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| | | TRYING%20API%20EDITING |
| == [[TEST PAGE for Drastic Wiki Helper !!! DON'T USE IT TO REPORT BUGS !!!!!!!!!!!!!!!!!!!!!]] ==
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| DraStic is a Nintendo DS ... BLAH BLAH BLAH ...
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| ==Compatibility==
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| Yeah wathever
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| ==Adding to the list==
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| Lorem ipsum ... or was Lorel ? anyway BLAH BLAH BLAH
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| {|class="wikitable" border="1" cellpadding="1" cellspacing="0" style="font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: left;"
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| |- style="background: #ececec; text-align: center;"
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| !Playability
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| !Description
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| |- style="background: #90FF90"
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| |Fullspeed
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| |Games with a '''green''' background run at fullspeed and are fully playable from start to finish. If frameskip is required, add to notes.
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| |- style="background: #F3F781"
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| |Playable
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| |Games with a '''yellow''' background run slower than fullspeed, but are otherwise fully playable. Add problems/slowdowns to notes.
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| |- style="background: #F7BE81"
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| |Incomplete
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| |Games with an '''orange''' background have playability issues and cannot be played from start to finish. This may include missing functionality (wifi) or game crashes. Add problems to notes.
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| |- style="background: #F78181"
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| |Unplayable
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| |Games with a '''red''' background are unplayable. They either don't run at all, or don't get past the intro. Add any other oddities to notes.
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| |-
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| |N/A
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| |Games with a '''white''' background have not been fully tested. If you see one on this list, try it out and report back!
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| |}
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| If you are inclined, post your forum username at the end of your notes so you can be contacted by Exophase about further debugging your problems.
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| | |
| ==The Compatibility List==
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| <!-- template for new entries at bottom of list -->
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| You can sort the colums by clicking the table header.
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| {|class="wikitable sortable" border="1" cellpadding="1" cellspacing="0" style="font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;"
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| |- style="background: #ececec"
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| ! Game ID
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| ! Game Name
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| ! DraStic Version
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| ! ROM Size
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| ! Pandora Model<sup>[1]</sup>
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| ! Frequency
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| ! Notes
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| ! Status
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| |- style="background: #90FF90"
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| |454d5341
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| |Super Mario 64 DS
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| |r2.1.0p
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| |16MiB
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| |1GHz
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| |900MHz
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| |Minimal graphical tears; almost none; other than that seems to plays perfectly. :(knightron)
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| |Green
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| |- style="background: #90FF90"
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| |454c4759
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| |Geometry Wars - Galaxies
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| |r2.1.3p
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| |64MiB
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| |1Ghz
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| |1000Mhz
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| |Works very well. (ekianjo)
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| | Green
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| |- style="background: #F3F781"
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| |55595241
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| |Rayman DS
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| |r2.1.0p
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| |32MiB
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| |1GHz
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| |900MHz
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| |Very choppy sound often, and frameskip choppyness too. :(knightron)
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| |Yellow
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| |- style="background: #90FF90"
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| |50445441
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| |42 All Time Classics/Clubhouse Games (E)
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| |r2.1.0p
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| |16MiB
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| |1GHz
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| |900MHz
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| |Plays fine with frameskip 2
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| |Green
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| |- style="background: #90FF90"
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| |45575941
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| |Yoshis Island DS
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| |r2.1.0p
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| |32MiB
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| |1GHz
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| |900MHz
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| |Seems to play perfectly. :(Knightron)
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| |Green
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| |- style="background: #90FF90"
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| |45474443
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| |Disgaea DS (U)
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| |r2.1.3p
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| |64MiB
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| |1Ghz
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| |1000Mhz
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| |runs very well overall. No issue detected. (ekianjo)
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| | Green
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| |- style="background: #F3F781"
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| |50425341
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| |Snowboard Kids
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| |r2.1.0p
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| |64MiB
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| |1GHz
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| |900MHz
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| |Runs at full speed but has constant choppy sound during races. :(Knightron)
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| |Yellow
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| |- style="background: #90FF90"
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| |45455341
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| |Children of Mana
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| |r2.1.0p
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| |64MiB
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| |1GHz
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| |900MHz
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| |Seems to play perfectly. :(Knightron)
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| |Green
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| |- style="background: #90FF90"
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| |45555159
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| |Chrono Trigger
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| |r2.1.0p
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| |128MiB
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| |1GHz
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| |900MHz
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| |Seems to run perfect. I did not play long enough to test cut scenes. :(Knightron)
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| |Green
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| |- style="background: #90FF90"
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| |45445741
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| |Diddy Kong Racing DS
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| |r2.1.0p
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| |32MiB
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| |1GHz
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| |900MHz
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| |A couple of graphical bugs in a few places, but seems close to perfect. :(Knightron)
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| |Green
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| |- style="background: #90FF90"
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| |4a554a41
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| |Jump Ultimate Stars (English patched)
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| |r2.1.0p
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| |62.9MiB
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| |1GHz
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| |900MHz
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| |Seems to play perfectly. :(Knightron)
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| |Green
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| |- style="background: #F3F781"
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| |45475049
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| |Pokemon SoulSilver
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| |r2.1.0p
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| |128MiB
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| |1GHz
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| |900MHz
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| |Slight graphical tearing. Lags a little when entering buildings ect. Other than that, it seems very playable. :(Knightron)
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| |Yellow
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| |- style="background: #90FF90"
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| |45484d41
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| |Metroid Prime Hunters
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| |r2.1.0p
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| |64MiB
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| |1GHz
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| |900MHz
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| |Seems close to perfect. Full speed most of the time, but when lots of enemies are fireing at you, it slows down a little. May encounter bigger issues further into the game. :(Knightron)
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| |Green
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| |- style="background: #90FF90"
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| |45524341
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| |Sprung The Dating Game
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| |r2.1.0p
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| |32MiB
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| |1GHz
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| |900MHz
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| |Seems to play perfectly. :(Knightron)
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| |Green
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| |- style="background: #F7BE81"
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| |454a4c43
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| |Mario and Luigi Bowsers Inside Story
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| |r2.1.0p
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| |128MiB
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| |1GHz
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| |900MHz
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| |Plays pretty close to perfect, but freezes during the first fight, while playing as Bowser. :(knightron)
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| |Orange
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| |- style="background: #90FF90"
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| |45355659
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| |Dragon Quest V Hand of the Heavenly Bride
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| |r2.1.0p
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| |128MiB
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| |1GHz
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| |900MHz
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| |Seems to play close to perfectly, very slight choppy inconsistancy between two screens, but not as bad as DQIV. :(Knightron)
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| |Green
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| |- style="background: #90FF90"
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| |45425742
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| |Plants vs Zombies
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| |r2.1.0p
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| |64MiB
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| |1GHz
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| |900MHz
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| |Seems to play perfectly. :(Knightron)
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| |Green
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| |- style="background: #90FF90"
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| |454b5441
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| |Kirby Canvas Curse
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| |r2.1.0p
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| |64MiB
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| |1GHz
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| |900MHz
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| |Seems to play perfectly. :(Knightron)
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| |Green
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| |- style="background: #90FF90"
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| |4a534259
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| |Soma Bringer (English patched)
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| |r2.1.0p
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| |122MiB
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| |1GHz
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| |900MHz
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| |Seems to play perfectly. :(Knightron)
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| |Green
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| |- style="background: #90FF90"
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| |45564959
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| |Dragon Quest IV Chapters of the Chosen
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| |r2.1.0p
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| |128MiB
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| |1GHz
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| |900MHz
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| |It can apear a little choppy when playing with vertical screens, but still plays very well: I switch it to one screen mode. :(Knightron)
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| |Green
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| |- style="background: #90FF90"
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| |45464641
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| |Final Fantasy III
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| |r2.1.0p
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| |128MiB
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| |1GHz
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| |900MHz
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| |Plays pretty damn close to perfect. :(Knightron)
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| |Green
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| |- style="background: #F3F781"
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| |45344659
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| |Final Fantasy IV
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| |r2.1.0p
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| |128MiB
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| |1GHz
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| |900MHz
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| |Plays at full speed, but has choppy sound quite often. :(Knightron)
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| |Yellow
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| |- style="background: #F7BE81"
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| |4a545941
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| |Tales Of Innocence (English Patched)
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| |r2.1.0p
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| |128MiB
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| |1GHz
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| |900MHz
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| |Plays at full speed, but there are major graphical issues that make the game very hard to follow. :(Knightron)
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| |Orange
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| |- style="background: #90FF90"
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| |454b5341
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| |Lost in Blue
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| |r2.1.0p
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| |64MiB
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| |1GHz
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| |900MHz
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| |Plays almost perfectly, just a few very minor graphical and sound bugs in a few spots. Microphone fails sometimes but works again once Drastic is restarted. Game crashes occasionally when atempting to light the fire or build something. At the moment, I recommend regular saving through savestates just in case. :(Knightron)
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| |Green
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| |- style="background: #F78181"
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| |45514459
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| |Dragon Quest IX Sentinels of the Starry Skies
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| |r2.1.0p
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| |22.3MiB
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| |1GHz
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| |900MHz
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| |Game crashes on boot. :(Knightron)
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| |Red
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| |- style="background: #90FF90"
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| |454d5241
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| |Mario and Luigi Partners in Time
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| |r2.1.0p
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| |64MiB
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| |1GHz
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| |900MHz
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| |Seems to play perfectly. :(Knightron)
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| |Green
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| |- style="background: #90FF90"
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| |45495941
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| |Yoshi Touch & Go
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| |r2.1.0p
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| |16MiB
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| |1GHz
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| |900MHz
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| |This Game Apears to play perfectly, but it has major problems when the Pandora is put to sleep. :(Knightron)
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| |Green
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| |- style="background: #90FF90"
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| |454b5342
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| |9 Hours, 9 Persons, 9 Doors
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| |r2.0.1p
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| |128MiB
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| |Rebirth
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| |850
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| |Plays at full speed.
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| |Green
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| |- style="background: #90FF90"
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| |45574b59
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| |Kirby - Super Star Ultra
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| |r2.0.1p
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| |128MiB
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| |CC
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| |800
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| |Plays at full speed.
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| |Green
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| |- style="background: #F3F781"
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| |45563241
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| |M&M's - Break 'Em
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| |r2.0.1p
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| |8MiB
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| |CC
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| |800
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| |Plays at too slow to be enjoyed.
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| |Yellow
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| |- style="background: #90FF90"
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| |45365359
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| |Civilization Revolution DS
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| |r2.0.1p
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| |64MiB
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| |Rebirth
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| |825MHz
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| |Fully playable. (Long firststart ~62sec.)
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| |Green
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| |- style="background: #90FF90"
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| |45365359
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| |Barnyard Blast: Swine of the Night
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| |r2.0.1p
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| |8MiB
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| |1GHz
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| |1.1GHz
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| |Works Completely fine. No Lag or Graphical Issues even on cut scenes
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| |Green
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| |- style="background: #90FF90"
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| |45454650
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| |Fire Emblem: Shadow Dragon (E)
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| |r2.1.3p
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| |64MiB
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| |1GHz
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| |900MHz
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| |Runs fine since r2.1.3p
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| |Green
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| |- style="background: #90FF90"
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| |4a564942
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| |Ivy the Kiwi (J)
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| |r2.1.3p
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| |8MiB
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| |1GHz
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| |900MHz
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| |Runs fine since r2.1.0p. Doesn't even need frameskip at 900Mhz.
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| |Green
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| |- style="background: #90FF90"
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| |50505841
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| |Picross DS (E)
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| |r2.1.3p
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| |32MiB
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| |1GHz
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| |600MHz
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| |Very minor graphical glitch where at end of level the top screen image transitions from monochrome to (animated) colour - one pixel line of monochrome image is left above the animated image.
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| |Green
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| |- style="background: #90FF90"
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| |50503643
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| |Picross 3D (E)
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| |r2.1.3p
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| |32MiB
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| |1GHz
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| |600MHz
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| |Absolutely perfect since version r2.1.0p
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| |Green
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| |- style="background: #F3F781"
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| |50344759
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| |Suikoden Tierkreis
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| |r2.0.1p
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| |256MiB
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| |Rebirth
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| |900MHz
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| |Sound sometimes a bit laggy during battle. (tested for 40min only)
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| |Yellow
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| | |
| |- style="background: #90FF90"
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| |45375341
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| |Summon Night, Twin Age
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| |r2.0.1p
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| |128MiB
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| |Rebirth
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| |900MHz
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| |nice. (tested for 10h)
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| |Green
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| |- style="background: #F3F781"
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| |404c5741
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| |The World Ends With You (E)
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| |r2.0.1p
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| |128MiB
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| |Rebirth
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| |900MHz
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| |Ran fine as far as the end of the first day. (not further tested.)
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| |Yellow
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| |- style="background: #90FF90"
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| |45434d41
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| |MarioKart DS (US)
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| |r2.1.3p
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| |32MiB
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| |1GHz
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| |1050MHz
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| |Runs fine with frameskip
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| |Green
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| |- style="background: #90FF90"
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| |45444e41
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| |Brain Age - Train Your Brain in Minutes a Day! (v01)
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| |r2.1.0p
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| |16MiB
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| |1Ghz
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| |800 Mhz
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| |Works great. (PowerGod)
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| |Green
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| | |
| |- style="background: #90FF90"
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| |50444e41
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| |Dr Kawashima's Brain Training - How Old Is Your Brain
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| |r2.1.0p
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| |16MiB
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| |1Ghz
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| |800 Mhz
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| |Works great. (PowerGod)
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| |Green
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| | |
| |- style="background: #F3F781"
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| |455a4443
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| |Dragon Ball - Origins
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| |r2.0.1p
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| |64MiB
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| |1Ghz
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| |800 Mhz
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| |Playable with some lag. (PowerGod)
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| |Yellow
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| | |
| |- style="background: #90FF90"
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| |45503743
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| |Peggle Dual Shot
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| |r2.1.3p
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| |64MiB
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| |1Ghz
| |
| |750MHz
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| |Perfect play, fluid motion, just like the real thing. :(kumaki+levi)
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| |Green
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| | |
| |- style="background: #F3F781"
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| |45533241
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| |Dragon Ball Z - Supersonic Warriors 2
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| |r2.0.1p
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| |64MiB
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| |1Ghz
| |
| |800 Mhz
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| |Playable with some lag. (PowerGod)
| |
| |Yellow
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| | |
| |- style="background: #F3F781"
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| |45414441
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| |Pokemon Diamond Version (v13)
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| |r2.0.1p
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| |64MiB
| |
| |1Ghz
| |
| |800 Mhz
| |
| |No text in the introduction tutorial. Only played it a bit. (PowerGod)
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| (Edit by knightron: text is now played in DraStic 2.1.0p)
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| |Yellow
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| | |
| |- style="background: #90FF90"
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| |45433643
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| |Infinite Space
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| |r2.1.3p
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| |256MiB
| |
| |1Ghz
| |
| |1050Mhz
| |
| |Plays well. Graphical glitches in the attract mode. Played only as far as the first spaceport. (levi)
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| |Green
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| |}
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| | |
| <!-- template for new entries, to add a color to an entry, simple choose ONE of these:
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| Green:
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| |- style="background: #90FF90"
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| Yellow:
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| |- style="background: #F3F781"
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| Orange:
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| |- style="background: #F7BE81"
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| Red:
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| |- style="background: #F78181"
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| Leave it at #x for white; invalid values do not change color;
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| | |
| |- style="background: #x"
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| |put the number
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| |put the name
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| |put the DraStic Version
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| |put the ROM Size
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| |put the Pandora Model
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| |put the Frequency
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| |put the Notes
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| |put the Status
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| -->
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| ==Notes==
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| | |
| 1. Pandora model:
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| * CC - OMAP3550 SoC@600Mhz stock, 256MiB RAM
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| * Rebirth - OMAP3530 SoC @ 600MHz stock, **512MiB RAM**
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| * 1GHz - **DM3730 SoC @ 1GHz stock**, 512MiB RAM}}
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| [[Category:Emulators]]
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| [[Category: Compatibility]]
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| [[Category:List]]
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