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== [[TEST PAGE for Drastic Wiki Helper !!! DON'T USE IT TO REPORT BUGS !!!!!!!!!!!!!!!!!!!!!]] ==
 
DraStic is a Nintendo DS ... BLAH BLAH BLAH ...
 
==Compatibility==
Yeah wathever
 
==Adding to the list==
Lorem ipsum ... or was Lorel ? anyway BLAH BLAH BLAH
 
{|class="wikitable" border="1" cellpadding="1" cellspacing="0" style="font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: left;"
|- style="background: #ececec; text-align: center;"
!Playability
!Description
|- style="background: #90FF90"
|Fullspeed
|Games with a '''green''' background run at fullspeed and are fully playable from start to finish. If frameskip is required, add to notes.
|- style="background: #F3F781"
|Playable
|Games with a '''yellow''' background run slower than fullspeed, but are otherwise fully playable. Add problems/slowdowns to notes.
|- style="background: #F7BE81"
|Incomplete
|Games with an '''orange''' background have playability issues and cannot be played from start to finish. This may include missing functionality (wifi) or game crashes. Add problems to notes.
|- style="background: #F78181"
|Unplayable
|Games with a '''red''' background are unplayable. They either don't run at all, or don't get past the intro. Add any other oddities to notes.
|-
|N/A
|Games with a '''white''' background have not been fully tested. If you see one on this list, try it out and report back!
|}
If you are inclined, post your forum username at the end of your notes so you can be contacted by Exophase about further debugging your problems.
 
==The Compatibility List==
<!-- template for new entries at bottom of list -->
 
You can sort the colums by clicking the table header.
 
{|class="wikitable sortable" border="1" cellpadding="1" cellspacing="0" style="font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;"
|- style="background: #ececec"
! Game ID
! Game Name
! DraStic Version
! ROM Size
! Pandora Model<sup>[1]</sup>
 
! Frequency
! Notes
! Status
 
|- style="background: #90FF90"
|454d5341
|Super Mario 64 DS
|r2.1.0p
|16MiB
|1GHz
|900MHz
|Minimal graphical tears; almost none; other than that seems to plays perfectly. :(knightron)
|Green
 
|- style="background: #90FF90"
|454c4759
|Geometry Wars - Galaxies
|r2.1.3p
|64MiB
|1Ghz
|1000Mhz
|Works very well.  (ekianjo)
| Green
 
|- style="background: #F3F781"
|55595241
|Rayman DS
|r2.1.0p
|32MiB
|1GHz
|900MHz
|Very choppy sound often, and frameskip choppyness too. :(knightron)
|Yellow
 
|- style="background: #90FF90"
|50445441
|42 All Time Classics/Clubhouse Games (E)
|r2.1.0p
|16MiB
|1GHz
|900MHz
|Plays fine with frameskip 2
|Green
 
|- style="background: #90FF90"
|45575941
|Yoshis Island DS
|r2.1.0p
|32MiB
|1GHz
|900MHz
|Seems to play perfectly. :(Knightron)
|Green
 
|- style="background: #90FF90"
|45474443
|Disgaea DS (U)
|r2.1.3p
|64MiB
|1Ghz
|1000Mhz
|runs very well overall. No issue detected. (ekianjo)
| Green
 
 
|- style="background: #F3F781"
|50425341
|Snowboard Kids
|r2.1.0p
|64MiB
|1GHz
|900MHz
|Runs at full speed but has constant choppy sound during races. :(Knightron)
|Yellow
 
|- style="background: #90FF90"
|45455341
|Children of Mana
|r2.1.0p
|64MiB
|1GHz
|900MHz
|Seems to play perfectly. :(Knightron)
|Green
 
|- style="background: #90FF90"
|45555159
|Chrono Trigger
|r2.1.0p
|128MiB
|1GHz
|900MHz
|Seems to run perfect. I did not play long enough to test cut scenes. :(Knightron)
|Green
 
|- style="background: #90FF90"
|45445741
|Diddy Kong Racing DS
|r2.1.0p
|32MiB
|1GHz
|900MHz
|A couple of graphical bugs in a few places, but seems close to perfect. :(Knightron)
|Green
 
|- style="background: #90FF90"
|4a554a41
|Jump Ultimate Stars (English patched)
|r2.1.0p
|62.9MiB
|1GHz
|900MHz
|Seems to play perfectly. :(Knightron)
|Green
 
|- style="background: #F3F781"
|45475049
|Pokemon SoulSilver
|r2.1.0p
|128MiB
|1GHz
|900MHz
|Slight graphical tearing. Lags a little when entering buildings ect. Other than that, it seems very playable. :(Knightron)
|Yellow
 
|- style="background: #90FF90"
|45484d41
|Metroid Prime Hunters
|r2.1.0p
|64MiB
|1GHz
|900MHz
|Seems close to perfect. Full speed most of the time, but when lots of enemies are fireing at you, it slows down a little. May encounter bigger issues further into the game. :(Knightron)
|Green
 
|- style="background: #90FF90"
|45524341
|Sprung The Dating Game
|r2.1.0p
|32MiB
|1GHz
|900MHz
|Seems to play perfectly. :(Knightron)
|Green
 
|- style="background: #F7BE81"
|454a4c43
|Mario and Luigi Bowsers Inside Story
|r2.1.0p
|128MiB
|1GHz
|900MHz
|Plays pretty close to perfect, but freezes during the first fight, while playing as Bowser. :(knightron)
|Orange
 
|- style="background: #90FF90"
|45355659
|Dragon Quest V Hand of the Heavenly Bride
|r2.1.0p
|128MiB
|1GHz
|900MHz
|Seems to play close to perfectly, very slight choppy inconsistancy between two screens, but not as bad as DQIV. :(Knightron)
|Green
 
|- style="background: #90FF90"
|45425742
|Plants vs Zombies
|r2.1.0p
|64MiB
|1GHz
|900MHz
|Seems to play perfectly. :(Knightron)
|Green
 
|- style="background: #90FF90"
|454b5441
|Kirby Canvas Curse
|r2.1.0p
|64MiB
|1GHz
|900MHz
|Seems to play perfectly. :(Knightron)
|Green
 
|- style="background: #90FF90"
|4a534259
|Soma Bringer (English patched)
|r2.1.0p
|122MiB
|1GHz
|900MHz
|Seems to play perfectly. :(Knightron)
|Green
 
|- style="background: #90FF90"
|45564959
|Dragon Quest IV Chapters of the Chosen
|r2.1.0p
|128MiB
|1GHz
|900MHz
|It can apear a little choppy when playing with vertical screens, but still plays very well: I switch it to one screen mode. :(Knightron)
|Green
 
|- style="background: #90FF90"
|45464641
|Final Fantasy III
|r2.1.0p
|128MiB
|1GHz
|900MHz
|Plays pretty damn close to perfect. :(Knightron)
|Green
 
|- style="background: #F3F781"
|45344659
|Final Fantasy IV
|r2.1.0p
|128MiB
|1GHz
|900MHz
|Plays at full speed, but has choppy sound quite often. :(Knightron)
|Yellow
 
|- style="background: #F7BE81"
|4a545941
|Tales Of Innocence (English Patched)
|r2.1.0p
|128MiB
|1GHz
|900MHz
|Plays at full speed, but there are major graphical issues that make the game very hard to follow. :(Knightron)
|Orange
 
|- style="background: #90FF90"
|454b5341
|Lost in Blue
|r2.1.0p
|64MiB
|1GHz
|900MHz
|Plays almost perfectly, just a few very minor graphical and sound bugs in a few spots. Microphone fails sometimes but works again once Drastic is restarted. Game crashes occasionally when atempting to light the fire or build something. At the moment, I recommend regular saving through savestates just in case. :(Knightron)
|Green
 
|- style="background: #F78181"
|45514459
|Dragon Quest IX Sentinels of the Starry Skies
|r2.1.0p
|22.3MiB
|1GHz
|900MHz
|Game crashes on boot. :(Knightron)
|Red
 
|- style="background: #90FF90"
|454d5241
|Mario and Luigi Partners in Time
|r2.1.0p
|64MiB
|1GHz
|900MHz
|Seems to play perfectly. :(Knightron)
|Green
 
|- style="background: #90FF90"
|45495941
|Yoshi Touch & Go
|r2.1.0p
|16MiB
|1GHz
|900MHz
|This Game Apears to play perfectly, but it has major problems when the Pandora is put to sleep. :(Knightron)
|Green
 
|- style="background: #90FF90"
|454b5342
|9 Hours, 9 Persons, 9 Doors
|r2.0.1p
|128MiB
|Rebirth
|850
|Plays at full speed.
|Green
 
|- style="background: #90FF90"
|45574b59
|Kirby - Super Star Ultra
|r2.0.1p
|128MiB
|CC
|800
|Plays at full speed.
|Green
 
|- style="background: #F3F781"
|45563241
|M&M's - Break 'Em
|r2.0.1p
|8MiB
|CC
|800
|Plays at too slow to be enjoyed.
|Yellow
 
|- style="background: #90FF90"
|45365359
|Civilization Revolution DS
|r2.0.1p
|64MiB
|Rebirth
|825MHz
|Fully playable. (Long firststart ~62sec.)
|Green
 
|- style="background: #90FF90"
|45365359
|Barnyard Blast: Swine of the Night
|r2.0.1p
|8MiB
|1GHz
|1.1GHz
|Works Completely fine. No Lag or Graphical Issues even on cut scenes
|Green
 
|- style="background: #90FF90"
|45454650
|Fire Emblem: Shadow Dragon (E)
|r2.1.3p
|64MiB
|1GHz
|900MHz
|Runs fine since r2.1.3p
|Green
 
|- style="background: #90FF90"
|4a564942
|Ivy the Kiwi (J)
|r2.1.3p
|8MiB
|1GHz
|900MHz
|Runs fine since r2.1.0p.  Doesn't even need frameskip at 900Mhz.
|Green
 
|- style="background: #90FF90"
|50505841
|Picross DS (E)
|r2.1.3p
|32MiB
|1GHz
|600MHz
|Very minor graphical glitch where at end of level the top screen image transitions from monochrome to (animated) colour - one pixel line of monochrome image is left above the animated image.
|Green
 
|- style="background: #90FF90"
|50503643
|Picross 3D (E)
|r2.1.3p
|32MiB
|1GHz
|600MHz
|Absolutely perfect since version r2.1.0p
|Green
 
|- style="background: #F3F781"
|50344759
|Suikoden Tierkreis
|r2.0.1p
|256MiB
|Rebirth
|900MHz
|Sound sometimes a bit laggy during battle. (tested for 40min only)
|Yellow
 
|- style="background: #90FF90"
|45375341
|Summon Night, Twin Age
|r2.0.1p
|128MiB
|Rebirth
|900MHz
|nice. (tested for 10h)
|Green
 
|- style="background: #F3F781"
|404c5741
|The World Ends With You (E)
|r2.0.1p
|128MiB
|Rebirth
|900MHz
|Ran fine as far as the end of the first day. (not further tested.)
|Yellow
 
|- style="background: #90FF90"
|45434d41
|MarioKart DS (US)
|r2.1.3p
|32MiB
|1GHz
|1050MHz
|Runs fine with frameskip
|Green
 
|- style="background: #90FF90"
|45444e41
|Brain Age - Train Your Brain in Minutes a Day! (v01)
|r2.1.0p
|16MiB
|1Ghz
|800 Mhz
|Works great. (PowerGod)
|Green
 
|- style="background: #90FF90"
|50444e41
|Dr Kawashima's Brain Training - How Old Is Your Brain
|r2.1.0p
|16MiB
|1Ghz
|800 Mhz
|Works great. (PowerGod)
|Green
 
|- style="background: #F3F781"
|455a4443
|Dragon Ball - Origins
|r2.0.1p
|64MiB
|1Ghz
|800 Mhz
|Playable with some lag. (PowerGod)
|Yellow
 
|- style="background: #90FF90"
|45503743
|Peggle Dual Shot
|r2.1.3p
|64MiB
|1Ghz
|750MHz
|Perfect play, fluid motion, just like the real thing. :(kumaki+levi)
|Green
 
|- style="background: #F3F781"
|45533241
|Dragon Ball Z - Supersonic Warriors 2
|r2.0.1p
|64MiB
|1Ghz
|800 Mhz
|Playable with some lag. (PowerGod)
|Yellow
 
|- style="background: #F3F781"
|45414441
|Pokemon Diamond Version (v13)
|r2.0.1p
|64MiB
|1Ghz
|800 Mhz
|No text in the introduction tutorial. Only played it a bit. (PowerGod)
(Edit by knightron: text is now played in DraStic 2.1.0p)
|Yellow
 
|- style="background: #90FF90"
|45433643
|Infinite Space
|r2.1.3p
|256MiB
|1Ghz
|1050Mhz
|Plays well.  Graphical glitches in the attract mode. Played only as far as the first spaceport. (levi)
|Green
|}
 
<!-- template for new entries, to add a color to an entry, simple choose ONE of these:
Green:
|- style="background: #90FF90"
 
Yellow:
|- style="background: #F3F781"
 
Orange:
|- style="background: #F7BE81"
 
Red:
|- style="background: #F78181"
 
Leave it at #x for white; invalid values do not change color;
 
|- style="background: #x"
|put the number
|put the name
|put the DraStic Version
|put the ROM Size
|put the Pandora Model
|put the Frequency
|put the Notes
|put the Status
 
-->
 
==Notes==
 
1. Pandora model:
*  CC - OMAP3550 SoC@600Mhz stock, 256MiB RAM
*  Rebirth - OMAP3530 SoC @ 600MHz stock, **512MiB RAM**
*  1GHz - **DM3730 SoC @ 1GHz stock**, 512MiB RAM}}
 
 
[[Category:Emulators]]
[[Category: Compatibility]]
[[Category:List]]

Revision as of 21:17, 21 January 2014

TRYING%20API%20EDITING