&lt;br /&gt;
|Alters the Dispay (2:2 no-anti-aliasing, 2:2 Scaled, 2:2 Smoothed (anti-aliased), 3:2 no anti-aliasing).&lt;br /&gt;
|-&lt;br /&gt;
|Frameskip&lt;br /&gt;
|Increase this number if you experience slow or stuttery gameplay&lt;br /&gt;
|-&lt;br /&gt;
|Sound Volume&lt;br /&gt;
|(Does not appear to work)&lt;br /&gt;
|-&lt;br /&gt;
|Credit&lt;br /&gt;
|Lists the credits for the emulator&lt;br /&gt;
|-&lt;br /&gt;
|Exit&lt;br /&gt;
|Returns to PickleLauncher&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Vadsamoht</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=SNES9X4P&amp;diff=8184</id>
		<title>SNES9X4P</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=SNES9X4P&amp;diff=8184"/>
		<updated>2011-04-29T21:04:19Z</updated>

		<summary type="html">&lt;p&gt;Vadsamoht: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{warning|The information here is for '''Version 1.39ff.''' Things may change in later versions as the emulator is updated.}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Emulator|title=SNES9X4P&lt;br /&gt;
|image=[[Image:Playstation-console.png|center|SNES Console]]&lt;br /&gt;
|download=[http://repo.openpandora.org/?page=detail&amp;amp;app=snes9x4p_ivanovic Repository]&lt;br /&gt;
|developer=snes9x team / SiENcE / skeezix / ivanovic&lt;br /&gt;
|version=1.39ff (2011-03-10)&lt;br /&gt;
|webpage=[http://www.gp32x.com/board/index.php?/topic/55378-snes9x4d4p-another-new-build-now-with-hi-res-and-new-rom-picker/ GP32x Thread] [http://github.com/zodttd/psx4all Source Code]&lt;br /&gt;
|status=&lt;br /&gt;
|compatibility=[[Compat:Emulator Compatibility - SNES9X4p| Compatibility List (wiki)]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Emulator Information==&lt;br /&gt;
===Development Status===&lt;br /&gt;
&lt;br /&gt;
===Compatibility===&lt;br /&gt;
&lt;br /&gt;
===Known Bugs===&lt;br /&gt;
&lt;br /&gt;
===Other Notes===&lt;br /&gt;
&lt;br /&gt;
==Installation Instructions==&lt;br /&gt;
===Installation===&lt;br /&gt;
Download the latest version of the emulator from the repository ([http://repo.openpandora.org/?page=detail&amp;amp;app=snes9x4p_ivanovic here]) and place it in one of the folders on your SD card according to the PND guide here (This guide will assume that you put the PND in /pandora/menu) Restart your Pandora. In XFCE. the icon to the emulator should appear in the menu under 'menu -&amp;gt; Emulators -&amp;gt; SNES9x4p' (if you put the PND in /pandora/menu), or on the desktop (if you put the PND in /pandora/desktop or /pandora/apps)&lt;br /&gt;
&lt;br /&gt;
===ROM Images===&lt;br /&gt;
SNES ROM images are in the form of .smc or .fig, howver SNES9x4p can also play compressed (.zip) ROM files.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
While it does not matter where the ROM files are placed, it is often easiest to put them somewhere that makes sense in relation to the PND for easy browsing. A good place to put them would be either in a clearly-named folder in the root of the SD card (e.g. /SNES) or in the same folder as the emulator PND (e.g. /pandora/menu/SNES). It does not matter how many ROM files are in the folder, what directory structure is used.&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
It has been reccomended that players overclock to at least 666Mhz, in order to 'keep things sensible'[[http://www.gp32x.com/board/index.php?/topic/55378-snes9x4d4p-another-new-build-now-with-hi-res-and-new-rom-picker/ -]], however greater speeds also help.&lt;br /&gt;
===Default Controls===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 35%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec&amp;quot;&lt;br /&gt;
! SNES ControlPad Button&lt;br /&gt;
! Pandora Button&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
|A (Red)&lt;br /&gt;
|B (Gamepad)&lt;br /&gt;
|These buttons are in the same position as on the SNES controller, but have different letters&lt;br /&gt;
|-&lt;br /&gt;
|B (Yellow)&lt;br /&gt;
|X (Gamepad)&lt;br /&gt;
|-&lt;br /&gt;
|X (Blue)&lt;br /&gt;
|Y (Gamepad)&lt;br /&gt;
|-&lt;br /&gt;
|Y (Green)&lt;br /&gt;
|A (Gamepad)&lt;br /&gt;
|-&lt;br /&gt;
|Start&lt;br /&gt;
|Start&lt;br /&gt;
|-&lt;br /&gt;
|Select&lt;br /&gt;
|Select&lt;br /&gt;
|-&lt;br /&gt;
|Right Shoulder&lt;br /&gt;
|Right Shoulder&lt;br /&gt;
|-&lt;br /&gt;
|Left Shoulder&lt;br /&gt;
|Left Shoulder&lt;br /&gt;
|-&lt;br /&gt;
|D-Pad (Up, Down, Left, Right)&lt;br /&gt;
|D-Pad (Up, Down, Left, Right)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===In-Game Menu===&lt;br /&gt;
Press the spacebar to open the in-game menu (pauses the game). X closes the menu and resumes the game. The menu allows you to:&lt;br /&gt;
|Reset&lt;br /&gt;
|Simlar to pressing RESET on the console&lt;br /&gt;
|-&lt;br /&gt;
|Save State&lt;br /&gt;
|Saves a 'state' of the game&lt;br /&gt;
|-&lt;br /&gt;
|Load State&lt;br /&gt;
|Loads a previously saved state&lt;br /&gt;
|-&lt;br /&gt;
|State Slot&lt;br /&gt;
|Choose which state to load/save from/to. Numbers range from 0-3.&lt;br /&gt;
|-&lt;br /&gt;
|Display Frame Rate&lt;br /&gt;
|If ON, shows the number of frames per second (FPS) at the bottom of the screen.&lt;br /&gt;
|-&lt;br /&gt;
|Transparency&lt;br /&gt;
|Enables the transparency layer&lt;br /&gt;
|-&lt;br /&gt;
|Display Mode&lt;br /&gt;
|Alters the Dispay (2:2 no-anti-aliasing, 2:2 Scaled, 2:2 Smoothed (anti-aliased), 3:2 no anti-aliasing).&lt;br /&gt;
|-&lt;br /&gt;
|Frameskip&lt;br /&gt;
|Increase this number if you experience slow or stuttery gameplay&lt;br /&gt;
|-&lt;br /&gt;
|Sound Volume&lt;br /&gt;
|(Does not appear to work)&lt;br /&gt;
|-&lt;br /&gt;
|Credit&lt;br /&gt;
|Lists the credits for the emulator&lt;br /&gt;
|-&lt;br /&gt;
|Exit&lt;br /&gt;
|Returns to PickleLauncher&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Vadsamoht</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=SNES9X4P&amp;diff=8183</id>
		<title>SNES9X4P</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=SNES9X4P&amp;diff=8183"/>
		<updated>2011-04-29T21:01:06Z</updated>

		<summary type="html">&lt;p&gt;Vadsamoht: menu&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{warning|The information here is for '''Version 1.39ff.''' Things may change in later versions as the emulator is updated.}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Emulator|title=SNES9X4P&lt;br /&gt;
|image=[[Image:Playstation-console.png|center|SNES Console]]&lt;br /&gt;
|download=[http://repo.openpandora.org/?page=detail&amp;amp;app=snes9x4p_ivanovic Repository]&lt;br /&gt;
|developer=snes9x team / SiENcE / skeezix / ivanovic&lt;br /&gt;
|version=1.39ff&lt;br /&gt;
|webpage=[http://www.gp32x.com/board/index.php?/topic/55378-snes9x4d4p-another-new-build-now-with-hi-res-and-new-rom-picker/ GP32x Thread] [http://github.com/zodttd/psx4all Source Code]&lt;br /&gt;
|status=&lt;br /&gt;
|compatibility=[[Compat:Emulator Compatibility - SNES9X4p| Compatibility List (wiki)]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Emulator Information==&lt;br /&gt;
===Development Status===&lt;br /&gt;
&lt;br /&gt;
===Compatibility===&lt;br /&gt;
&lt;br /&gt;
===Known Bugs===&lt;br /&gt;
&lt;br /&gt;
===Other Notes===&lt;br /&gt;
&lt;br /&gt;
==Installation Instructions==&lt;br /&gt;
===Installation===&lt;br /&gt;
Download the latest version of the emulator from the repository ([http://repo.openpandora.org/?page=detail&amp;amp;app=snes9x4p_ivanovic here]) and place it in one of the folders on your SD card according to the PND guide here (This guide will assume that you put the PND in /pandora/menu) Restart your Pandora. In XFCE. the icon to the emulator should appear in the menu under 'menu -&amp;gt; Emulators -&amp;gt; SNES9x4p' (if you put the PND in /pandora/menu), or on the desktop (if you put the PND in /pandora/desktop or /pandora/apps)&lt;br /&gt;
&lt;br /&gt;
===ROM Images===&lt;br /&gt;
SNES ROM images are in the form of .smc or .fig, howver SNES9x4p can also play compressed (.zip) ROM files.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
While it does not matter where the ROM files are placed, it is often easiest to put them somewhere that makes sense in relation to the PND for easy browsing. A good place to put them would be either in a clearly-named folder in the root of the SD card (e.g. /SNES) or in the same folder as the emulator PND (e.g. /pandora/menu/SNES). It does not matter how many ROM files are in the folder, what directory structure is used.&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
It has been reccomended that players overclock to at least 666Mhz, in order to 'keep things sensible'[[http://www.gp32x.com/board/index.php?/topic/55378-snes9x4d4p-another-new-build-now-with-hi-res-and-new-rom-picker/ -]], however greater speeds also help.&lt;br /&gt;
===Default Controls===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 35%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec&amp;quot;&lt;br /&gt;
! SNES ControlPad Button&lt;br /&gt;
! Pandora Button&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
|A (Red)&lt;br /&gt;
|B (Gamepad)&lt;br /&gt;
|These buttons are in the same position as on the SNES controller, but have different letters&lt;br /&gt;
|-&lt;br /&gt;
|B (Yellow)&lt;br /&gt;
|X (Gamepad)&lt;br /&gt;
|-&lt;br /&gt;
|X (Blue)&lt;br /&gt;
|Y (Gamepad)&lt;br /&gt;
|-&lt;br /&gt;
|Y (Green)&lt;br /&gt;
|A (Gamepad)&lt;br /&gt;
|-&lt;br /&gt;
|Start&lt;br /&gt;
|Start&lt;br /&gt;
|-&lt;br /&gt;
|Select&lt;br /&gt;
|Select&lt;br /&gt;
|-&lt;br /&gt;
|Right Shoulder&lt;br /&gt;
|Right Shoulder&lt;br /&gt;
|-&lt;br /&gt;
|Left Shoulder&lt;br /&gt;
|Left Shoulder&lt;br /&gt;
|-&lt;br /&gt;
|D-Pad (Up, Down, Left, Right)&lt;br /&gt;
|D-Pad (Up, Down, Left, Right)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===In-Game Menu===&lt;br /&gt;
Press the spacebar to open the in-game menu (pauses the game). X closes the menu and resumes the game. The menu allows you to:&lt;br /&gt;
|Reset&lt;br /&gt;
|Simlar to pressing RESET on the console&lt;br /&gt;
|-&lt;br /&gt;
|Save State&lt;br /&gt;
|Saves a 'state' of the game&lt;br /&gt;
|-&lt;br /&gt;
|Load State&lt;br /&gt;
|Loads a previously saved state&lt;br /&gt;
|-&lt;br /&gt;
|State Slot&lt;br /&gt;
|Choose which state to load/save from/to. Numbers range from 0-3.&lt;br /&gt;
|-&lt;br /&gt;
|Display Frame Rate&lt;br /&gt;
|If ON, shows the number of frames per second (FPS) at the bottom of the screen.&lt;br /&gt;
|-&lt;br /&gt;
|Transparency&lt;br /&gt;
|Enables the transparency layer&lt;br /&gt;
|-&lt;br /&gt;
|Display Mode&lt;br /&gt;
|Alters the Dispay (2:2 no-anti-aliasing, 2:2 Scaled, 2:2 Smoothed (anti-aliased), 3:2 no anti-aliasing).&lt;br /&gt;
|-&lt;br /&gt;
|Frameskip&lt;br /&gt;
|Increase this number if you experience slow or stuttery gameplay&lt;br /&gt;
|-&lt;br /&gt;
|Sound Volume&lt;br /&gt;
|(Does not appear to work)&lt;br /&gt;
|-&lt;br /&gt;
|Credit&lt;br /&gt;
|Lists the credits for the emulator&lt;br /&gt;
|-&lt;br /&gt;
|Exit&lt;br /&gt;
|Returns to PickleLauncher&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Vadsamoht</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=SNES9X4P&amp;diff=8182</id>
		<title>SNES9X4P</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=SNES9X4P&amp;diff=8182"/>
		<updated>2011-04-29T20:47:38Z</updated>

		<summary type="html">&lt;p&gt;Vadsamoht: /* Default Controls */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{warning|The information here is for '''Version 1.39ff.''' Things may change in later versions as the emulator is updated.}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Emulator|title=SNES9X4P&lt;br /&gt;
|image=[[Image:Playstation-console.png|center|SNES Console]]&lt;br /&gt;
|download=[http://repo.openpandora.org/?page=detail&amp;amp;app=snes9x4p_ivanovic Repository]&lt;br /&gt;
|developer=snes9x team / SiENcE / skeezix / ivanovic&lt;br /&gt;
|version=1.39ff&lt;br /&gt;
|webpage=[http://www.gp32x.com/board/index.php?/topic/55378-snes9x4d4p-another-new-build-now-with-hi-res-and-new-rom-picker/ GP32x Thread] [http://github.com/zodttd/psx4all Source Code]&lt;br /&gt;
|status=&lt;br /&gt;
|compatibility=[[Compat:Emulator Compatibility - SNES9X4p| Compatibility List (wiki)]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Emulator Information==&lt;br /&gt;
===Development Status===&lt;br /&gt;
&lt;br /&gt;
===Compatibility===&lt;br /&gt;
&lt;br /&gt;
===Known Bugs===&lt;br /&gt;
&lt;br /&gt;
===Other Notes===&lt;br /&gt;
&lt;br /&gt;
==Installation Instructions==&lt;br /&gt;
===Installation===&lt;br /&gt;
Download the latest version of the emulator from the repository ([http://repo.openpandora.org/?page=detail&amp;amp;app=snes9x4p_ivanovic here]) and place it in one of the folders on your SD card according to the PND guide here (This guide will assume that you put the PND in /pandora/menu) Restart your Pandora. In XFCE. the icon to the emulator should appear in the menu under 'menu -&amp;gt; Emulators -&amp;gt; SNES9x4p' (if you put the PND in /pandora/menu), or on the desktop (if you put the PND in /pandora/desktop or /pandora/apps)&lt;br /&gt;
&lt;br /&gt;
===ROM Images===&lt;br /&gt;
SNES ROM images are in the form of .smc or .fig, howver SNES9x4p can also play compressed (.zip) ROM files.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
While it does not matter where the ROM files are placed, it is often easiest to put them somewhere that makes sense in relation to the PND for easy browsing. A good place to put them would be either in a clearly-named folder in the root of the SD card (e.g. /SNES) or in the same folder as the emulator PND (e.g. /pandora/menu/SNES). It does not matter how many ROM files are in the folder, what directory structure is used.&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
It has been reccomended that players overclock to at least 666Mhz, in order to 'keep things sensible'[[http://www.gp32x.com/board/index.php?/topic/55378-snes9x4d4p-another-new-build-now-with-hi-res-and-new-rom-picker/ -]], however greater speeds also help.&lt;br /&gt;
===Default Controls===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 35%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ececec&amp;quot;&lt;br /&gt;
! SNES ControlPad Button&lt;br /&gt;
! Pandora Button&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
|A (Red)&lt;br /&gt;
|B (Gamepad)&lt;br /&gt;
|These buttons are in the same position as on the SNES controller, but have different letters&lt;br /&gt;
|-&lt;br /&gt;
|B (Yellow)&lt;br /&gt;
|X (Gamepad)&lt;br /&gt;
|-&lt;br /&gt;
|X (Blue)&lt;br /&gt;
|Y (Gamepad)&lt;br /&gt;
|-&lt;br /&gt;
|Y (Green)&lt;br /&gt;
|A (Gamepad)&lt;br /&gt;
|-&lt;br /&gt;
|Start&lt;br /&gt;
|Start&lt;br /&gt;
|-&lt;br /&gt;
|Select&lt;br /&gt;
|Select&lt;br /&gt;
|-&lt;br /&gt;
|Right Shoulder&lt;br /&gt;
|Right Shoulder&lt;br /&gt;
|-&lt;br /&gt;
|Left Shoulder&lt;br /&gt;
|Left Shoulder&lt;br /&gt;
|-&lt;br /&gt;
|D-Pad (Up, Down, Left, Right)&lt;br /&gt;
|D-Pad (Up, Down, Left, Right)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===In-Game Menu===&lt;/div&gt;</summary>
		<author><name>Vadsamoht</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=SNES9X4P&amp;diff=8181</id>
		<title>SNES9X4P</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=SNES9X4P&amp;diff=8181"/>
		<updated>2011-04-29T20:37:45Z</updated>

		<summary type="html">&lt;p&gt;Vadsamoht: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{warning|The information here is for '''Version 1.39ff.''' Things may change in later versions as the emulator is updated.}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Emulator|title=SNES9X4P&lt;br /&gt;
|image=[[Image:Playstation-console.png|center|SNES Console]]&lt;br /&gt;
|download=[http://repo.openpandora.org/?page=detail&amp;amp;app=snes9x4p_ivanovic Repository]&lt;br /&gt;
|developer=snes9x team / SiENcE / skeezix / ivanovic&lt;br /&gt;
|version=1.39ff&lt;br /&gt;
|webpage=[http://www.gp32x.com/board/index.php?/topic/55378-snes9x4d4p-another-new-build-now-with-hi-res-and-new-rom-picker/ GP32x Thread] [http://github.com/zodttd/psx4all Source Code]&lt;br /&gt;
|status=&lt;br /&gt;
|compatibility=[[Compat:Emulator Compatibility - SNES9X4p| Compatibility List (wiki)]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Emulator Information==&lt;br /&gt;
===Development Status===&lt;br /&gt;
&lt;br /&gt;
===Compatibility===&lt;br /&gt;
&lt;br /&gt;
===Known Bugs===&lt;br /&gt;
&lt;br /&gt;
===Other Notes===&lt;br /&gt;
&lt;br /&gt;
==Installation Instructions==&lt;br /&gt;
===Installation===&lt;br /&gt;
Download the latest version of the emulator from the repository ([http://repo.openpandora.org/?page=detail&amp;amp;app=snes9x4p_ivanovic here]) and place it in one of the folders on your SD card according to the PND guide here (This guide will assume that you put the PND in /pandora/menu) Restart your Pandora. In XFCE. the icon to the emulator should appear in the menu under 'menu -&amp;gt; Emulators -&amp;gt; SNES9x4p' (if you put the PND in /pandora/menu), or on the desktop (if you put the PND in /pandora/desktop or /pandora/apps)&lt;br /&gt;
&lt;br /&gt;
===ROM Images===&lt;br /&gt;
SNES ROM images are in the form of .smc or .fig, howver SNES9x4p can also play compressed (.zip) ROM files.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
While it does not matter where the ROM files are placed, it is often easiest to put them somewhere that makes sense in relation to the PND for easy browsing. A good place to put them would be either in a clearly-named folder in the root of the SD card (e.g. /SNES) or in the same folder as the emulator PND (e.g. /pandora/menu/SNES). It does not matter how many ROM files are in the folder, what directory structure is used.&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
It has been reccomended that players overclock to at least 666Mhz, in order to 'keep things sensible'[[http://www.gp32x.com/board/index.php?/topic/55378-snes9x4d4p-another-new-build-now-with-hi-res-and-new-rom-picker/ -]], however greater speeds also help.&lt;br /&gt;
===Default Controls===&lt;br /&gt;
&lt;br /&gt;
===In-Game Menu===&lt;/div&gt;</summary>
		<author><name>Vadsamoht</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=SNES9X4P&amp;diff=8180</id>
		<title>SNES9X4P</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=SNES9X4P&amp;diff=8180"/>
		<updated>2011-04-29T20:33:26Z</updated>

		<summary type="html">&lt;p&gt;Vadsamoht: basic instructions&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{warning|The information here is for '''Version 1.39ff.''' Things may change in later versions as the emulator is updated.}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Emulator|title=SNES9X4P&lt;br /&gt;
|image=[[Image:Playstation-console.png|center|SNES Console]]&lt;br /&gt;
|download=[http://repo.openpandora.org/?page=detail&amp;amp;app=snes9x4p_ivanovic Repository]&lt;br /&gt;
|developer=snes9x team / SiENcE / skeezix / ivanovic&lt;br /&gt;
|version=1.39ff&lt;br /&gt;
|webpage=[http://www.gp32x.com/board/index.php?/topic/55378-snes9x4d4p-another-new-build-now-with-hi-res-and-new-rom-picker/ GP32x Thread] [http://github.com/zodttd/psx4all Source Code]&lt;br /&gt;
|status=&lt;br /&gt;
|compatibility=[[Compat:Emulator Compatibility - SNES9X4p| Compatibility List (wiki)]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Emulator Information==&lt;br /&gt;
===Development Status===&lt;br /&gt;
&lt;br /&gt;
===Compatibility===&lt;br /&gt;
&lt;br /&gt;
===Other Notes===&lt;br /&gt;
&lt;br /&gt;
==Installation Instructions==&lt;br /&gt;
===Installation===&lt;br /&gt;
Download the latest version of the emulator from the repository ([http://repo.openpandora.org/?page=detail&amp;amp;app=snes9x4p_ivanovic here]) and place it in one of the folders on your SD card according to the PND guide here (This guide will assume that you put the PND in /pandora/menu) Restart your Pandora. In XFCE. the icon to the emulator should appear in the menu under 'menu -&amp;gt; Emulators -&amp;gt; SNES9x4p' (if you put the PND in /pandora/menu), or on the desktop (if you put the PND in /pandora/desktop or /pandora/apps)&lt;br /&gt;
&lt;br /&gt;
===ROM Images===&lt;br /&gt;
SNES ROM images are in the form of .smc, howver SNES9x4p can also play compressed (.zip) ROM files.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
While it does not matter where the ROM files are placed, it is often easiest to put them somewhere that makes sense in relation to the PND for easy browsing. A good place to put them would be either in a clearly-named folder in the root of the SD card (e.g. /SNES) or in the same folder as the emulator PND (e.g. /pandora/menu/SNES). It does not matter how many ROM files are in the folder, what directory structure is used.&lt;br /&gt;
==Usage==&lt;br /&gt;
===Default Controls===&lt;br /&gt;
&lt;br /&gt;
===In-Game Menu===&lt;/div&gt;</summary>
		<author><name>Vadsamoht</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=SNES9X4P&amp;diff=8179</id>
		<title>SNES9X4P</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=SNES9X4P&amp;diff=8179"/>
		<updated>2011-04-29T20:19:34Z</updated>

		<summary type="html">&lt;p&gt;Vadsamoht: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{warning|The information here is for '''Version 1.39ff.''' Things may change in later versions as the emulator is updated.}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Emulator|title=SNES9X4P&lt;br /&gt;
|image=[[Image:Playstation-console.png|center|Playstation console]]&lt;br /&gt;
|download=[http://repo.openpandora.org/?page=detail&amp;amp;app=snes9x4p_ivanovic Repository]&lt;br /&gt;
|developer=snes9x team / SiENcE / skeezix / ivanovic&lt;br /&gt;
|version=1.39ff&lt;br /&gt;
|webpage=[http://www.gp32x.com/board/index.php?/topic/54095-psx4pandora-beta/ GP32x Thread] [http://github.com/zodttd/psx4all Source Code]&lt;br /&gt;
|status=&lt;br /&gt;
|compatibility=[[Compat:Emulator Compatibility - SNES9X4p| Compatibility List (wiki)]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Emulator Information==&lt;br /&gt;
===Development Status===&lt;br /&gt;
&lt;br /&gt;
===Compatibility===&lt;br /&gt;
&lt;br /&gt;
===Other Notes===&lt;br /&gt;
&lt;br /&gt;
==Installation Instructions==&lt;br /&gt;
===Installation===&lt;br /&gt;
&lt;br /&gt;
===ROM Images===&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
===Default Controls===&lt;br /&gt;
&lt;br /&gt;
===In-Game Menu===&lt;/div&gt;</summary>
		<author><name>Vadsamoht</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=SNES9X4P&amp;diff=8178</id>
		<title>SNES9X4P</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=SNES9X4P&amp;diff=8178"/>
		<updated>2011-04-29T20:19:03Z</updated>

		<summary type="html">&lt;p&gt;Vadsamoht: sidebar&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{warning|The information here is for '''Version 1.39ff.''' Things may change in later versions as the emulator is updated.}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Emulator|title=SNES9X4P&lt;br /&gt;
|image=[[Image:Playstation-console.png|center|Playstation console]]&lt;br /&gt;
|download=[http://repo.openpandora.org/?page=detail&amp;amp;app=snes9x4p_ivanovic Repository]&lt;br /&gt;
|developer=snes9x team / SiENcE / skeezix / ivanovic&lt;br /&gt;
|version=1.39ff&lt;br /&gt;
|webpage=[http://www.gp32x.com/board/index.php?/topic/54095-psx4pandora-beta/ GP32x Thread] [http://github.com/zodttd/psx4all Source Code]&lt;br /&gt;
|status=&lt;br /&gt;
|compatibility=[[Compat:Emulator Compatibility - SNES9X4p| Compatibility List (wiki)]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Emulator Information==&lt;br /&gt;
===Development Status===&lt;br /&gt;
&lt;br /&gt;
===Compatibility===&lt;br /&gt;
&lt;br /&gt;
===Other Notes===&lt;br /&gt;
&lt;br /&gt;
==Installation Instructions==&lt;br /&gt;
===Installation===&lt;br /&gt;
&lt;br /&gt;
===ROM Images===&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
==Controls==&lt;br /&gt;
&lt;br /&gt;
==In-Game Menu==&lt;/div&gt;</summary>
		<author><name>Vadsamoht</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=SNES9X4P&amp;diff=8177</id>
		<title>SNES9X4P</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=SNES9X4P&amp;diff=8177"/>
		<updated>2011-04-29T20:16:47Z</updated>

		<summary type="html">&lt;p&gt;Vadsamoht: Created page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{warning|The information here is for '''Version 1.39ff.''' Things may change in later versions as the emulator is updated.}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Emulator|title=PSX4Pandora&lt;br /&gt;
|image=[[Image:Playstation-console.png|center|Playstation console]]&lt;br /&gt;
|download=http://apps.open-pandora.org/cgi-bin/viewapp.pl?/Emulator/psx4pandora10b2.inf&lt;br /&gt;
|developer=Zodttd, Tinnus&lt;br /&gt;
|porter=&lt;br /&gt;
|version=1.39ff&lt;br /&gt;
|webpage=[http://www.gp32x.com/board/index.php?/topic/54095-psx4pandora-beta/ GP32x Thread] [http://github.com/zodttd/psx4all Source Code]&lt;br /&gt;
|status=Public Beta&lt;br /&gt;
|compatibility=[[Compat:Emulator Compatibility - PSX | Compatibility List (wiki)]]&amp;lt;br/&amp;gt;[https://spreadsheets.google.com/ccc?key=0AkBB6e4g1lGtdFVwODhsQzdlWVdrMTRKdDFXa1laZ2c&amp;amp;hl=en_GB#gid=0 Compatibility List (Google docs)]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Emulator Information==&lt;br /&gt;
===Development Status===&lt;br /&gt;
&lt;br /&gt;
===Compatibility===&lt;br /&gt;
&lt;br /&gt;
===Other Notes===&lt;br /&gt;
&lt;br /&gt;
==Installation Instructions==&lt;br /&gt;
===Installation===&lt;br /&gt;
&lt;br /&gt;
===ROM Images===&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
==Controls==&lt;br /&gt;
&lt;br /&gt;
==In-Game Menu==&lt;/div&gt;</summary>
		<author><name>Vadsamoht</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=Nubs&amp;diff=8175</id>
		<title>Nubs</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=Nubs&amp;diff=8175"/>
		<updated>2011-04-29T19:41:32Z</updated>

		<summary type="html">&lt;p&gt;Vadsamoht: /* Nub Dance */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Pandora has 2 analogue controllers 'nubs', which were custom designed.&lt;br /&gt;
&lt;br /&gt;
== Nub Calibration ==&lt;br /&gt;
[[Image:Nub_back.jpg|thumb|Backside]]&lt;br /&gt;
The nubs need time to calibrate at startup. Often this can be achieved my moving the nubs around once the Pandora has fully loaded (moving them while the OS is till loading may cause a calibration error). Re-calibration of the nubs can be achievecd via 'Pandora Menu -&amp;gt; Setttings -&amp;gt; Nubs', and selecting either configure &amp;lt;nub&amp;gt; or 'Restore default settings for both nubs'&lt;br /&gt;
&lt;br /&gt;
===Nub Dance===&lt;br /&gt;
The 'Nub Dance' or 'Magic Nub Dance' is a technique used to calibrate the Pandora's nubs by excersising the nubs to their hardware limits.&lt;br /&gt;
&lt;br /&gt;
Some of the older nubs required this calibration technique periodically, howver newer nubs (since 2011) do not need as much calibration as the older ones.&lt;br /&gt;
Push them up, down, left, right to the edge, then let go of them so they spring back by themselves.&lt;br /&gt;
i.e. push up, as far as it will go, then let go (it must spring back). Do that for each direction. Then do some circles.&lt;br /&gt;
That should set them up. If you don't do this they can go wrong during that session until reset.&amp;lt;sup&amp;gt;[http://www.gp32x.com/board/index.php?/topic/54445-please-fix-the-right-anolog-nub-functions/page__view__findpost__p__876651]&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Nub Disassembly ==&lt;br /&gt;
{{warning|This is a fairly tricky process, and will almost certainly '''void your warranty.'''}}&lt;br /&gt;
&lt;br /&gt;
You need&amp;lt;sup&amp;gt;[http://www.gp32x.com/board/index.php?/topic/54073-the-one-nub-club/page__view__findpost__p__874378]&amp;lt;/sup&amp;gt;:&lt;br /&gt;
* High quality soldering iron&lt;br /&gt;
* Solder Wick&lt;br /&gt;
* Shim Blade (Edsyn RB641)&lt;br /&gt;
* Isopropyl Alcohol cleaner&lt;br /&gt;
* Size 0.00 cross-head screwdriver&lt;br /&gt;
&lt;br /&gt;
Removing the nubs from the PCB is difficult. They are mounted using cut-off plated through holes butted onto pads (fairly standard SMT technology). Just using solder wick will not be sufficient, and if you are not extremely careful, you will rip the pads off the nub or the board.&lt;br /&gt;
&lt;br /&gt;
[[Image:Nub_inside.jpg|thumb|shows the under side of the nub, which has a small PCB screwed on, and 2 locating pins]]&lt;br /&gt;
&lt;br /&gt;
Full sized versions of these photos can be found [http://www.flickr.com/photos/tsh2/4707661640/ here]. Original pics from [http://picasaweb.google.com/claude.schwarz/DropBox?authkey=Gv1sRgCN7KsICXu-KTzwE&amp;amp;feat=directlink Claude]&lt;br /&gt;
&lt;br /&gt;
Top left is the micro-joystick which serves as both a spring and the sensing element. when re-assembling this must fit perfectly into the plastic, and be perfectly clean.&lt;br /&gt;
&lt;br /&gt;
==More info on how the nubs work==&lt;br /&gt;
Some words from MWeston [http://boards.openpandora.org/index.php?/topic/2270-nubs-feel-weird/page__view__findpost__p__40328 here]: &amp;quot;The nubs were designed to work when thumb pressure is applied. They will not work right if you try to slide them with your finger tip or finger nail or anything like that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Early Nub Problems ==&lt;br /&gt;
[[Image:Faultynub.jpg | thumb | One example of a faulty nub.]]&lt;br /&gt;
The nubs on some of the first units suffered from a myriad of issues. The issues include bad traces, bad resistance in the joystick, looseness, grittiness, nubs not centering, and nubs sticking in one direction.&amp;lt;sup&amp;gt;[http://www.openpandora.org/index.php?option=com_content&amp;amp;view=category&amp;amp;layout=blog&amp;amp;id=2&amp;amp;Itemid=2&amp;amp;lang=en]&amp;lt;/sup&amp;gt; Much of this was caused by the nub manufacturer not having strict enough tolerances&amp;lt;sup&amp;gt;[http://www.gp32x.com/board/index.php?/topic/54824-production-status/page__p__883494&amp;amp;#entry883494]&amp;lt;/sup&amp;gt; and not 'bare board' testing the PCBs used in the manufacture. Probably the most serious problem is that the nubs can break mechanically, resulting in a nub which cannot centre itself. This causes drifting while in-game, rendering the nub completely unusable.&lt;br /&gt;
&lt;br /&gt;
Because of these problems, a few &amp;quot;one nub&amp;quot; units were made available to people who wished to accept one and skip the queue. The faulty nub is not covered under warranty for these units. Reports&amp;lt;sup&amp;gt;[http://www.gp32x.com/board/index.php?/topic/54073-the-one-nub-club/]&amp;lt;/sup&amp;gt; suggest that many of these were reasonably functional, and problems relate to either the calibration process or dirt inside the nub. There is a risk that these nubs might fail with extended use. Soon after the first units were shipped, 100% testing was arranged for the nubs by the supplier and OpenPandora Ltd. (This applies to units shipped after July 27,2010 which are expected to all start with known good nubs)&lt;br /&gt;
&lt;br /&gt;
[[Category:Keyboard]]&lt;br /&gt;
[[Category:Tutorials]]&lt;/div&gt;</summary>
		<author><name>Vadsamoht</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=Nubs&amp;diff=8174</id>
		<title>Nubs</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=Nubs&amp;diff=8174"/>
		<updated>2011-04-29T19:39:43Z</updated>

		<summary type="html">&lt;p&gt;Vadsamoht: /* Nub Calibration */  Error fix.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Pandora has 2 analogue controllers 'nubs', which were custom designed.&lt;br /&gt;
&lt;br /&gt;
== Nub Calibration ==&lt;br /&gt;
[[Image:Nub_back.jpg|thumb|Backside]]&lt;br /&gt;
The nubs need time to calibrate at startup. Often this can be achieved my moving the nubs around once the Pandora has fully loaded (moving them while the OS is till loading may cause a calibration error). Re-calibration of the nubs can be achievecd via 'Pandora Menu -&amp;gt; Setttings -&amp;gt; Nubs', and selecting either configure &amp;lt;nub&amp;gt; or 'Restore default settings for both nubs'&lt;br /&gt;
&lt;br /&gt;
===Nub Dance===&lt;br /&gt;
Some of the older nubs required this calibration technique periodically, howver newer nubs (since 2011) do not need as much calibration as the older ones.&lt;br /&gt;
Push them up, down, left, right to the edge, then let go of them so they spring back by themselves.&lt;br /&gt;
i.e. push up, as far as it will go, then let go (it must spring back). Do that for each direction. Then do some circles.&lt;br /&gt;
That should set them up. If you don't do this they can go wrong during that session until reset.&amp;lt;sup&amp;gt;[http://www.gp32x.com/board/index.php?/topic/54445-please-fix-the-right-anolog-nub-functions/page__view__findpost__p__876651]&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Nub Disassembly ==&lt;br /&gt;
{{warning|This is a fairly tricky process, and will almost certainly '''void your warranty.'''}}&lt;br /&gt;
&lt;br /&gt;
You need&amp;lt;sup&amp;gt;[http://www.gp32x.com/board/index.php?/topic/54073-the-one-nub-club/page__view__findpost__p__874378]&amp;lt;/sup&amp;gt;:&lt;br /&gt;
* High quality soldering iron&lt;br /&gt;
* Solder Wick&lt;br /&gt;
* Shim Blade (Edsyn RB641)&lt;br /&gt;
* Isopropyl Alcohol cleaner&lt;br /&gt;
* Size 0.00 cross-head screwdriver&lt;br /&gt;
&lt;br /&gt;
Removing the nubs from the PCB is difficult. They are mounted using cut-off plated through holes butted onto pads (fairly standard SMT technology). Just using solder wick will not be sufficient, and if you are not extremely careful, you will rip the pads off the nub or the board.&lt;br /&gt;
&lt;br /&gt;
[[Image:Nub_inside.jpg|thumb|shows the under side of the nub, which has a small PCB screwed on, and 2 locating pins]]&lt;br /&gt;
&lt;br /&gt;
Full sized versions of these photos can be found [http://www.flickr.com/photos/tsh2/4707661640/ here]. Original pics from [http://picasaweb.google.com/claude.schwarz/DropBox?authkey=Gv1sRgCN7KsICXu-KTzwE&amp;amp;feat=directlink Claude]&lt;br /&gt;
&lt;br /&gt;
Top left is the micro-joystick which serves as both a spring and the sensing element. when re-assembling this must fit perfectly into the plastic, and be perfectly clean.&lt;br /&gt;
&lt;br /&gt;
==More info on how the nubs work==&lt;br /&gt;
Some words from MWeston [http://boards.openpandora.org/index.php?/topic/2270-nubs-feel-weird/page__view__findpost__p__40328 here]: &amp;quot;The nubs were designed to work when thumb pressure is applied. They will not work right if you try to slide them with your finger tip or finger nail or anything like that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Early Nub Problems ==&lt;br /&gt;
[[Image:Faultynub.jpg | thumb | One example of a faulty nub.]]&lt;br /&gt;
The nubs on some of the first units suffered from a myriad of issues. The issues include bad traces, bad resistance in the joystick, looseness, grittiness, nubs not centering, and nubs sticking in one direction.&amp;lt;sup&amp;gt;[http://www.openpandora.org/index.php?option=com_content&amp;amp;view=category&amp;amp;layout=blog&amp;amp;id=2&amp;amp;Itemid=2&amp;amp;lang=en]&amp;lt;/sup&amp;gt; Much of this was caused by the nub manufacturer not having strict enough tolerances&amp;lt;sup&amp;gt;[http://www.gp32x.com/board/index.php?/topic/54824-production-status/page__p__883494&amp;amp;#entry883494]&amp;lt;/sup&amp;gt; and not 'bare board' testing the PCBs used in the manufacture. Probably the most serious problem is that the nubs can break mechanically, resulting in a nub which cannot centre itself. This causes drifting while in-game, rendering the nub completely unusable.&lt;br /&gt;
&lt;br /&gt;
Because of these problems, a few &amp;quot;one nub&amp;quot; units were made available to people who wished to accept one and skip the queue. The faulty nub is not covered under warranty for these units. Reports&amp;lt;sup&amp;gt;[http://www.gp32x.com/board/index.php?/topic/54073-the-one-nub-club/]&amp;lt;/sup&amp;gt; suggest that many of these were reasonably functional, and problems relate to either the calibration process or dirt inside the nub. There is a risk that these nubs might fail with extended use. Soon after the first units were shipped, 100% testing was arranged for the nubs by the supplier and OpenPandora Ltd. (This applies to units shipped after July 27,2010 which are expected to all start with known good nubs)&lt;br /&gt;
&lt;br /&gt;
[[Category:Keyboard]]&lt;br /&gt;
[[Category:Tutorials]]&lt;/div&gt;</summary>
		<author><name>Vadsamoht</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=Overclocking&amp;diff=8001</id>
		<title>Overclocking</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=Overclocking&amp;diff=8001"/>
		<updated>2011-04-25T01:54:10Z</updated>

		<summary type="html">&lt;p&gt;Vadsamoht: /* Voltage Scaling */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Pandora's [[CPU]] can officially run at 600Mhz, but most Pandoras can also run at higher speeds. This can make CPU-intensive programs (such as an N64 emulator) run smoother. If you try a speed that's too high, your Pandora can freeze up. If this occurs, you can force a restart by holding the Pandora button and sliding the power switch to the right. If you still have problems, take out your battery for a minute before turning on your Pandora (this will discharge the backup capacitor that was designed to retain RTC while the battery is being changed &amp;lt;sup&amp;gt;[http://www.gp32x.com/board/index.php?/topic/57303-overclocking-broke-my-pandora/page__view__findpost__p__924479]&amp;lt;/sup&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==How to Overclock==&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
The [[OMAP]] core will actually adjust its speed to match the load; you are setting the ''upper limit''. On its own, reducing the clock speed has little impact on battery life.&lt;br /&gt;
&lt;br /&gt;
The operating voltage is specified as an 'opp' in the range 1-5, with 3 being the default.&lt;br /&gt;
&lt;br /&gt;
===GUI Tools===&lt;br /&gt;
The OS comes with the ability to modify the CPU speed from the GUI. Under &amp;quot;System&amp;quot; in the menu, you should find &amp;quot;CPU-Speed&amp;quot;. This gives you a slider to set the desired MHz. Since [[Hot Fix 5]], the maximum and minimum values can be set by using a separate tool (previously, it was limited from 14 to 900MHz).&lt;br /&gt;
&lt;br /&gt;
A second tool was introduced in [[Hot Fix 5]] which allows you to set the maximum OPP level, define the minimum/maximum clock speeds, change the way the &amp;quot;CPU-Speed&amp;quot; script warns you, and define a default clock speed. This can be found under &amp;quot;Settings&amp;quot;, then &amp;quot;CPU-Settings&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===CLI Commands===&lt;br /&gt;
For anyone who likes using the terminal, here are some examples:&lt;br /&gt;
&lt;br /&gt;
To set OPP5:&lt;br /&gt;
&amp;lt;source lang=&amp;quot;bash&amp;quot;&amp;gt;echo 5 &amp;gt; /proc/pandora/cpu_opp_max&amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To set your CPU speed to 800MHz:&lt;br /&gt;
&amp;lt;source lang=&amp;quot;bash&amp;quot;&amp;gt;echo 800 &amp;gt; /proc/pandora/cpu_mhz_max&amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Voltage Scaling==&lt;br /&gt;
{{warning|OverVolting can potentially halve the life of your Pandora}}&lt;br /&gt;
OverVolting can be chieved by adjusting the [[Power_modes#Opperating_Point|operating point (OPP)]]&lt;br /&gt;
&lt;br /&gt;
At low frequencies, the [[OMAP]] can still work with a reduced voltage, and that causes it to drain the battery a little slower. Alternatively, you can increase the voltage and maybe get a higher overclock. '''This WILL reduce the lifetime of your Pandora.''' 3 is the default OPP.&lt;br /&gt;
&lt;br /&gt;
If you reduce the CPU speed below specific thresholds, the voltage will automatically adjust downwards.  If you set the OPP to 1 whilst still running at the default 500 MHz, your Pandora is very likely to crash. At 4, you may see almost as good an overclock performance as at 5.&lt;br /&gt;
&lt;br /&gt;
==App-specific Speed Control==&lt;br /&gt;
It is possible to auto configure specific applications to increase the CPU speed whilst running. Applications can be configured to prompt with a suggested speed, and you are given the option to select a speed, making the choice persistent if desired. This is done by placing a '''cpuspeed file''' in the /pandora/appdata/{pnd_name}/ directory. Delete the file to have the app ask again next time it is run.&lt;br /&gt;
Some apps, such as PCSX-rearmed, also allows on-the-go overclocking thanks to the sdk.&lt;br /&gt;
&lt;br /&gt;
[[Category:Tutorials]]&lt;br /&gt;
[[Category:Optimization]]&lt;/div&gt;</summary>
		<author><name>Vadsamoht</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=Power_modes&amp;diff=8000</id>
		<title>Power modes</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=Power_modes&amp;diff=8000"/>
		<updated>2011-04-25T01:50:36Z</updated>

		<summary type="html">&lt;p&gt;Vadsamoht: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Battery.jpg|thumb|The Pandora's battery]]&lt;br /&gt;
&lt;br /&gt;
==Power Modes==&lt;br /&gt;
&lt;br /&gt;
Without switching the device entirely off, it may be placed into low power mode or regular power mode; simply pressing the power button will toggle modes. Note that as of [[hotfix3]], opening the lid in low power mode has no effect.&lt;br /&gt;
&lt;br /&gt;
===Normal Mode===&lt;br /&gt;
This is the normal operating mode, [[display]] on, [[WiFi]] and [[Bluetooth]] on if requested. [[CPU speed]] can be selected by the user, and has a small impact on battery life. Screen brightness will also have a significant effect on battery life. The CPU should automatically self-regulate to the current task, and 10-14 hours [[battery]] life is possible depending on usage. This is mostly independent of the set CPU speed for any given task. At any time, the battery gauge will show the remaining battery life ''if the usage remains the same as over the past some seconds''.&lt;br /&gt;
&lt;br /&gt;
===Lid Closed===&lt;br /&gt;
The only change with the lid closed is to turn off the LCD [[backlight]]. This improves battery life, allowing music playback and streaming to continue. As of [[Hotfix2]], the screen remains on if the device is powered up with the screen closed. It is also possible to set [[xfce]] to blank the screen after a period of inactivity, which helps with battery.&lt;br /&gt;
&lt;br /&gt;
===Low Power===&lt;br /&gt;
Low power mode is toggled by a short press of the [[power switch]] to the right. The screen is off, the [[radios]] are disabled, the CPU max speed is set to 14 MHz. The device is still silently on, allowing for alarms to go off or it to be turned on again instantly. The power [[LED]] will be dimmed, and may appear to be off if you are outside.&lt;br /&gt;
&lt;br /&gt;
Low power mode is probably going to be used as the normal &amp;quot;off&amp;quot; for most people, with true off (device powered down entirely, unable to respond to alarms or wake up quickly) available to conserve battery power. Turning the Pandora off completely is the best option if you don't plan on using it for few days or longer.&lt;br /&gt;
&lt;br /&gt;
Since the Pandora has to be powered whilst it is charging, low power mode is best for fastest charging, and will even allow a full charge to be achieved from [[USB]]. It is also the best way to use the Pandora as a [[USB]] charger for other devices.&lt;br /&gt;
&lt;br /&gt;
Opening the [[screen]] whilst in low power mode has no effect (screen stays off, clocks stay low), and you will need to use the power switch to resume.&lt;br /&gt;
&lt;br /&gt;
At the moment, there is no clear advantage in slowing the clocks (other than being an effective pause button when playing MP3). The only saving is through disabling the radios. This is likely to be improved in due course since there are features in the omap processor for power saving which are being added to the linux [[kernel]].&lt;br /&gt;
&lt;br /&gt;
===Power Off===&lt;br /&gt;
Select Logout then Shutdown from the window manager to power off. If a charger is connected, the device will re-boot immediately. It is possible to get into a state where you believe it is powered off, but in fact it is using power at the normal screen off rate - so after 12 hours, 50% of your battery is gone. The Power green [[LED]] ought to be a tell-tale. It is possible that some bugs exist in this area, but nothing has been clearly identified[http://www.gp32x.com/board/index.php?/topic/54652-solved-pandora-lost-charge-overnight/]&lt;br /&gt;
&lt;br /&gt;
A common problem seems to be that if you switch off ''before'' unplugging, your Pandora will re-boot even though it is now left unplugged. This problem is compounded by the low battery shutdown script being called repeatedly (and actually preventing shutdown).&lt;br /&gt;
&lt;br /&gt;
To do a '''hard-reset''' of the Pandora (in case of software crashes), press and hold the [[Pandora key]] and flick the power button to the right.&lt;br /&gt;
&lt;br /&gt;
To do a '''hard-shutdown''' of the Pandora, press and hold the Pandora key ''with right shoulder button held'' and flick the power button to the right, and then select shutdown from the menu.[http://www.gp32x.com/board/index.php?/topic/59233-hf5-not-shutting-down-or-rebooting/page__view__findpost__p__946375]&lt;br /&gt;
&lt;br /&gt;
==Events==&lt;br /&gt;
The events which control power can be customised [http://www.gp32x.com/board/index.php?/topic/54544-forcing-shutdown-at-10-battery-life/page__view__findpost__p__878418]. Lid switch, Power Switch, battery threshold and Window Manager shutdown commands. Note that the battery manager in xfce will also take action when the battery is low, by default forcing a shutdown at 5% (so you may observe a full boot process, the window manager appears, then immediately shuts down)&lt;br /&gt;
&lt;br /&gt;
==Charging==&lt;br /&gt;
[[image:Power_uk.png|thumb|alt=UK charger and adapter|UK charger and adapter]]&lt;br /&gt;
It is possible to charge from the mains charger (use the supplied one or a ''GENUINE'' PSP adaptor only) or [[USB]] cable. While a charger is connected, remaining [[battery]] level is displayed, but the time displays 00:00. If charging from USB, it is possible that the battery will still discharge slowly, since the Pandora takes more current (in normal mode) than the USB can supply. Mains charge is configured to draw 1000mA, USB charge is more like 500mA.&lt;br /&gt;
&lt;br /&gt;
It is not possible to charge the Pandora without turning it on - the charging circuits rely on the CPU for configuration. In practice, this has minimal impact on usage, except that after charging, you might wish to explicitly turn off (and maybe there is a easy way to automate this by adding a charger event to call a script)&lt;br /&gt;
&lt;br /&gt;
If your Pandora's [[battery]] is at less than 1% (actually configurable in [[XFCE]]), then you may have problems in using [[USB]] to charge the Pandora. Currently, [[USB]] is not recognised by the [[XFCE]] battery monitor so it will shutdown with no warning. As a workaround, you can put your Pandora into low power mode as soon as the flashing mouse icon (XFE startup) appears. This should significantly delay loading the battery monitor widget, and even if the charge hasn't passed 1% by the time it checks, on the next try you should be there.&lt;br /&gt;
&lt;br /&gt;
==Operating Point==&lt;br /&gt;
The ''OPP'' is a TI term which reflects the fact that low clock speeds can be achieved with lower supply voltage than the higher clock speeds. Increasing OPP will reduce the lifetime of the device significantly (from 10 years to 5 years of continuous use.) OPP3 is the default as shipped by OpenPandora. As of Hotfix4, it is possible to set a maximum OPP in the range 1-5 (for example, to 5):&lt;br /&gt;
&amp;lt;source lang=&amp;quot;bash&amp;quot;&amp;gt;echo 5 | sudo tee -a /proc/pandora/cpu_opp_max&amp;lt;/source&amp;gt;&lt;br /&gt;
This will then increase OPP to suit the requested CPU max, as pre-determined by a table built in to the kernel. These thresholds use OPP1 for below 125 MHz, and OPP5 for above 720 MHz. It is possible to set the limiter and maybe run at 500 MHz in OPP2 (depending on your specific chip). See [http://boards.openpandora.org/index.php?/topic/22-using-hotfix4-how-high-can-you-clock/ this forum thread] for actual results.&lt;br /&gt;
&lt;br /&gt;
{{warning&lt;br /&gt;
|Using anything above OPP3 WILL shorten the lifetime of your Pandora, although it should still outlive the 1 year warranty. Using anything above OPP5 will void your warranty.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Tweaking scripts to make this tuning easier are in the works.&lt;br /&gt;
==Monitoring==&lt;br /&gt;
The [[kernel]] provides some information about battery state through the filesystem. See [[Data_provided_by_Battery_and_Power_driver]]. This may help with diagnosing problems.&lt;br /&gt;
&lt;br /&gt;
==Times==&lt;br /&gt;
(These are my estimates, mostly from HotFix3. Please add to the data section in the talk page, and be clear about the conditions you use)&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Charge/Discharge times&lt;br /&gt;
! Mode !! Time&lt;br /&gt;
|-&lt;br /&gt;
! Normal Operating&lt;br /&gt;
| 10-14 hours&lt;br /&gt;
|-&lt;br /&gt;
! MP3 play, screen off&lt;br /&gt;
| 17 hours (May improve)&lt;br /&gt;
|-&lt;br /&gt;
! Lid Closed&lt;br /&gt;
|16-23 hours (est, depends on wifi)&lt;br /&gt;
|-&lt;br /&gt;
! Low Power&lt;br /&gt;
|23 hours (maybe 30 with Hotfix4)&lt;br /&gt;
|-&lt;br /&gt;
! Power off&lt;br /&gt;
|about 5% per week charge loss (although there are reports of much faster drain?[http://boards.openpandora.org/index.php?/topic/24-battery-drain/])&lt;br /&gt;
|-&lt;br /&gt;
! Mains charge, operating&lt;br /&gt;
| 20 hours (est)&lt;br /&gt;
|-&lt;br /&gt;
! Mains charge (low power)&lt;br /&gt;
|8 hours (est)&lt;br /&gt;
|-&lt;br /&gt;
! USB Charge, operating&lt;br /&gt;
| 20 hours (inactive, screen+wifi on), may charge or discharge depending on load&lt;br /&gt;
|-&lt;br /&gt;
! USB Charge, low power&lt;br /&gt;
|20 hours (est)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Battery Care==&lt;br /&gt;
* You can charge your [[battery]] to full charge, the charging circuits will then reduce the current to avoid overheating&lt;br /&gt;
* If you won't use the [[battery]] for more than a week, it is best to leave it at about 40% charged (as opposed to full)&lt;br /&gt;
* Don't worry about running it down too low, there are protection circuits to avoid a '''damagingly low discharge'''.&lt;br /&gt;
**Avoid leaving the battery completely discharged though.  When the power runs out, the system will be unable to shutdown cleanly, and might corrupt your files or the system.&lt;br /&gt;
* No harm will come if you only partially recharge it. If you've only got 10 free minutes to charge before leaving, go ahead. You'll put an hour of usage back into the battery, and you can always charge it more later.&lt;br /&gt;
* For best accuracy, the battery meter relies on watching the battery discharge over most of it's range (down to say 10%).&lt;br /&gt;
**This will only affect the 'time to run' indication&lt;br /&gt;
* If you're not going to be using your battery for a very long time, the extremely best thing you can do for it is to discharge to 40%, seal it in an airtight bag, and put it in the fridge. Even years later, you pull it out, and it will be almost as good as when you put it in.&lt;br /&gt;
&lt;br /&gt;
[[Category:Power supply]]&lt;/div&gt;</summary>
		<author><name>Vadsamoht</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=Wiki_TODO&amp;diff=7959</id>
		<title>Wiki TODO</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=Wiki_TODO&amp;diff=7959"/>
		<updated>2011-04-23T21:51:23Z</updated>

		<summary type="html">&lt;p&gt;Vadsamoht: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page is intended for anyone who wants to help the wiki, but isn't quite sure what needs to be done.&lt;br /&gt;
&lt;br /&gt;
== Ongoing ==&lt;br /&gt;
* Keep the [[Main_Page]] and [[Pandora]] pages updated.&lt;br /&gt;
&lt;br /&gt;
== Specific things ==&lt;br /&gt;
* [[Legal Emulation Resources]] - add info from topic onto the page (this is done for the most part, some links could be missing).&lt;br /&gt;
* [[USB compatibility list]] - there seems to be a duplicate of this page ([[Pandora Hardware]]), that duplicate should be deleted and redirect here, but I like the layout of the duplicate page more. Maybe that layout should be used on the compatibility list.&lt;br /&gt;
* Take a look at [http://www.gp32x.com/board/index.php?/topic/54923-the-pandora-apps-thread this thread] and add anything new to the emulator, games, and software lists.&lt;br /&gt;
* Expand this page: [[Troubleshooting_common_problems]]&lt;br /&gt;
*:Looking through the forums and noting what problems seems to come up a lot could be a start. A list could be put in the discussion section of that page if you don't feel comfortable describing how to possibly solve it, or just linking to related topics could be enough for now.&lt;br /&gt;
&lt;br /&gt;
== General things ==&lt;br /&gt;
* Go through and find pages which aren't being linked to anywhere ([[Special:Specialpages|this]] and specifically [[Special:Lonelypages|this]] can help). Find somewhere that makes sense and add a link to the page there... if necessary, make a new page in the style of [[Tutorials and documentation]]. There is some discussion about this [[Talk:Wiki_TODO | here]]. &lt;br /&gt;
* Go through and make sure each page has an appropriate category, add categories for [[Special:Uncategorizedpages | pages without]].&lt;br /&gt;
* If you find any [[:Category:Spam|spam]] pages, please add &amp;quot;&amp;lt;nowiki&amp;gt;[[Category:Spam]]&amp;lt;/nowiki&amp;gt;&amp;quot; to the page.&lt;br /&gt;
* Take a look at the [http://www.pandorawiki.org/index.php?title=Special:Recentchanges&amp;amp;days=30&amp;amp;namespace=1 recent talk changes] for possible things to do.&lt;br /&gt;
* Find old stub (low content) pages and merge with more useful ones. Some pages are just forward looking from pre-release and may not be relevant any more.&lt;br /&gt;
* For any pages you edit, work out how (knowing the page exists) one would navigate to it from the main page, without searching.&lt;br /&gt;
[[Category:Wiki]]&lt;/div&gt;</summary>
		<author><name>Vadsamoht</name></author>
		
	</entry>
	<entry>
		<id>https://pandorawiki.org/index.php?title=Wiki_TODO&amp;diff=7958</id>
		<title>Wiki TODO</title>
		<link rel="alternate" type="text/html" href="https://pandorawiki.org/index.php?title=Wiki_TODO&amp;diff=7958"/>
		<updated>2011-04-23T21:51:02Z</updated>

		<summary type="html">&lt;p&gt;Vadsamoht: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page is intended for anyone who wants to help the wiki, but isn't quite sure what needs to be done.&lt;br /&gt;
&lt;br /&gt;
== Ongoing ==&lt;br /&gt;
* Keep the [[Main_Page]] and [[Pandora General]] pages updated.&lt;br /&gt;
&lt;br /&gt;
== Specific things ==&lt;br /&gt;
* [[Legal Emulation Resources]] - add info from topic onto the page (this is done for the most part, some links could be missing).&lt;br /&gt;
* [[USB compatibility list]] - there seems to be a duplicate of this page ([[Pandora Hardware]]), that duplicate should be deleted and redirect here, but I like the layout of the duplicate page more. Maybe that layout should be used on the compatibility list.&lt;br /&gt;
* Take a look at [http://www.gp32x.com/board/index.php?/topic/54923-the-pandora-apps-thread this thread] and add anything new to the emulator, games, and software lists.&lt;br /&gt;
* Expand this page: [[Troubleshooting_common_problems]]&lt;br /&gt;
*:Looking through the forums and noting what problems seems to come up a lot could be a start. A list could be put in the discussion section of that page if you don't feel comfortable describing how to possibly solve it, or just linking to related topics could be enough for now.&lt;br /&gt;
&lt;br /&gt;
== General things ==&lt;br /&gt;
* Go through and find pages which aren't being linked to anywhere ([[Special:Specialpages|this]] and specifically [[Special:Lonelypages|this]] can help). Find somewhere that makes sense and add a link to the page there... if necessary, make a new page in the style of [[Tutorials and documentation]]. There is some discussion about this [[Talk:Wiki_TODO | here]]. &lt;br /&gt;
* Go through and make sure each page has an appropriate category, add categories for [[Special:Uncategorizedpages | pages without]].&lt;br /&gt;
* If you find any [[:Category:Spam|spam]] pages, please add &amp;quot;&amp;lt;nowiki&amp;gt;[[Category:Spam]]&amp;lt;/nowiki&amp;gt;&amp;quot; to the page.&lt;br /&gt;
* Take a look at the [http://www.pandorawiki.org/index.php?title=Special:Recentchanges&amp;amp;days=30&amp;amp;namespace=1 recent talk changes] for possible things to do.&lt;br /&gt;
* Find old stub (low content) pages and merge with more useful ones. Some pages are just forward looking from pre-release and may not be relevant any more.&lt;br /&gt;
* For any pages you edit, work out how (knowing the page exists) one would navigate to it from the main page, without searching.&lt;br /&gt;
[[Category:Wiki]]&lt;/div&gt;</summary>
		<author><name>Vadsamoht</name></author>
		
	</entry>
</feed>