Main Page: Difference between revisions
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removed development tools and development tutorials, everything merged to Development |
more logical order in development section |
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{| class="mw-collapsible mw-collapsed" border="0" cellpadding="2" | {| class="mw-collapsible mw-collapsed" border="0" cellpadding="2" | ||
! align="left" | [[Development|<span style="color:DeepSkyBlue; background:Black">Development</span>]] | ! align="left" | [[Development|<span style="color:DeepSkyBlue; background:Black">Development</span>]] | ||
| [[Introduction to PNDs]] || | | [[Introduction to PNDs]] || [[PND Cookbook]] | ||
|- | |- | ||
| [[Porting to GLES from GL]] || [[Porting guide]] | | [[Porting to GLES from GL]] || [[Porting guide]] | ||
| Line 111: | Line 107: | ||
| [[GLES]] || [[GLESGAE]] || [[GLBasic tutorial]] | | [[GLES]] || [[GLESGAE]] || [[GLBasic tutorial]] | ||
|- | |- | ||
| [[ | | [[Make and run simple PND]] || [[Libpnd hub]] || [[PXML specification]] | ||
|- | |- | ||
| [[ | | [[PND management workflow]] || [[New PND format]] | ||
|- | |- | ||
| [[ | | [[SGX drivers]] || [[SDL]] || [[SDL Controls]] | ||
|- | |- | ||
| [[ | | [[Floating Point Optimization]] || [[Assembly Code Optimization]] | ||
|- | |- | ||
| [[ | | [[Cross-compiler]] || [[Compile on the Pandora]] | ||
|- | |||
| [[Client Repository Communication API]] || [[Repo delta transfers]] || [[PND repository specification]] | |||
|- | |- | ||
|} | |} | ||
Revision as of 13:39, 26 October 2013
| Handheld game console miniature computer. Open, use it however you like. |
| No restrictions but freedom. Enjoy, make and publish software, free of charge. |
| Quickstart | User manual | Team |
|---|---|---|
| Production Timeline | Community Links | |
| Wiki TODO | Size Comparisons |
| Desktop and environments | OpenBox | Minimenu |
|---|---|---|
| Screenshot | Wallpaper cronjob |

| Unofficial source of info, OpenPandora GmbH or OpenPandora Ltd. not responsible for content. |
